diff --git a/discord.indev-prism.js b/discord.indev-prism.js index 288fb4aa..7a835750 100644 --- a/discord.indev-prism.js +++ b/discord.indev-prism.js @@ -63,7 +63,7 @@ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports -/******/ return __webpack_require__(__webpack_require__.s = 171); +/******/ return __webpack_require__(__webpack_require__.s = 170); /******/ }) /************************************************************************/ /******/ ([ @@ -476,7 +476,7 @@ for (const key in PermissionFlags) _ALL_PERMISSIONS |= PermissionFlags[key]; exports.ALL_PERMISSIONS = _ALL_PERMISSIONS; exports.DEFAULT_PERMISSIONS = 104324097; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(19))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(25))) /***/ }), /* 1 */ @@ -1021,7 +1021,7 @@ exports.setTyped(TYPED_OK); /* 6 */ /***/ (function(module, exports, __webpack_require__) { -const TextBasedChannel = __webpack_require__(13); +const TextBasedChannel = __webpack_require__(14); const Constants = __webpack_require__(0); const Presence = __webpack_require__(7).Presence; @@ -1966,9 +1966,9 @@ module.exports = Emoji; /* 11 */ /***/ (function(module, exports, __webpack_require__) { -const TextBasedChannel = __webpack_require__(13); +const TextBasedChannel = __webpack_require__(14); const Role = __webpack_require__(9); -const EvaluatedPermissions = __webpack_require__(20); +const EvaluatedPermissions = __webpack_require__(19); const Constants = __webpack_require__(0); const Collection = __webpack_require__(3); const Presence = __webpack_require__(7).Presence; @@ -2419,7 +2419,7 @@ const Embed = __webpack_require__(37); const MessageReaction = __webpack_require__(38); const Collection = __webpack_require__(3); const Constants = __webpack_require__(0); -const escapeMarkdown = __webpack_require__(23); +const escapeMarkdown = __webpack_require__(22); let GuildMember; /** @@ -2996,1675 +2996,6 @@ module.exports = Message; /* 13 */ /***/ (function(module, exports, __webpack_require__) { -const path = __webpack_require__(25); -const Message = __webpack_require__(12); -const MessageCollector = __webpack_require__(36); -const Collection = __webpack_require__(3); - -/** - * Interface for classes that have text-channel-like features - * @interface - */ -class TextBasedChannel { - constructor() { - /** - * A collection containing the messages sent to this channel. - * @type {Collection} - */ - this.messages = new Collection(); - - /** - * The ID of the last message in the channel, if one was sent. - * @type {?Snowflake} - */ - this.lastMessageID = null; - } - - /** - * Options provided when sending or editing a message - * @typedef {Object} MessageOptions - * @property {boolean} [tts=false] Whether or not the message should be spoken aloud - * @property {string} [nonce=''] The nonce for the message - * @property {RichEmbed|Object} [embed] An embed for the message - * (see [here](https://discordapp.com/developers/docs/resources/channel#embed-object) for more details) - * @property {boolean} [disableEveryone=this.client.options.disableEveryone] Whether or not @everyone and @here - * should be replaced with plain-text - * @property {FileOptions|string} [file] A file to send with the message - * @property {string|boolean} [code] Language for optional codeblock formatting to apply - * @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if - * it exceeds the character limit. If an object is provided, these are the options for splitting the message. - * @property {UserResolvable} [reply] User to reply to (prefixes the message with a mention, except in DMs) - */ - - /** - * @typedef {Object} FileOptions - * @property {BufferResolvable} attachment File to attach - * @property {string} [name='file.jpg'] Filename of the attachment - */ - - /** - * Options for splitting a message - * @typedef {Object} SplitOptions - * @property {number} [maxLength=1950] Maximum character length per message piece - * @property {string} [char='\n'] Character to split the message with - * @property {string} [prepend=''] Text to prepend to every piece except the first - * @property {string} [append=''] Text to append to every piece except the last - */ - - /** - * Send a message to this channel - * @param {StringResolvable} [content] Text for the message - * @param {MessageOptions} [options={}] Options for the message - * @returns {Promise} - * @example - * // send a message - * channel.send('hello!') - * .then(message => console.log(`Sent message: ${message.content}`)) - * .catch(console.error); - */ - send(content, options) { - if (!options && typeof content === 'object' && !(content instanceof Array)) { - options = content; - content = ''; - } else if (!options) { - options = {}; - } - - if (options.file) { - if (typeof options.file === 'string') options.file = { attachment: options.file }; - if (!options.file.name) { - if (typeof options.file.attachment === 'string') { - options.file.name = path.basename(options.file.attachment); - } else if (options.file.attachment && options.file.attachment.path) { - options.file.name = path.basename(options.file.attachment.path); - } else { - options.file.name = 'file.jpg'; - } - } - - return this.client.resolver.resolveBuffer(options.file.attachment).then(file => - this.client.rest.methods.sendMessage(this, content, options, { - file, - name: options.file.name, - }) - ); - } - - return this.client.rest.methods.sendMessage(this, content, options); - } - - /** - * Send a message to this channel - * @param {StringResolvable} [content] Text for the message - * @param {MessageOptions} [options={}] Options for the message - * @returns {Promise} - * @example - * // send a message - * channel.sendMessage('hello!') - * .then(message => console.log(`Sent message: ${message.content}`)) - * .catch(console.error); - */ - sendMessage(content, options) { - return this.send(content, options); - } - - /** - * Send an embed to this channel - * @param {RichEmbed|Object} embed Embed for the message - * @param {string} [content] Text for the message - * @param {MessageOptions} [options] Options for the message - * @returns {Promise} - */ - sendEmbed(embed, content, options) { - if (!options && typeof content === 'object' && !(content instanceof Array)) { - options = content; - content = ''; - } else if (!options) { - options = {}; - } - return this.send(content, Object.assign(options, { embed })); - } - - /** - * Send a file to this channel - * @param {BufferResolvable} attachment File to send - * @param {string} [name='file.jpg'] Name and extension of the file - * @param {StringResolvable} [content] Text for the message - * @param {MessageOptions} [options] Options for the message - * @returns {Promise} - */ - sendFile(attachment, name, content, options = {}) { - return this.send(content, Object.assign(options, { file: { attachment, name } })); - } - - /** - * Send a code block to this channel - * @param {string} lang Language for the code block - * @param {StringResolvable} content Content of the code block - * @param {MessageOptions} [options] Options for the message - * @returns {Promise} - */ - sendCode(lang, content, options = {}) { - return this.send(content, Object.assign(options, { code: lang })); - } - - /** - * Gets a single message from this channel, regardless of it being cached or not. - * This is only available when using a bot account. - * @param {string} messageID ID of the message to get - * @returns {Promise} - * @example - * // get message - * channel.fetchMessage('99539446449315840') - * .then(message => console.log(message.content)) - * .catch(console.error); - */ - fetchMessage(messageID) { - return this.client.rest.methods.getChannelMessage(this, messageID).then(data => { - const msg = data instanceof Message ? data : new Message(this, data, this.client); - this._cacheMessage(msg); - return msg; - }); - } - - /** - * The parameters to pass in when requesting previous messages from a channel. `around`, `before` and - * `after` are mutually exclusive. All the parameters are optional. - * @typedef {Object} ChannelLogsQueryOptions - * @property {number} [limit=50] Number of messages to acquire - * @property {string} [before] ID of a message to get the messages that were posted before it - * @property {string} [after] ID of a message to get the messages that were posted after it - * @property {string} [around] ID of a message to get the messages that were posted around it - */ - - /** - * Gets the past messages sent in this channel. Resolves with a collection mapping message ID's to Message objects. - * @param {ChannelLogsQueryOptions} [options={}] Query parameters to pass in - * @returns {Promise>} - * @example - * // get messages - * channel.fetchMessages({limit: 10}) - * .then(messages => console.log(`Received ${messages.size} messages`)) - * .catch(console.error); - */ - fetchMessages(options = {}) { - return this.client.rest.methods.getChannelMessages(this, options).then(data => { - const messages = new Collection(); - for (const message of data) { - const msg = new Message(this, message, this.client); - messages.set(message.id, msg); - this._cacheMessage(msg); - } - return messages; - }); - } - - /** - * Fetches the pinned messages of this channel and returns a collection of them. - * @returns {Promise>} - */ - fetchPinnedMessages() { - return this.client.rest.methods.getChannelPinnedMessages(this).then(data => { - const messages = new Collection(); - for (const message of data) { - const msg = new Message(this, message, this.client); - messages.set(message.id, msg); - this._cacheMessage(msg); - } - return messages; - }); - } - - /** - * Performs a search within the channel. - * @param {MessageSearchOptions} [options={}] Options to pass to the search - * @returns {Promise>} - * An array containing arrays of messages. Each inner array is a search context cluster. - * The message which has triggered the result will have the `hit` property set to `true`. - * @example - * channel.search({ - * content: 'discord.js', - * before: '2016-11-17' - * }).then(res => { - * const hit = res.messages[0].find(m => m.hit).content; - * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); - * }).catch(console.error); - */ - search(options) { - return this.client.rest.methods.search(this, options); - } - - /** - * Starts a typing indicator in the channel. - * @param {number} [count] The number of times startTyping should be considered to have been called - * @example - * // start typing in a channel - * channel.startTyping(); - */ - startTyping(count) { - if (typeof count !== 'undefined' && count < 1) throw new RangeError('Count must be at least 1.'); - if (!this.client.user._typing.has(this.id)) { - this.client.user._typing.set(this.id, { - count: count || 1, - interval: this.client.setInterval(() => { - this.client.rest.methods.sendTyping(this.id); - }, 9000), - }); - this.client.rest.methods.sendTyping(this.id); - } else { - const entry = this.client.user._typing.get(this.id); - entry.count = count || entry.count + 1; - } - } - - /** - * Stops the typing indicator in the channel. - * The indicator will only stop if this is called as many times as startTyping(). - * It can take a few seconds for the client user to stop typing. - * @param {boolean} [force=false] Whether or not to reset the call count and force the indicator to stop - * @example - * // stop typing in a channel - * channel.stopTyping(); - * @example - * // force typing to fully stop in a channel - * channel.stopTyping(true); - */ - stopTyping(force = false) { - if (this.client.user._typing.has(this.id)) { - const entry = this.client.user._typing.get(this.id); - entry.count--; - if (entry.count <= 0 || force) { - this.client.clearInterval(entry.interval); - this.client.user._typing.delete(this.id); - } - } - } - - /** - * Whether or not the typing indicator is being shown in the channel. - * @type {boolean} - * @readonly - */ - get typing() { - return this.client.user._typing.has(this.id); - } - - /** - * Number of times `startTyping` has been called. - * @type {number} - * @readonly - */ - get typingCount() { - if (this.client.user._typing.has(this.id)) return this.client.user._typing.get(this.id).count; - return 0; - } - - /** - * Creates a Message Collector - * @param {CollectorFilterFunction} filter The filter to create the collector with - * @param {CollectorOptions} [options={}] The options to pass to the collector - * @returns {MessageCollector} - * @example - * // create a message collector - * const collector = channel.createCollector( - * m => m.content.includes('discord'), - * { time: 15000 } - * ); - * collector.on('message', m => console.log(`Collected ${m.content}`)); - * collector.on('end', collected => console.log(`Collected ${collected.size} items`)); - */ - createCollector(filter, options = {}) { - return new MessageCollector(this, filter, options); - } - - /** - * An object containing the same properties as CollectorOptions, but a few more: - * @typedef {CollectorOptions} AwaitMessagesOptions - * @property {string[]} [errors] Stop/end reasons that cause the promise to reject - */ - - /** - * Similar to createCollector but in promise form. Resolves with a collection of messages that pass the specified - * filter. - * @param {CollectorFilterFunction} filter The filter function to use - * @param {AwaitMessagesOptions} [options={}] Optional options to pass to the internal collector - * @returns {Promise>} - * @example - * // await !vote messages - * const filter = m => m.content.startsWith('!vote'); - * // errors: ['time'] treats ending because of the time limit as an error - * channel.awaitMessages(filter, { max: 4, time: 60000, errors: ['time'] }) - * .then(collected => console.log(collected.size)) - * .catch(collected => console.log(`After a minute, only ${collected.size} out of 4 voted.`)); - */ - awaitMessages(filter, options = {}) { - return new Promise((resolve, reject) => { - const collector = this.createCollector(filter, options); - collector.on('end', (collection, reason) => { - if (options.errors && options.errors.includes(reason)) { - reject(collection); - } else { - resolve(collection); - } - }); - }); - } - - /** - * Bulk delete given messages that are newer than two weeks - * This is only available when using a bot account. - * @param {Collection|Message[]|number} messages Messages to delete, or number of messages to delete - * @param {boolean} [filterOld=false] Filter messages to remove those which are older than two weeks automatically - * @returns {Promise>} Deleted messages - */ - bulkDelete(messages, filterOld = false) { - if (!isNaN(messages)) return this.fetchMessages({ limit: messages }).then(msgs => this.bulkDelete(msgs)); - if (messages instanceof Array || messages instanceof Collection) { - const messageIDs = messages instanceof Collection ? messages.keyArray() : messages.map(m => m.id); - return this.client.rest.methods.bulkDeleteMessages(this, messageIDs, filterOld); - } - throw new TypeError('The messages must be an Array, Collection, or number.'); - } - - _cacheMessage(message) { - const maxSize = this.client.options.messageCacheMaxSize; - if (maxSize === 0) return null; - if (this.messages.size >= maxSize && maxSize > 0) this.messages.delete(this.messages.firstKey()); - this.messages.set(message.id, message); - return message; - } -} - -exports.applyToClass = (structure, full = false, ignore = []) => { - const props = ['send', 'sendMessage', 'sendEmbed', 'sendFile', 'sendCode']; - if (full) { - props.push( - '_cacheMessage', - 'fetchMessages', - 'fetchMessage', - 'search', - 'bulkDelete', - 'startTyping', - 'stopTyping', - 'typing', - 'typingCount', - 'fetchPinnedMessages', - 'createCollector', - 'awaitMessages' - ); - } - for (const prop of props) { - if (ignore.includes(prop)) continue; - Object.defineProperty(structure.prototype, prop, Object.getOwnPropertyDescriptor(TextBasedChannel.prototype, prop)); - } -}; - - -/***/ }), -/* 14 */ -/***/ (function(module, exports, __webpack_require__) { - -const User = __webpack_require__(6); -const Role = __webpack_require__(9); -const Emoji = __webpack_require__(10); -const Presence = __webpack_require__(7).Presence; -const GuildMember = __webpack_require__(11); -const Constants = __webpack_require__(0); -const Collection = __webpack_require__(3); -const cloneObject = __webpack_require__(4); -const arraysEqual = __webpack_require__(161); - -/** - * Represents a guild (or a server) on Discord. - * It's recommended to see if a guild is available before performing operations or reading data from it. You can - * check this with `guild.available`. - */ -class Guild { - constructor(client, data) { - /** - * The Client that created the instance of the the Guild. - * @name Guild#client - * @type {Client} - * @readonly - */ - Object.defineProperty(this, 'client', { value: client }); - - /** - * A collection of members that are in this guild. The key is the member's ID, the value is the member. - * @type {Collection} - */ - this.members = new Collection(); - - /** - * A collection of channels that are in this guild. The key is the channel's ID, the value is the channel. - * @type {Collection} - */ - this.channels = new Collection(); - - /** - * A collection of roles that are in this guild. The key is the role's ID, the value is the role. - * @type {Collection} - */ - this.roles = new Collection(); - - /** - * A collection of presences in this guild - * @type {Collection} - */ - this.presences = new Collection(); - - if (!data) return; - if (data.unavailable) { - /** - * Whether the guild is available to access. If it is not available, it indicates a server outage. - * @type {boolean} - */ - this.available = false; - - /** - * The Unique ID of the Guild, useful for comparisons. - * @type {Snowflake} - */ - this.id = data.id; - } else { - this.available = true; - this.setup(data); - } - } - - /** - * Sets up the Guild - * @param {*} data The raw data of the guild - * @private - */ - setup(data) { - /** - * The name of the guild - * @type {string} - */ - this.name = data.name; - - /** - * The hash of the guild icon, or null if there is no icon. - * @type {?string} - */ - this.icon = data.icon; - - /** - * The hash of the guild splash image, or null if no splash (VIP only) - * @type {?string} - */ - this.splash = data.splash; - - /** - * The region the guild is located in - * @type {string} - */ - this.region = data.region; - - /** - * The full amount of members in this guild as of `READY` - * @type {number} - */ - this.memberCount = data.member_count || this.memberCount; - - /** - * Whether the guild is "large" (has more than 250 members) - * @type {boolean} - */ - this.large = Boolean('large' in data ? data.large : this.large); - - /** - * An array of guild features. - * @type {Object[]} - */ - this.features = data.features; - - /** - * The ID of the application that created this guild (if applicable) - * @type {?Snowflake} - */ - this.applicationID = data.application_id; - - /** - * A collection of emojis that are in this guild. The key is the emoji's ID, the value is the emoji. - * @type {Collection} - */ - this.emojis = new Collection(); - for (const emoji of data.emojis) this.emojis.set(emoji.id, new Emoji(this, emoji)); - - /** - * The time in seconds before a user is counted as "away from keyboard". - * @type {?number} - */ - this.afkTimeout = data.afk_timeout; - - /** - * The ID of the voice channel where AFK members are moved. - * @type {?string} - */ - this.afkChannelID = data.afk_channel_id; - - /** - * Whether embedded images are enabled on this guild. - * @type {boolean} - */ - this.embedEnabled = data.embed_enabled; - - /** - * The verification level of the guild. - * @type {number} - */ - this.verificationLevel = data.verification_level; - - /** - * The timestamp the client user joined the guild at - * @type {number} - */ - this.joinedTimestamp = data.joined_at ? new Date(data.joined_at).getTime() : this.joinedTimestamp; - - this.id = data.id; - this.available = !data.unavailable; - this.features = data.features || this.features || []; - - if (data.members) { - this.members.clear(); - for (const guildUser of data.members) this._addMember(guildUser, false); - } - - if (data.owner_id) { - /** - * The user ID of this guild's owner. - * @type {Snowflake} - */ - this.ownerID = data.owner_id; - } - - if (data.channels) { - this.channels.clear(); - for (const channel of data.channels) this.client.dataManager.newChannel(channel, this); - } - - if (data.roles) { - this.roles.clear(); - for (const role of data.roles) { - const newRole = new Role(this, role); - this.roles.set(newRole.id, newRole); - } - } - - if (data.presences) { - for (const presence of data.presences) { - this._setPresence(presence.user.id, presence); - } - } - - this._rawVoiceStates = new Collection(); - if (data.voice_states) { - for (const voiceState of data.voice_states) { - this._rawVoiceStates.set(voiceState.user_id, voiceState); - const member = this.members.get(voiceState.user_id); - if (member) { - member.serverMute = voiceState.mute; - member.serverDeaf = voiceState.deaf; - member.selfMute = voiceState.self_mute; - member.selfDeaf = voiceState.self_deaf; - member.voiceSessionID = voiceState.session_id; - member.voiceChannelID = voiceState.channel_id; - this.channels.get(voiceState.channel_id).members.set(member.user.id, member); - } - } - } - } - - /** - * The timestamp the guild was created at - * @type {number} - * @readonly - */ - get createdTimestamp() { - return (this.id / 4194304) + 1420070400000; - } - - /** - * The time the guild was created - * @type {Date} - * @readonly - */ - get createdAt() { - return new Date(this.createdTimestamp); - } - - /** - * The time the client user joined the guild - * @type {Date} - * @readonly - */ - get joinedAt() { - return new Date(this.joinedTimestamp); - } - - /** - * Gets the URL to this guild's icon (if it has one, otherwise it returns null) - * @type {?string} - * @readonly - */ - get iconURL() { - if (!this.icon) return null; - return Constants.Endpoints.guildIcon(this.id, this.icon); - } - - /** - * Gets the URL to this guild's splash (if it has one, otherwise it returns null) - * @type {?string} - * @readonly - */ - get splashURL() { - if (!this.splash) return null; - return Constants.Endpoints.guildSplash(this.id, this.splash); - } - - /** - * The owner of the guild - * @type {GuildMember} - * @readonly - */ - get owner() { - return this.members.get(this.ownerID); - } - - /** - * If the client is connected to any voice channel in this guild, this will be the relevant VoiceConnection. - * @type {?VoiceConnection} - * @readonly - */ - get voiceConnection() { - if (this.client.browser) return null; - return this.client.voice.connections.get(this.id) || null; - } - - /** - * The `#general` TextChannel of the server. - * @type {TextChannel} - * @readonly - */ - get defaultChannel() { - return this.channels.get(this.id); - } - - /** - * Returns the GuildMember form of a User object, if the user is present in the guild. - * @param {UserResolvable} user The user that you want to obtain the GuildMember of - * @returns {?GuildMember} - * @example - * // get the guild member of a user - * const member = guild.member(message.author); - */ - member(user) { - return this.client.resolver.resolveGuildMember(this, user); - } - - /** - * Fetch a collection of banned users in this guild. - * @returns {Promise>} - */ - fetchBans() { - return this.client.rest.methods.getGuildBans(this); - } - - /** - * Fetch a collection of invites to this guild. Resolves with a collection mapping invites by their codes. - * @returns {Promise>} - */ - fetchInvites() { - return this.client.rest.methods.getGuildInvites(this); - } - - /** - * Fetch all webhooks for the guild. - * @returns {Collection} - */ - fetchWebhooks() { - return this.client.rest.methods.getGuildWebhooks(this); - } - - /** - * Fetch available voice regions - * @returns {Collection} - */ - fetchVoiceRegions() { - return this.client.rest.methods.fetchVoiceRegions(this.id); - } - - /** - * Fetch a single guild member from a user. - * @param {UserResolvable} user The user to fetch the member for - * @param {boolean} [cache=true] Insert the user into the users cache - * @returns {Promise} - */ - fetchMember(user, cache = true) { - if (this._fetchWaiter) return Promise.reject(new Error('Already fetching guild members.')); - user = this.client.resolver.resolveUser(user); - if (!user) return Promise.reject(new Error('User is not cached. Use Client.fetchUser first.')); - if (this.members.has(user.id)) return Promise.resolve(this.members.get(user.id)); - return this.client.rest.methods.getGuildMember(this, user, cache); - } - - /** - * Fetches all the members in the guild, even if they are offline. If the guild has less than 250 members, - * this should not be necessary. - * @param {string} [query=''] An optional query to provide when fetching members - * @returns {Promise} - */ - fetchMembers(query = '') { - return new Promise((resolve, reject) => { - if (this._fetchWaiter) throw new Error(`Already fetching guild members in ${this.id}.`); - if (this.memberCount === this.members.size) { - resolve(this); - return; - } - this._fetchWaiter = resolve; - this.client.ws.send({ - op: Constants.OPCodes.REQUEST_GUILD_MEMBERS, - d: { - guild_id: this.id, - query, - limit: 0, - }, - }); - this._checkChunks(); - this.client.setTimeout(() => reject(new Error('Members didn\'t arrive in time.')), 120 * 1000); - }); - } - - /** - * Performs a search within the entire guild. - * @param {MessageSearchOptions} [options={}] Options to pass to the search - * @returns {Promise>} - * An array containing arrays of messages. Each inner array is a search context cluster. - * The message which has triggered the result will have the `hit` property set to `true`. - * @example - * guild.search({ - * content: 'discord.js', - * before: '2016-11-17' - * }).then(res => { - * const hit = res.messages[0].find(m => m.hit).content; - * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); - * }).catch(console.error); - */ - search(options) { - return this.client.rest.methods.search(this, options); - } - - /** - * The data for editing a guild - * @typedef {Object} GuildEditData - * @property {string} [name] The name of the guild - * @property {string} [region] The region of the guild - * @property {number} [verificationLevel] The verification level of the guild - * @property {ChannelResolvable} [afkChannel] The AFK channel of the guild - * @property {number} [afkTimeout] The AFK timeout of the guild - * @property {Base64Resolvable} [icon] The icon of the guild - * @property {GuildMemberResolvable} [owner] The owner of the guild - * @property {Base64Resolvable} [splash] The splash screen of the guild - */ - - /** - * Updates the Guild with new information - e.g. a new name. - * @param {GuildEditData} data The data to update the guild with - * @returns {Promise} - * @example - * // set the guild name and region - * guild.edit({ - * name: 'Discord Guild', - * region: 'london', - * }) - * .then(updated => console.log(`New guild name ${updated.name} in region ${updated.region}`)) - * .catch(console.error); - */ - edit(data) { - return this.client.rest.methods.updateGuild(this, data); - } - - /** - * Edit the name of the guild. - * @param {string} name The new name of the guild - * @returns {Promise} - * @example - * // edit the guild name - * guild.setName('Discord Guild') - * .then(updated => console.log(`Updated guild name to ${guild.name}`)) - * .catch(console.error); - */ - setName(name) { - return this.edit({ name }); - } - - /** - * Edit the region of the guild. - * @param {string} region The new region of the guild. - * @returns {Promise} - * @example - * // edit the guild region - * guild.setRegion('london') - * .then(updated => console.log(`Updated guild region to ${guild.region}`)) - * .catch(console.error); - */ - setRegion(region) { - return this.edit({ region }); - } - - /** - * Edit the verification level of the guild. - * @param {number} verificationLevel The new verification level of the guild - * @returns {Promise} - * @example - * // edit the guild verification level - * guild.setVerificationLevel(1) - * .then(updated => console.log(`Updated guild verification level to ${guild.verificationLevel}`)) - * .catch(console.error); - */ - setVerificationLevel(verificationLevel) { - return this.edit({ verificationLevel }); - } - - /** - * Edit the AFK channel of the guild. - * @param {ChannelResolvable} afkChannel The new AFK channel - * @returns {Promise} - * @example - * // edit the guild AFK channel - * guild.setAFKChannel(channel) - * .then(updated => console.log(`Updated guild AFK channel to ${guild.afkChannel}`)) - * .catch(console.error); - */ - setAFKChannel(afkChannel) { - return this.edit({ afkChannel }); - } - - /** - * Edit the AFK timeout of the guild. - * @param {number} afkTimeout The time in seconds that a user must be idle to be considered AFK - * @returns {Promise} - * @example - * // edit the guild AFK channel - * guild.setAFKTimeout(60) - * .then(updated => console.log(`Updated guild AFK timeout to ${guild.afkTimeout}`)) - * .catch(console.error); - */ - setAFKTimeout(afkTimeout) { - return this.edit({ afkTimeout }); - } - - /** - * Set a new guild icon. - * @param {Base64Resolvable} icon The new icon of the guild - * @returns {Promise} - * @example - * // edit the guild icon - * guild.setIcon(fs.readFileSync('./icon.png')) - * .then(updated => console.log('Updated the guild icon')) - * .catch(console.error); - */ - setIcon(icon) { - return this.edit({ icon }); - } - - /** - * Sets a new owner of the guild. - * @param {GuildMemberResolvable} owner The new owner of the guild - * @returns {Promise} - * @example - * // edit the guild owner - * guild.setOwner(guilds.members[0]) - * .then(updated => console.log(`Updated the guild owner to ${updated.owner.username}`)) - * .catch(console.error); - */ - setOwner(owner) { - return this.edit({ owner }); - } - - /** - * Set a new guild splash screen. - * @param {Base64Resolvable} splash The new splash screen of the guild - * @returns {Promise} - * @example - * // edit the guild splash - * guild.setIcon(fs.readFileSync('./splash.png')) - * .then(updated => console.log('Updated the guild splash')) - * .catch(console.error); - */ - setSplash(splash) { - return this.edit({ splash }); - } - - /** - * Bans a user from the guild. - * @param {UserResolvable} user The user to ban - * @param {number} [deleteDays=0] The amount of days worth of messages from this user that should - * also be deleted. Between `0` and `7`. - * @returns {Promise} Result object will be resolved as specifically as possible. - * If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot - * be resolved, the user ID will be the result. - * @example - * // ban a user - * guild.ban('123123123123'); - */ - ban(user, deleteDays = 0) { - return this.client.rest.methods.banGuildMember(this, user, deleteDays); - } - - /** - * Unbans a user from the guild. - * @param {UserResolvable} user The user to unban - * @returns {Promise} - * @example - * // unban a user - * guild.unban('123123123123') - * .then(user => console.log(`Unbanned ${user.username} from ${guild.name}`)) - * .catch(reject); - */ - unban(user) { - return this.client.rest.methods.unbanGuildMember(this, user); - } - - /** - * Prunes members from the guild based on how long they have been inactive. - * @param {number} days Number of days of inactivity required to kick - * @param {boolean} [dry=false] If true, will return number of users that will be kicked, without actually doing it - * @returns {Promise} The number of members that were/will be kicked - * @example - * // see how many members will be pruned - * guild.pruneMembers(12, true) - * .then(pruned => console.log(`This will prune ${pruned} people!`)) - * .catch(console.error); - * @example - * // actually prune the members - * guild.pruneMembers(12) - * .then(pruned => console.log(`I just pruned ${pruned} people!`)) - * .catch(console.error); - */ - pruneMembers(days, dry = false) { - if (typeof days !== 'number') throw new TypeError('Days must be a number.'); - return this.client.rest.methods.pruneGuildMembers(this, days, dry); - } - - /** - * Syncs this guild (already done automatically every 30 seconds). - * This is only available when using a user account. - */ - sync() { - if (!this.client.user.bot) this.client.syncGuilds([this]); - } - - /** - * Creates a new channel in the guild. - * @param {string} name The name of the new channel - * @param {string} type The type of the new channel, either `text` or `voice` - * @param {Array} overwrites Permission overwrites to apply to the new channel - * @returns {Promise} - * @example - * // create a new text channel - * guild.createChannel('new-general', 'text') - * .then(channel => console.log(`Created new channel ${channel}`)) - * .catch(console.error); - */ - createChannel(name, type, overwrites) { - return this.client.rest.methods.createChannel(this, name, type, overwrites); - } - - /** - * Creates a new role in the guild, and optionally updates it with the given information. - * @param {RoleData} [data] The data to update the role with - * @returns {Promise} - * @example - * // create a new role - * guild.createRole() - * .then(role => console.log(`Created role ${role}`)) - * .catch(console.error); - * @example - * // create a new role with data - * guild.createRole({ name: 'Super Cool People' }) - * .then(role => console.log(`Created role ${role}`)) - * .catch(console.error) - */ - createRole(data) { - const create = this.client.rest.methods.createGuildRole(this); - if (!data) return create; - return create.then(role => role.edit(data)); - } - - /** - * Set the position of a role in this guild - * @param {string|Role} role the role to edit, can be a role object or a role ID. - * @param {number} position the new position of the role - * @returns {Promise} - */ - setRolePosition(role, position) { - if (typeof role === 'string') { - role = this.roles.get(role); - if (!role) return Promise.reject(new Error('Supplied role is not a role or string.')); - } - - position = Number(position); - if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.')); - - const lowestAffected = Math.min(role.position, position); - const highestAffected = Math.max(role.position, position); - - const rolesToUpdate = this.roles.filter(r => r.position >= lowestAffected && r.position <= highestAffected); - - // stop role positions getting stupidly inflated - if (position > role.position) { - position = rolesToUpdate.first().position; - } else { - position = rolesToUpdate.last().position; - } - - const updatedRoles = []; - - for (const uRole of rolesToUpdate.values()) { - updatedRoles.push({ - id: uRole.id, - position: uRole.id === role.id ? position : uRole.position + (position < role.position ? 1 : -1), - }); - } - - return this.client.rest.methods.setRolePositions(this.id, updatedRoles); - } - - /** - * Creates a new custom emoji in the guild. - * @param {BufferResolvable|Base64Resolvable} attachment The image for the emoji. - * @param {string} name The name for the emoji. - * @returns {Promise} The created emoji. - * @example - * // create a new emoji from a url - * guild.createEmoji('https://i.imgur.com/w3duR07.png', 'rip') - * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) - * .catch(console.error); - * @example - * // create a new emoji from a file on your computer - * guild.createEmoji('./memes/banana.png', 'banana') - * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) - * .catch(console.error); - */ - createEmoji(attachment, name) { - return new Promise(resolve => { - if (typeof attachment === 'string' && attachment.startsWith('data:')) { - resolve(this.client.rest.methods.createEmoji(this, attachment, name)); - } else { - this.client.resolver.resolveBuffer(attachment).then(data => - resolve(this.client.rest.methods.createEmoji(this, data, name)) - ); - } - }); - } - - /** - * Delete an emoji. - * @param {Emoji|string} emoji The emoji to delete. - * @returns {Promise} - */ - deleteEmoji(emoji) { - if (!(emoji instanceof Emoji)) emoji = this.emojis.get(emoji); - return this.client.rest.methods.deleteEmoji(emoji); - } - - /** - * Causes the Client to leave the guild. - * @returns {Promise} - * @example - * // leave a guild - * guild.leave() - * .then(g => console.log(`Left the guild ${g}`)) - * .catch(console.error); - */ - leave() { - return this.client.rest.methods.leaveGuild(this); - } - - /** - * Causes the Client to delete the guild. - * @returns {Promise} - * @example - * // delete a guild - * guild.delete() - * .then(g => console.log(`Deleted the guild ${g}`)) - * .catch(console.error); - */ - delete() { - return this.client.rest.methods.deleteGuild(this); - } - - /** - * Whether this Guild equals another Guild. It compares all properties, so for most operations - * it is advisable to just compare `guild.id === guild2.id` as it is much faster and is often - * what most users need. - * @param {Guild} guild Guild to compare with - * @returns {boolean} - */ - equals(guild) { - let equal = - guild && - this.id === guild.id && - this.available === !guild.unavailable && - this.splash === guild.splash && - this.region === guild.region && - this.name === guild.name && - this.memberCount === guild.member_count && - this.large === guild.large && - this.icon === guild.icon && - arraysEqual(this.features, guild.features) && - this.ownerID === guild.owner_id && - this.verificationLevel === guild.verification_level && - this.embedEnabled === guild.embed_enabled; - - if (equal) { - if (this.embedChannel) { - if (this.embedChannel.id !== guild.embed_channel_id) equal = false; - } else if (guild.embed_channel_id) { - equal = false; - } - } - - return equal; - } - - /** - * When concatenated with a string, this automatically concatenates the guild's name instead of the Guild object. - * @returns {string} - * @example - * // logs: Hello from My Guild! - * console.log(`Hello from ${guild}!`); - * @example - * // logs: Hello from My Guild! - * console.log(`Hello from ' + guild + '!'); - */ - toString() { - return this.name; - } - - _addMember(guildUser, emitEvent = true) { - const existing = this.members.has(guildUser.user.id); - if (!(guildUser.user instanceof User)) guildUser.user = this.client.dataManager.newUser(guildUser.user); - - guildUser.joined_at = guildUser.joined_at || 0; - const member = new GuildMember(this, guildUser); - this.members.set(member.id, member); - - if (this._rawVoiceStates && this._rawVoiceStates.has(member.user.id)) { - const voiceState = this._rawVoiceStates.get(member.user.id); - member.serverMute = voiceState.mute; - member.serverDeaf = voiceState.deaf; - member.selfMute = voiceState.self_mute; - member.selfDeaf = voiceState.self_deaf; - member.voiceSessionID = voiceState.session_id; - member.voiceChannelID = voiceState.channel_id; - if (this.client.channels.has(voiceState.channel_id)) { - this.client.channels.get(voiceState.channel_id).members.set(member.user.id, member); - } else { - this.client.emit('warn', `Member ${member.id} added in guild ${this.id} with an uncached voice channel`); - } - } - - /** - * Emitted whenever a user joins a guild. - * @event Client#guildMemberAdd - * @param {GuildMember} member The member that has joined a guild - */ - if (this.client.ws.status === Constants.Status.READY && emitEvent && !existing) { - this.client.emit(Constants.Events.GUILD_MEMBER_ADD, member); - } - - this._checkChunks(); - return member; - } - - _updateMember(member, data) { - const oldMember = cloneObject(member); - - if (data.roles) member._roles = data.roles; - if (typeof data.nick !== 'undefined') member.nickname = data.nick; - - const notSame = member.nickname !== oldMember.nickname || !arraysEqual(member._roles, oldMember._roles); - - if (this.client.ws.status === Constants.Status.READY && notSame) { - /** - * Emitted whenever a guild member changes - i.e. new role, removed role, nickname - * @event Client#guildMemberUpdate - * @param {GuildMember} oldMember The member before the update - * @param {GuildMember} newMember The member after the update - */ - this.client.emit(Constants.Events.GUILD_MEMBER_UPDATE, oldMember, member); - } - - return { - old: oldMember, - mem: member, - }; - } - - _removeMember(guildMember) { - this.members.delete(guildMember.id); - this._checkChunks(); - } - - _memberSpeakUpdate(user, speaking) { - const member = this.members.get(user); - if (member && member.speaking !== speaking) { - member.speaking = speaking; - /** - * Emitted once a guild member starts/stops speaking - * @event Client#guildMemberSpeaking - * @param {GuildMember} member The member that started/stopped speaking - * @param {boolean} speaking Whether or not the member is speaking - */ - this.client.emit(Constants.Events.GUILD_MEMBER_SPEAKING, member, speaking); - } - } - - _setPresence(id, presence) { - if (this.presences.get(id)) { - this.presences.get(id).update(presence); - return; - } - this.presences.set(id, new Presence(presence)); - } - - _checkChunks() { - if (this._fetchWaiter) { - if (this.members.size === this.memberCount) { - this._fetchWaiter(this); - this._fetchWaiter = null; - } - } - } -} - -module.exports = Guild; - - -/***/ }), -/* 15 */ -/***/ (function(module, exports, __webpack_require__) { - -const Channel = __webpack_require__(8); -const Role = __webpack_require__(9); -const PermissionOverwrites = __webpack_require__(42); -const EvaluatedPermissions = __webpack_require__(20); -const Constants = __webpack_require__(0); -const Collection = __webpack_require__(3); - -/** - * Represents a guild channel (i.e. text channels and voice channels) - * @extends {Channel} - */ -class GuildChannel extends Channel { - constructor(guild, data) { - super(guild.client, data); - - /** - * The guild the channel is in - * @type {Guild} - */ - this.guild = guild; - } - - setup(data) { - super.setup(data); - - /** - * The name of the guild channel - * @type {string} - */ - this.name = data.name; - - /** - * The position of the channel in the list. - * @type {number} - */ - this.position = data.position; - - /** - * A map of permission overwrites in this channel for roles and users. - * @type {Collection} - */ - this.permissionOverwrites = new Collection(); - if (data.permission_overwrites) { - for (const overwrite of data.permission_overwrites) { - this.permissionOverwrites.set(overwrite.id, new PermissionOverwrites(this, overwrite)); - } - } - } - - /** - * Gets the overall set of permissions for a user in this channel, taking into account roles and permission - * overwrites. - * @param {GuildMemberResolvable} member The user that you want to obtain the overall permissions for - * @returns {?EvaluatedPermissions} - */ - permissionsFor(member) { - member = this.client.resolver.resolveGuildMember(this.guild, member); - if (!member) return null; - if (member.id === this.guild.ownerID) return new EvaluatedPermissions(member, Constants.ALL_PERMISSIONS); - - let permissions = 0; - - const roles = member.roles; - for (const role of roles.values()) permissions |= role.permissions; - - const overwrites = this.overwritesFor(member, true, roles); - for (const overwrite of overwrites.role.concat(overwrites.member)) { - permissions &= ~overwrite.deny; - permissions |= overwrite.allow; - } - - const admin = Boolean(permissions & Constants.PermissionFlags.ADMINISTRATOR); - if (admin) permissions = Constants.ALL_PERMISSIONS; - - return new EvaluatedPermissions(member, permissions); - } - - overwritesFor(member, verified = false, roles = null) { - if (!verified) member = this.client.resolver.resolveGuildMember(this.guild, member); - if (!member) return []; - - roles = roles || member.roles; - const roleOverwrites = []; - const memberOverwrites = []; - - for (const overwrite of this.permissionOverwrites.values()) { - if (overwrite.id === member.id) { - memberOverwrites.push(overwrite); - } else if (roles.has(overwrite.id)) { - roleOverwrites.push(overwrite); - } - } - - return { - role: roleOverwrites, - member: memberOverwrites, - }; - } - - /** - * An object mapping permission flags to `true` (enabled) or `false` (disabled) - * ```js - * { - * 'SEND_MESSAGES': true, - * 'ATTACH_FILES': false, - * } - * ``` - * @typedef {Object} PermissionOverwriteOptions - */ - - /** - * Overwrites the permissions for a user or role in this channel. - * @param {RoleResolvable|UserResolvable} userOrRole The user or role to update - * @param {PermissionOverwriteOptions} options The configuration for the update - * @returns {Promise} - * @example - * // overwrite permissions for a message author - * message.channel.overwritePermissions(message.author, { - * SEND_MESSAGES: false - * }) - * .then(() => console.log('Done!')) - * .catch(console.error); - */ - overwritePermissions(userOrRole, options) { - const payload = { - allow: 0, - deny: 0, - }; - - if (userOrRole instanceof Role) { - payload.type = 'role'; - } else if (this.guild.roles.has(userOrRole)) { - userOrRole = this.guild.roles.get(userOrRole); - payload.type = 'role'; - } else { - userOrRole = this.client.resolver.resolveUser(userOrRole); - payload.type = 'member'; - if (!userOrRole) return Promise.reject(new TypeError('Supplied parameter was neither a User nor a Role.')); - } - - payload.id = userOrRole.id; - - const prevOverwrite = this.permissionOverwrites.get(userOrRole.id); - - if (prevOverwrite) { - payload.allow = prevOverwrite.allow; - payload.deny = prevOverwrite.deny; - } - - for (const perm in options) { - if (options[perm] === true) { - payload.allow |= Constants.PermissionFlags[perm] || 0; - payload.deny &= ~(Constants.PermissionFlags[perm] || 0); - } else if (options[perm] === false) { - payload.allow &= ~(Constants.PermissionFlags[perm] || 0); - payload.deny |= Constants.PermissionFlags[perm] || 0; - } else if (options[perm] === null) { - payload.allow &= ~(Constants.PermissionFlags[perm] || 0); - payload.deny &= ~(Constants.PermissionFlags[perm] || 0); - } - } - - return this.client.rest.methods.setChannelOverwrite(this, payload); - } - - /** - * The data for a guild channel - * @typedef {Object} ChannelData - * @property {string} [name] The name of the channel - * @property {number} [position] The position of the channel - * @property {string} [topic] The topic of the text channel - * @property {number} [bitrate] The bitrate of the voice channel - * @property {number} [userLimit] The user limit of the channel - */ - - /** - * Edits the channel - * @param {ChannelData} data The new data for the channel - * @returns {Promise} - * @example - * // edit a channel - * channel.edit({name: 'new-channel'}) - * .then(c => console.log(`Edited channel ${c}`)) - * .catch(console.error); - */ - edit(data) { - return this.client.rest.methods.updateChannel(this, data); - } - - /** - * Set a new name for the guild channel - * @param {string} name The new name for the guild channel - * @returns {Promise} - * @example - * // set a new channel name - * channel.setName('not_general') - * .then(newChannel => console.log(`Channel's new name is ${newChannel.name}`)) - * .catch(console.error); - */ - setName(name) { - return this.edit({ name }); - } - - /** - * Set a new position for the guild channel - * @param {number} position The new position for the guild channel - * @returns {Promise} - * @example - * // set a new channel position - * channel.setPosition(2) - * .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`)) - * .catch(console.error); - */ - setPosition(position) { - return this.client.rest.methods.updateChannel(this, { position }); - } - - /** - * Set a new topic for the guild channel - * @param {string} topic The new topic for the guild channel - * @returns {Promise} - * @example - * // set a new channel topic - * channel.setTopic('needs more rate limiting') - * .then(newChannel => console.log(`Channel's new topic is ${newChannel.topic}`)) - * .catch(console.error); - */ - setTopic(topic) { - return this.client.rest.methods.updateChannel(this, { topic }); - } - - /** - * Options given when creating a guild channel invite - * @typedef {Object} InviteOptions - * @property {boolean} [temporary=false] Whether the invite should kick users after 24hrs if they are not given a role - * @property {number} [maxAge=0] Time in seconds the invite expires in - * @property {number} [maxUses=0] Maximum amount of uses for this invite - */ - - /** - * Create an invite to this guild channel - * @param {InviteOptions} [options={}] The options for the invite - * @returns {Promise} - */ - createInvite(options = {}) { - return this.client.rest.methods.createChannelInvite(this, options); - } - - /** - * Clone this channel - * @param {string} [name=this.name] Optional name for the new channel, otherwise it has the name of this channel - * @param {boolean} [withPermissions=true] Whether to clone the channel with this channel's permission overwrites - * @returns {Promise} - */ - clone(name = this.name, withPermissions = true) { - return this.guild.createChannel(name, this.type, withPermissions ? this.permissionOverwrites : []); - } - - /** - * Checks if this channel has the same type, topic, position, name, overwrites and ID as another channel. - * In most cases, a simple `channel.id === channel2.id` will do, and is much faster too. - * @param {GuildChannel} channel Channel to compare with - * @returns {boolean} - */ - equals(channel) { - let equal = channel && - this.id === channel.id && - this.type === channel.type && - this.topic === channel.topic && - this.position === channel.position && - this.name === channel.name; - - if (equal) { - if (this.permissionOverwrites && channel.permissionOverwrites) { - equal = this.permissionOverwrites.equals(channel.permissionOverwrites); - } else { - equal = !this.permissionOverwrites && !channel.permissionOverwrites; - } - } - - return equal; - } - - /** - * When concatenated with a string, this automatically returns the channel's mention instead of the Channel object. - * @returns {string} - * @example - * // Outputs: Hello from #general - * console.log(`Hello from ${channel}`); - * @example - * // Outputs: Hello from #general - * console.log('Hello from ' + channel); - */ - toString() { - return `<#${this.id}>`; - } -} - -module.exports = GuildChannel; - - -/***/ }), -/* 16 */ -/***/ (function(module, exports, __webpack_require__) { - -const Long = __webpack_require__(46); - -// Discord epoch (2015-01-01T00:00:00.000Z) -const EPOCH = 1420070400000; -let INCREMENT = 0; - -/** - * A container for useful snowflake-related methods - */ -class SnowflakeUtil { - /** - * A Twitter snowflake, except the epoch is 2015-01-01T00:00:00.000Z - * ``` - * If we have a snowflake '266241948824764416' we can represent it as binary: - * - * 64 22 17 12 0 - * 000000111011000111100001101001000101000000 00001 00000 000000000000 - * number of ms since discord epoch worker pid increment - * ``` - * @typedef {string} Snowflake - */ - - /** - * Generates a Discord snowflake - * This hardcodes the worker ID as 1 and the process ID as 0. - * @returns {Snowflake} The generated snowflake - */ - static generate() { - if (INCREMENT >= 4095) INCREMENT = 0; - const BINARY = `${pad((Date.now() - EPOCH).toString(2), 42)}0000100000${pad((INCREMENT++).toString(2), 12)}`; - return Long.fromString(BINARY, 2).toString(); - } - - /** - * A deconstructed snowflake - * @typedef {Object} DeconstructedSnowflake - * @property {Date} date Date in the snowflake - * @property {number} workerID Worker ID in the snowflake - * @property {number} processID Process ID in the snowflake - * @property {number} increment Increment in the snowflake - * @property {string} binary Binary representation of the snowflake - */ - - /** - * Deconstructs a Discord snowflake - * @param {Snowflake} snowflake Snowflake to deconstruct - * @returns {DeconstructedSnowflake} Deconstructed snowflake - */ - static deconstruct(snowflake) { - const BINARY = pad(Long.fromString(snowflake).toString(2), 64); - return { - date: new Date(parseInt(BINARY.substring(0, 42), 2) + EPOCH), - workerID: parseInt(BINARY.substring(42, 47), 2), - processID: parseInt(BINARY.substring(47, 52), 2), - increment: parseInt(BINARY.substring(52, 64), 2), - binary: BINARY, - }; - } -} - -function pad(v, n, c = '0') { - return String(v).length >= n ? String(v) : (String(c).repeat(n) + v).slice(-n); -} - -module.exports = SnowflakeUtil; - - -/***/ }), -/* 17 */ -/***/ (function(module, exports, __webpack_require__) { - "use strict"; /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. @@ -4676,9 +3007,9 @@ module.exports = SnowflakeUtil; -var base64 = __webpack_require__(65) -var ieee754 = __webpack_require__(67) -var isArray = __webpack_require__(68) +var base64 = __webpack_require__(64) +var ieee754 = __webpack_require__(66) +var isArray = __webpack_require__(67) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer @@ -6456,7 +4787,1676 @@ function isnan (val) { return val !== val // eslint-disable-line no-self-compare } -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(52))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(84))) + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +const path = __webpack_require__(24); +const Message = __webpack_require__(12); +const MessageCollector = __webpack_require__(36); +const Collection = __webpack_require__(3); + +/** + * Interface for classes that have text-channel-like features + * @interface + */ +class TextBasedChannel { + constructor() { + /** + * A collection containing the messages sent to this channel. + * @type {Collection} + */ + this.messages = new Collection(); + + /** + * The ID of the last message in the channel, if one was sent. + * @type {?Snowflake} + */ + this.lastMessageID = null; + } + + /** + * Options provided when sending or editing a message + * @typedef {Object} MessageOptions + * @property {boolean} [tts=false] Whether or not the message should be spoken aloud + * @property {string} [nonce=''] The nonce for the message + * @property {RichEmbed|Object} [embed] An embed for the message + * (see [here](https://discordapp.com/developers/docs/resources/channel#embed-object) for more details) + * @property {boolean} [disableEveryone=this.client.options.disableEveryone] Whether or not @everyone and @here + * should be replaced with plain-text + * @property {FileOptions|string} [file] A file to send with the message + * @property {string|boolean} [code] Language for optional codeblock formatting to apply + * @property {boolean|SplitOptions} [split=false] Whether or not the message should be split into multiple messages if + * it exceeds the character limit. If an object is provided, these are the options for splitting the message. + * @property {UserResolvable} [reply] User to reply to (prefixes the message with a mention, except in DMs) + */ + + /** + * @typedef {Object} FileOptions + * @property {BufferResolvable} attachment File to attach + * @property {string} [name='file.jpg'] Filename of the attachment + */ + + /** + * Options for splitting a message + * @typedef {Object} SplitOptions + * @property {number} [maxLength=1950] Maximum character length per message piece + * @property {string} [char='\n'] Character to split the message with + * @property {string} [prepend=''] Text to prepend to every piece except the first + * @property {string} [append=''] Text to append to every piece except the last + */ + + /** + * Send a message to this channel + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options={}] Options for the message + * @returns {Promise} + * @example + * // send a message + * channel.send('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + send(content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + + if (options.file) { + if (typeof options.file === 'string') options.file = { attachment: options.file }; + if (!options.file.name) { + if (typeof options.file.attachment === 'string') { + options.file.name = path.basename(options.file.attachment); + } else if (options.file.attachment && options.file.attachment.path) { + options.file.name = path.basename(options.file.attachment.path); + } else { + options.file.name = 'file.jpg'; + } + } + + return this.client.resolver.resolveBuffer(options.file.attachment).then(file => + this.client.rest.methods.sendMessage(this, content, options, { + file, + name: options.file.name, + }) + ); + } + + return this.client.rest.methods.sendMessage(this, content, options); + } + + /** + * Send a message to this channel + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options={}] Options for the message + * @returns {Promise} + * @example + * // send a message + * channel.sendMessage('hello!') + * .then(message => console.log(`Sent message: ${message.content}`)) + * .catch(console.error); + */ + sendMessage(content, options) { + return this.send(content, options); + } + + /** + * Send an embed to this channel + * @param {RichEmbed|Object} embed Embed for the message + * @param {string} [content] Text for the message + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + */ + sendEmbed(embed, content, options) { + if (!options && typeof content === 'object' && !(content instanceof Array)) { + options = content; + content = ''; + } else if (!options) { + options = {}; + } + return this.send(content, Object.assign(options, { embed })); + } + + /** + * Send a file to this channel + * @param {BufferResolvable} attachment File to send + * @param {string} [name='file.jpg'] Name and extension of the file + * @param {StringResolvable} [content] Text for the message + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + */ + sendFile(attachment, name, content, options = {}) { + return this.send(content, Object.assign(options, { file: { attachment, name } })); + } + + /** + * Send a code block to this channel + * @param {string} lang Language for the code block + * @param {StringResolvable} content Content of the code block + * @param {MessageOptions} [options] Options for the message + * @returns {Promise} + */ + sendCode(lang, content, options = {}) { + return this.send(content, Object.assign(options, { code: lang })); + } + + /** + * Gets a single message from this channel, regardless of it being cached or not. + * This is only available when using a bot account. + * @param {string} messageID ID of the message to get + * @returns {Promise} + * @example + * // get message + * channel.fetchMessage('99539446449315840') + * .then(message => console.log(message.content)) + * .catch(console.error); + */ + fetchMessage(messageID) { + return this.client.rest.methods.getChannelMessage(this, messageID).then(data => { + const msg = data instanceof Message ? data : new Message(this, data, this.client); + this._cacheMessage(msg); + return msg; + }); + } + + /** + * The parameters to pass in when requesting previous messages from a channel. `around`, `before` and + * `after` are mutually exclusive. All the parameters are optional. + * @typedef {Object} ChannelLogsQueryOptions + * @property {number} [limit=50] Number of messages to acquire + * @property {string} [before] ID of a message to get the messages that were posted before it + * @property {string} [after] ID of a message to get the messages that were posted after it + * @property {string} [around] ID of a message to get the messages that were posted around it + */ + + /** + * Gets the past messages sent in this channel. Resolves with a collection mapping message ID's to Message objects. + * @param {ChannelLogsQueryOptions} [options={}] Query parameters to pass in + * @returns {Promise>} + * @example + * // get messages + * channel.fetchMessages({limit: 10}) + * .then(messages => console.log(`Received ${messages.size} messages`)) + * .catch(console.error); + */ + fetchMessages(options = {}) { + return this.client.rest.methods.getChannelMessages(this, options).then(data => { + const messages = new Collection(); + for (const message of data) { + const msg = new Message(this, message, this.client); + messages.set(message.id, msg); + this._cacheMessage(msg); + } + return messages; + }); + } + + /** + * Fetches the pinned messages of this channel and returns a collection of them. + * @returns {Promise>} + */ + fetchPinnedMessages() { + return this.client.rest.methods.getChannelPinnedMessages(this).then(data => { + const messages = new Collection(); + for (const message of data) { + const msg = new Message(this, message, this.client); + messages.set(message.id, msg); + this._cacheMessage(msg); + } + return messages; + }); + } + + /** + * Performs a search within the channel. + * @param {MessageSearchOptions} [options={}] Options to pass to the search + * @returns {Promise>} + * An array containing arrays of messages. Each inner array is a search context cluster. + * The message which has triggered the result will have the `hit` property set to `true`. + * @example + * channel.search({ + * content: 'discord.js', + * before: '2016-11-17' + * }).then(res => { + * const hit = res.messages[0].find(m => m.hit).content; + * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); + * }).catch(console.error); + */ + search(options) { + return this.client.rest.methods.search(this, options); + } + + /** + * Starts a typing indicator in the channel. + * @param {number} [count] The number of times startTyping should be considered to have been called + * @example + * // start typing in a channel + * channel.startTyping(); + */ + startTyping(count) { + if (typeof count !== 'undefined' && count < 1) throw new RangeError('Count must be at least 1.'); + if (!this.client.user._typing.has(this.id)) { + this.client.user._typing.set(this.id, { + count: count || 1, + interval: this.client.setInterval(() => { + this.client.rest.methods.sendTyping(this.id); + }, 9000), + }); + this.client.rest.methods.sendTyping(this.id); + } else { + const entry = this.client.user._typing.get(this.id); + entry.count = count || entry.count + 1; + } + } + + /** + * Stops the typing indicator in the channel. + * The indicator will only stop if this is called as many times as startTyping(). + * It can take a few seconds for the client user to stop typing. + * @param {boolean} [force=false] Whether or not to reset the call count and force the indicator to stop + * @example + * // stop typing in a channel + * channel.stopTyping(); + * @example + * // force typing to fully stop in a channel + * channel.stopTyping(true); + */ + stopTyping(force = false) { + if (this.client.user._typing.has(this.id)) { + const entry = this.client.user._typing.get(this.id); + entry.count--; + if (entry.count <= 0 || force) { + this.client.clearInterval(entry.interval); + this.client.user._typing.delete(this.id); + } + } + } + + /** + * Whether or not the typing indicator is being shown in the channel. + * @type {boolean} + * @readonly + */ + get typing() { + return this.client.user._typing.has(this.id); + } + + /** + * Number of times `startTyping` has been called. + * @type {number} + * @readonly + */ + get typingCount() { + if (this.client.user._typing.has(this.id)) return this.client.user._typing.get(this.id).count; + return 0; + } + + /** + * Creates a Message Collector + * @param {CollectorFilterFunction} filter The filter to create the collector with + * @param {CollectorOptions} [options={}] The options to pass to the collector + * @returns {MessageCollector} + * @example + * // create a message collector + * const collector = channel.createCollector( + * m => m.content.includes('discord'), + * { time: 15000 } + * ); + * collector.on('message', m => console.log(`Collected ${m.content}`)); + * collector.on('end', collected => console.log(`Collected ${collected.size} items`)); + */ + createCollector(filter, options = {}) { + return new MessageCollector(this, filter, options); + } + + /** + * An object containing the same properties as CollectorOptions, but a few more: + * @typedef {CollectorOptions} AwaitMessagesOptions + * @property {string[]} [errors] Stop/end reasons that cause the promise to reject + */ + + /** + * Similar to createCollector but in promise form. Resolves with a collection of messages that pass the specified + * filter. + * @param {CollectorFilterFunction} filter The filter function to use + * @param {AwaitMessagesOptions} [options={}] Optional options to pass to the internal collector + * @returns {Promise>} + * @example + * // await !vote messages + * const filter = m => m.content.startsWith('!vote'); + * // errors: ['time'] treats ending because of the time limit as an error + * channel.awaitMessages(filter, { max: 4, time: 60000, errors: ['time'] }) + * .then(collected => console.log(collected.size)) + * .catch(collected => console.log(`After a minute, only ${collected.size} out of 4 voted.`)); + */ + awaitMessages(filter, options = {}) { + return new Promise((resolve, reject) => { + const collector = this.createCollector(filter, options); + collector.on('end', (collection, reason) => { + if (options.errors && options.errors.includes(reason)) { + reject(collection); + } else { + resolve(collection); + } + }); + }); + } + + /** + * Bulk delete given messages that are newer than two weeks + * This is only available when using a bot account. + * @param {Collection|Message[]|number} messages Messages to delete, or number of messages to delete + * @param {boolean} [filterOld=false] Filter messages to remove those which are older than two weeks automatically + * @returns {Promise>} Deleted messages + */ + bulkDelete(messages, filterOld = false) { + if (!isNaN(messages)) return this.fetchMessages({ limit: messages }).then(msgs => this.bulkDelete(msgs)); + if (messages instanceof Array || messages instanceof Collection) { + const messageIDs = messages instanceof Collection ? messages.keyArray() : messages.map(m => m.id); + return this.client.rest.methods.bulkDeleteMessages(this, messageIDs, filterOld); + } + throw new TypeError('The messages must be an Array, Collection, or number.'); + } + + _cacheMessage(message) { + const maxSize = this.client.options.messageCacheMaxSize; + if (maxSize === 0) return null; + if (this.messages.size >= maxSize && maxSize > 0) this.messages.delete(this.messages.firstKey()); + this.messages.set(message.id, message); + return message; + } +} + +exports.applyToClass = (structure, full = false, ignore = []) => { + const props = ['send', 'sendMessage', 'sendEmbed', 'sendFile', 'sendCode']; + if (full) { + props.push( + '_cacheMessage', + 'fetchMessages', + 'fetchMessage', + 'search', + 'bulkDelete', + 'startTyping', + 'stopTyping', + 'typing', + 'typingCount', + 'fetchPinnedMessages', + 'createCollector', + 'awaitMessages' + ); + } + for (const prop of props) { + if (ignore.includes(prop)) continue; + Object.defineProperty(structure.prototype, prop, Object.getOwnPropertyDescriptor(TextBasedChannel.prototype, prop)); + } +}; + + +/***/ }), +/* 15 */ +/***/ (function(module, exports, __webpack_require__) { + +const User = __webpack_require__(6); +const Role = __webpack_require__(9); +const Emoji = __webpack_require__(10); +const Presence = __webpack_require__(7).Presence; +const GuildMember = __webpack_require__(11); +const Constants = __webpack_require__(0); +const Collection = __webpack_require__(3); +const cloneObject = __webpack_require__(4); +const arraysEqual = __webpack_require__(160); + +/** + * Represents a guild (or a server) on Discord. + * It's recommended to see if a guild is available before performing operations or reading data from it. You can + * check this with `guild.available`. + */ +class Guild { + constructor(client, data) { + /** + * The Client that created the instance of the the Guild. + * @name Guild#client + * @type {Client} + * @readonly + */ + Object.defineProperty(this, 'client', { value: client }); + + /** + * A collection of members that are in this guild. The key is the member's ID, the value is the member. + * @type {Collection} + */ + this.members = new Collection(); + + /** + * A collection of channels that are in this guild. The key is the channel's ID, the value is the channel. + * @type {Collection} + */ + this.channels = new Collection(); + + /** + * A collection of roles that are in this guild. The key is the role's ID, the value is the role. + * @type {Collection} + */ + this.roles = new Collection(); + + /** + * A collection of presences in this guild + * @type {Collection} + */ + this.presences = new Collection(); + + if (!data) return; + if (data.unavailable) { + /** + * Whether the guild is available to access. If it is not available, it indicates a server outage. + * @type {boolean} + */ + this.available = false; + + /** + * The Unique ID of the Guild, useful for comparisons. + * @type {Snowflake} + */ + this.id = data.id; + } else { + this.available = true; + this.setup(data); + } + } + + /** + * Sets up the Guild + * @param {*} data The raw data of the guild + * @private + */ + setup(data) { + /** + * The name of the guild + * @type {string} + */ + this.name = data.name; + + /** + * The hash of the guild icon, or null if there is no icon. + * @type {?string} + */ + this.icon = data.icon; + + /** + * The hash of the guild splash image, or null if no splash (VIP only) + * @type {?string} + */ + this.splash = data.splash; + + /** + * The region the guild is located in + * @type {string} + */ + this.region = data.region; + + /** + * The full amount of members in this guild as of `READY` + * @type {number} + */ + this.memberCount = data.member_count || this.memberCount; + + /** + * Whether the guild is "large" (has more than 250 members) + * @type {boolean} + */ + this.large = Boolean('large' in data ? data.large : this.large); + + /** + * An array of guild features. + * @type {Object[]} + */ + this.features = data.features; + + /** + * The ID of the application that created this guild (if applicable) + * @type {?Snowflake} + */ + this.applicationID = data.application_id; + + /** + * A collection of emojis that are in this guild. The key is the emoji's ID, the value is the emoji. + * @type {Collection} + */ + this.emojis = new Collection(); + for (const emoji of data.emojis) this.emojis.set(emoji.id, new Emoji(this, emoji)); + + /** + * The time in seconds before a user is counted as "away from keyboard". + * @type {?number} + */ + this.afkTimeout = data.afk_timeout; + + /** + * The ID of the voice channel where AFK members are moved. + * @type {?string} + */ + this.afkChannelID = data.afk_channel_id; + + /** + * Whether embedded images are enabled on this guild. + * @type {boolean} + */ + this.embedEnabled = data.embed_enabled; + + /** + * The verification level of the guild. + * @type {number} + */ + this.verificationLevel = data.verification_level; + + /** + * The timestamp the client user joined the guild at + * @type {number} + */ + this.joinedTimestamp = data.joined_at ? new Date(data.joined_at).getTime() : this.joinedTimestamp; + + this.id = data.id; + this.available = !data.unavailable; + this.features = data.features || this.features || []; + + if (data.members) { + this.members.clear(); + for (const guildUser of data.members) this._addMember(guildUser, false); + } + + if (data.owner_id) { + /** + * The user ID of this guild's owner. + * @type {Snowflake} + */ + this.ownerID = data.owner_id; + } + + if (data.channels) { + this.channels.clear(); + for (const channel of data.channels) this.client.dataManager.newChannel(channel, this); + } + + if (data.roles) { + this.roles.clear(); + for (const role of data.roles) { + const newRole = new Role(this, role); + this.roles.set(newRole.id, newRole); + } + } + + if (data.presences) { + for (const presence of data.presences) { + this._setPresence(presence.user.id, presence); + } + } + + this._rawVoiceStates = new Collection(); + if (data.voice_states) { + for (const voiceState of data.voice_states) { + this._rawVoiceStates.set(voiceState.user_id, voiceState); + const member = this.members.get(voiceState.user_id); + if (member) { + member.serverMute = voiceState.mute; + member.serverDeaf = voiceState.deaf; + member.selfMute = voiceState.self_mute; + member.selfDeaf = voiceState.self_deaf; + member.voiceSessionID = voiceState.session_id; + member.voiceChannelID = voiceState.channel_id; + this.channels.get(voiceState.channel_id).members.set(member.user.id, member); + } + } + } + } + + /** + * The timestamp the guild was created at + * @type {number} + * @readonly + */ + get createdTimestamp() { + return (this.id / 4194304) + 1420070400000; + } + + /** + * The time the guild was created + * @type {Date} + * @readonly + */ + get createdAt() { + return new Date(this.createdTimestamp); + } + + /** + * The time the client user joined the guild + * @type {Date} + * @readonly + */ + get joinedAt() { + return new Date(this.joinedTimestamp); + } + + /** + * Gets the URL to this guild's icon (if it has one, otherwise it returns null) + * @type {?string} + * @readonly + */ + get iconURL() { + if (!this.icon) return null; + return Constants.Endpoints.guildIcon(this.id, this.icon); + } + + /** + * Gets the URL to this guild's splash (if it has one, otherwise it returns null) + * @type {?string} + * @readonly + */ + get splashURL() { + if (!this.splash) return null; + return Constants.Endpoints.guildSplash(this.id, this.splash); + } + + /** + * The owner of the guild + * @type {GuildMember} + * @readonly + */ + get owner() { + return this.members.get(this.ownerID); + } + + /** + * If the client is connected to any voice channel in this guild, this will be the relevant VoiceConnection. + * @type {?VoiceConnection} + * @readonly + */ + get voiceConnection() { + if (this.client.browser) return null; + return this.client.voice.connections.get(this.id) || null; + } + + /** + * The `#general` TextChannel of the server. + * @type {TextChannel} + * @readonly + */ + get defaultChannel() { + return this.channels.get(this.id); + } + + /** + * Returns the GuildMember form of a User object, if the user is present in the guild. + * @param {UserResolvable} user The user that you want to obtain the GuildMember of + * @returns {?GuildMember} + * @example + * // get the guild member of a user + * const member = guild.member(message.author); + */ + member(user) { + return this.client.resolver.resolveGuildMember(this, user); + } + + /** + * Fetch a collection of banned users in this guild. + * @returns {Promise>} + */ + fetchBans() { + return this.client.rest.methods.getGuildBans(this); + } + + /** + * Fetch a collection of invites to this guild. Resolves with a collection mapping invites by their codes. + * @returns {Promise>} + */ + fetchInvites() { + return this.client.rest.methods.getGuildInvites(this); + } + + /** + * Fetch all webhooks for the guild. + * @returns {Collection} + */ + fetchWebhooks() { + return this.client.rest.methods.getGuildWebhooks(this); + } + + /** + * Fetch available voice regions + * @returns {Collection} + */ + fetchVoiceRegions() { + return this.client.rest.methods.fetchVoiceRegions(this.id); + } + + /** + * Fetch a single guild member from a user. + * @param {UserResolvable} user The user to fetch the member for + * @param {boolean} [cache=true] Insert the user into the users cache + * @returns {Promise} + */ + fetchMember(user, cache = true) { + if (this._fetchWaiter) return Promise.reject(new Error('Already fetching guild members.')); + user = this.client.resolver.resolveUser(user); + if (!user) return Promise.reject(new Error('User is not cached. Use Client.fetchUser first.')); + if (this.members.has(user.id)) return Promise.resolve(this.members.get(user.id)); + return this.client.rest.methods.getGuildMember(this, user, cache); + } + + /** + * Fetches all the members in the guild, even if they are offline. If the guild has less than 250 members, + * this should not be necessary. + * @param {string} [query=''] An optional query to provide when fetching members + * @returns {Promise} + */ + fetchMembers(query = '') { + return new Promise((resolve, reject) => { + if (this._fetchWaiter) throw new Error(`Already fetching guild members in ${this.id}.`); + if (this.memberCount === this.members.size) { + resolve(this); + return; + } + this._fetchWaiter = resolve; + this.client.ws.send({ + op: Constants.OPCodes.REQUEST_GUILD_MEMBERS, + d: { + guild_id: this.id, + query, + limit: 0, + }, + }); + this._checkChunks(); + this.client.setTimeout(() => reject(new Error('Members didn\'t arrive in time.')), 120 * 1000); + }); + } + + /** + * Performs a search within the entire guild. + * @param {MessageSearchOptions} [options={}] Options to pass to the search + * @returns {Promise>} + * An array containing arrays of messages. Each inner array is a search context cluster. + * The message which has triggered the result will have the `hit` property set to `true`. + * @example + * guild.search({ + * content: 'discord.js', + * before: '2016-11-17' + * }).then(res => { + * const hit = res.messages[0].find(m => m.hit).content; + * console.log(`I found: **${hit}**, total results: ${res.totalResults}`); + * }).catch(console.error); + */ + search(options) { + return this.client.rest.methods.search(this, options); + } + + /** + * The data for editing a guild + * @typedef {Object} GuildEditData + * @property {string} [name] The name of the guild + * @property {string} [region] The region of the guild + * @property {number} [verificationLevel] The verification level of the guild + * @property {ChannelResolvable} [afkChannel] The AFK channel of the guild + * @property {number} [afkTimeout] The AFK timeout of the guild + * @property {Base64Resolvable} [icon] The icon of the guild + * @property {GuildMemberResolvable} [owner] The owner of the guild + * @property {Base64Resolvable} [splash] The splash screen of the guild + */ + + /** + * Updates the Guild with new information - e.g. a new name. + * @param {GuildEditData} data The data to update the guild with + * @returns {Promise} + * @example + * // set the guild name and region + * guild.edit({ + * name: 'Discord Guild', + * region: 'london', + * }) + * .then(updated => console.log(`New guild name ${updated.name} in region ${updated.region}`)) + * .catch(console.error); + */ + edit(data) { + return this.client.rest.methods.updateGuild(this, data); + } + + /** + * Edit the name of the guild. + * @param {string} name The new name of the guild + * @returns {Promise} + * @example + * // edit the guild name + * guild.setName('Discord Guild') + * .then(updated => console.log(`Updated guild name to ${guild.name}`)) + * .catch(console.error); + */ + setName(name) { + return this.edit({ name }); + } + + /** + * Edit the region of the guild. + * @param {string} region The new region of the guild. + * @returns {Promise} + * @example + * // edit the guild region + * guild.setRegion('london') + * .then(updated => console.log(`Updated guild region to ${guild.region}`)) + * .catch(console.error); + */ + setRegion(region) { + return this.edit({ region }); + } + + /** + * Edit the verification level of the guild. + * @param {number} verificationLevel The new verification level of the guild + * @returns {Promise} + * @example + * // edit the guild verification level + * guild.setVerificationLevel(1) + * .then(updated => console.log(`Updated guild verification level to ${guild.verificationLevel}`)) + * .catch(console.error); + */ + setVerificationLevel(verificationLevel) { + return this.edit({ verificationLevel }); + } + + /** + * Edit the AFK channel of the guild. + * @param {ChannelResolvable} afkChannel The new AFK channel + * @returns {Promise} + * @example + * // edit the guild AFK channel + * guild.setAFKChannel(channel) + * .then(updated => console.log(`Updated guild AFK channel to ${guild.afkChannel}`)) + * .catch(console.error); + */ + setAFKChannel(afkChannel) { + return this.edit({ afkChannel }); + } + + /** + * Edit the AFK timeout of the guild. + * @param {number} afkTimeout The time in seconds that a user must be idle to be considered AFK + * @returns {Promise} + * @example + * // edit the guild AFK channel + * guild.setAFKTimeout(60) + * .then(updated => console.log(`Updated guild AFK timeout to ${guild.afkTimeout}`)) + * .catch(console.error); + */ + setAFKTimeout(afkTimeout) { + return this.edit({ afkTimeout }); + } + + /** + * Set a new guild icon. + * @param {Base64Resolvable} icon The new icon of the guild + * @returns {Promise} + * @example + * // edit the guild icon + * guild.setIcon(fs.readFileSync('./icon.png')) + * .then(updated => console.log('Updated the guild icon')) + * .catch(console.error); + */ + setIcon(icon) { + return this.edit({ icon }); + } + + /** + * Sets a new owner of the guild. + * @param {GuildMemberResolvable} owner The new owner of the guild + * @returns {Promise} + * @example + * // edit the guild owner + * guild.setOwner(guilds.members[0]) + * .then(updated => console.log(`Updated the guild owner to ${updated.owner.username}`)) + * .catch(console.error); + */ + setOwner(owner) { + return this.edit({ owner }); + } + + /** + * Set a new guild splash screen. + * @param {Base64Resolvable} splash The new splash screen of the guild + * @returns {Promise} + * @example + * // edit the guild splash + * guild.setIcon(fs.readFileSync('./splash.png')) + * .then(updated => console.log('Updated the guild splash')) + * .catch(console.error); + */ + setSplash(splash) { + return this.edit({ splash }); + } + + /** + * Bans a user from the guild. + * @param {UserResolvable} user The user to ban + * @param {number} [deleteDays=0] The amount of days worth of messages from this user that should + * also be deleted. Between `0` and `7`. + * @returns {Promise} Result object will be resolved as specifically as possible. + * If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot + * be resolved, the user ID will be the result. + * @example + * // ban a user + * guild.ban('123123123123'); + */ + ban(user, deleteDays = 0) { + return this.client.rest.methods.banGuildMember(this, user, deleteDays); + } + + /** + * Unbans a user from the guild. + * @param {UserResolvable} user The user to unban + * @returns {Promise} + * @example + * // unban a user + * guild.unban('123123123123') + * .then(user => console.log(`Unbanned ${user.username} from ${guild.name}`)) + * .catch(reject); + */ + unban(user) { + return this.client.rest.methods.unbanGuildMember(this, user); + } + + /** + * Prunes members from the guild based on how long they have been inactive. + * @param {number} days Number of days of inactivity required to kick + * @param {boolean} [dry=false] If true, will return number of users that will be kicked, without actually doing it + * @returns {Promise} The number of members that were/will be kicked + * @example + * // see how many members will be pruned + * guild.pruneMembers(12, true) + * .then(pruned => console.log(`This will prune ${pruned} people!`)) + * .catch(console.error); + * @example + * // actually prune the members + * guild.pruneMembers(12) + * .then(pruned => console.log(`I just pruned ${pruned} people!`)) + * .catch(console.error); + */ + pruneMembers(days, dry = false) { + if (typeof days !== 'number') throw new TypeError('Days must be a number.'); + return this.client.rest.methods.pruneGuildMembers(this, days, dry); + } + + /** + * Syncs this guild (already done automatically every 30 seconds). + * This is only available when using a user account. + */ + sync() { + if (!this.client.user.bot) this.client.syncGuilds([this]); + } + + /** + * Creates a new channel in the guild. + * @param {string} name The name of the new channel + * @param {string} type The type of the new channel, either `text` or `voice` + * @param {Array} overwrites Permission overwrites to apply to the new channel + * @returns {Promise} + * @example + * // create a new text channel + * guild.createChannel('new-general', 'text') + * .then(channel => console.log(`Created new channel ${channel}`)) + * .catch(console.error); + */ + createChannel(name, type, overwrites) { + return this.client.rest.methods.createChannel(this, name, type, overwrites); + } + + /** + * Creates a new role in the guild, and optionally updates it with the given information. + * @param {RoleData} [data] The data to update the role with + * @returns {Promise} + * @example + * // create a new role + * guild.createRole() + * .then(role => console.log(`Created role ${role}`)) + * .catch(console.error); + * @example + * // create a new role with data + * guild.createRole({ name: 'Super Cool People' }) + * .then(role => console.log(`Created role ${role}`)) + * .catch(console.error) + */ + createRole(data) { + const create = this.client.rest.methods.createGuildRole(this); + if (!data) return create; + return create.then(role => role.edit(data)); + } + + /** + * Set the position of a role in this guild + * @param {string|Role} role the role to edit, can be a role object or a role ID. + * @param {number} position the new position of the role + * @returns {Promise} + */ + setRolePosition(role, position) { + if (typeof role === 'string') { + role = this.roles.get(role); + if (!role) return Promise.reject(new Error('Supplied role is not a role or string.')); + } + + position = Number(position); + if (isNaN(position)) return Promise.reject(new Error('Supplied position is not a number.')); + + const lowestAffected = Math.min(role.position, position); + const highestAffected = Math.max(role.position, position); + + const rolesToUpdate = this.roles.filter(r => r.position >= lowestAffected && r.position <= highestAffected); + + // stop role positions getting stupidly inflated + if (position > role.position) { + position = rolesToUpdate.first().position; + } else { + position = rolesToUpdate.last().position; + } + + const updatedRoles = []; + + for (const uRole of rolesToUpdate.values()) { + updatedRoles.push({ + id: uRole.id, + position: uRole.id === role.id ? position : uRole.position + (position < role.position ? 1 : -1), + }); + } + + return this.client.rest.methods.setRolePositions(this.id, updatedRoles); + } + + /** + * Creates a new custom emoji in the guild. + * @param {BufferResolvable|Base64Resolvable} attachment The image for the emoji. + * @param {string} name The name for the emoji. + * @returns {Promise} The created emoji. + * @example + * // create a new emoji from a url + * guild.createEmoji('https://i.imgur.com/w3duR07.png', 'rip') + * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) + * .catch(console.error); + * @example + * // create a new emoji from a file on your computer + * guild.createEmoji('./memes/banana.png', 'banana') + * .then(emoji => console.log(`Created new emoji with name ${emoji.name}!`)) + * .catch(console.error); + */ + createEmoji(attachment, name) { + return new Promise(resolve => { + if (typeof attachment === 'string' && attachment.startsWith('data:')) { + resolve(this.client.rest.methods.createEmoji(this, attachment, name)); + } else { + this.client.resolver.resolveBuffer(attachment).then(data => + resolve(this.client.rest.methods.createEmoji(this, data, name)) + ); + } + }); + } + + /** + * Delete an emoji. + * @param {Emoji|string} emoji The emoji to delete. + * @returns {Promise} + */ + deleteEmoji(emoji) { + if (!(emoji instanceof Emoji)) emoji = this.emojis.get(emoji); + return this.client.rest.methods.deleteEmoji(emoji); + } + + /** + * Causes the Client to leave the guild. + * @returns {Promise} + * @example + * // leave a guild + * guild.leave() + * .then(g => console.log(`Left the guild ${g}`)) + * .catch(console.error); + */ + leave() { + return this.client.rest.methods.leaveGuild(this); + } + + /** + * Causes the Client to delete the guild. + * @returns {Promise} + * @example + * // delete a guild + * guild.delete() + * .then(g => console.log(`Deleted the guild ${g}`)) + * .catch(console.error); + */ + delete() { + return this.client.rest.methods.deleteGuild(this); + } + + /** + * Whether this Guild equals another Guild. It compares all properties, so for most operations + * it is advisable to just compare `guild.id === guild2.id` as it is much faster and is often + * what most users need. + * @param {Guild} guild Guild to compare with + * @returns {boolean} + */ + equals(guild) { + let equal = + guild && + this.id === guild.id && + this.available === !guild.unavailable && + this.splash === guild.splash && + this.region === guild.region && + this.name === guild.name && + this.memberCount === guild.member_count && + this.large === guild.large && + this.icon === guild.icon && + arraysEqual(this.features, guild.features) && + this.ownerID === guild.owner_id && + this.verificationLevel === guild.verification_level && + this.embedEnabled === guild.embed_enabled; + + if (equal) { + if (this.embedChannel) { + if (this.embedChannel.id !== guild.embed_channel_id) equal = false; + } else if (guild.embed_channel_id) { + equal = false; + } + } + + return equal; + } + + /** + * When concatenated with a string, this automatically concatenates the guild's name instead of the Guild object. + * @returns {string} + * @example + * // logs: Hello from My Guild! + * console.log(`Hello from ${guild}!`); + * @example + * // logs: Hello from My Guild! + * console.log(`Hello from ' + guild + '!'); + */ + toString() { + return this.name; + } + + _addMember(guildUser, emitEvent = true) { + const existing = this.members.has(guildUser.user.id); + if (!(guildUser.user instanceof User)) guildUser.user = this.client.dataManager.newUser(guildUser.user); + + guildUser.joined_at = guildUser.joined_at || 0; + const member = new GuildMember(this, guildUser); + this.members.set(member.id, member); + + if (this._rawVoiceStates && this._rawVoiceStates.has(member.user.id)) { + const voiceState = this._rawVoiceStates.get(member.user.id); + member.serverMute = voiceState.mute; + member.serverDeaf = voiceState.deaf; + member.selfMute = voiceState.self_mute; + member.selfDeaf = voiceState.self_deaf; + member.voiceSessionID = voiceState.session_id; + member.voiceChannelID = voiceState.channel_id; + if (this.client.channels.has(voiceState.channel_id)) { + this.client.channels.get(voiceState.channel_id).members.set(member.user.id, member); + } else { + this.client.emit('warn', `Member ${member.id} added in guild ${this.id} with an uncached voice channel`); + } + } + + /** + * Emitted whenever a user joins a guild. + * @event Client#guildMemberAdd + * @param {GuildMember} member The member that has joined a guild + */ + if (this.client.ws.status === Constants.Status.READY && emitEvent && !existing) { + this.client.emit(Constants.Events.GUILD_MEMBER_ADD, member); + } + + this._checkChunks(); + return member; + } + + _updateMember(member, data) { + const oldMember = cloneObject(member); + + if (data.roles) member._roles = data.roles; + if (typeof data.nick !== 'undefined') member.nickname = data.nick; + + const notSame = member.nickname !== oldMember.nickname || !arraysEqual(member._roles, oldMember._roles); + + if (this.client.ws.status === Constants.Status.READY && notSame) { + /** + * Emitted whenever a guild member changes - i.e. new role, removed role, nickname + * @event Client#guildMemberUpdate + * @param {GuildMember} oldMember The member before the update + * @param {GuildMember} newMember The member after the update + */ + this.client.emit(Constants.Events.GUILD_MEMBER_UPDATE, oldMember, member); + } + + return { + old: oldMember, + mem: member, + }; + } + + _removeMember(guildMember) { + this.members.delete(guildMember.id); + this._checkChunks(); + } + + _memberSpeakUpdate(user, speaking) { + const member = this.members.get(user); + if (member && member.speaking !== speaking) { + member.speaking = speaking; + /** + * Emitted once a guild member starts/stops speaking + * @event Client#guildMemberSpeaking + * @param {GuildMember} member The member that started/stopped speaking + * @param {boolean} speaking Whether or not the member is speaking + */ + this.client.emit(Constants.Events.GUILD_MEMBER_SPEAKING, member, speaking); + } + } + + _setPresence(id, presence) { + if (this.presences.get(id)) { + this.presences.get(id).update(presence); + return; + } + this.presences.set(id, new Presence(presence)); + } + + _checkChunks() { + if (this._fetchWaiter) { + if (this.members.size === this.memberCount) { + this._fetchWaiter(this); + this._fetchWaiter = null; + } + } + } +} + +module.exports = Guild; + + +/***/ }), +/* 16 */ +/***/ (function(module, exports, __webpack_require__) { + +const Channel = __webpack_require__(8); +const Role = __webpack_require__(9); +const PermissionOverwrites = __webpack_require__(42); +const EvaluatedPermissions = __webpack_require__(19); +const Constants = __webpack_require__(0); +const Collection = __webpack_require__(3); + +/** + * Represents a guild channel (i.e. text channels and voice channels) + * @extends {Channel} + */ +class GuildChannel extends Channel { + constructor(guild, data) { + super(guild.client, data); + + /** + * The guild the channel is in + * @type {Guild} + */ + this.guild = guild; + } + + setup(data) { + super.setup(data); + + /** + * The name of the guild channel + * @type {string} + */ + this.name = data.name; + + /** + * The position of the channel in the list. + * @type {number} + */ + this.position = data.position; + + /** + * A map of permission overwrites in this channel for roles and users. + * @type {Collection} + */ + this.permissionOverwrites = new Collection(); + if (data.permission_overwrites) { + for (const overwrite of data.permission_overwrites) { + this.permissionOverwrites.set(overwrite.id, new PermissionOverwrites(this, overwrite)); + } + } + } + + /** + * Gets the overall set of permissions for a user in this channel, taking into account roles and permission + * overwrites. + * @param {GuildMemberResolvable} member The user that you want to obtain the overall permissions for + * @returns {?EvaluatedPermissions} + */ + permissionsFor(member) { + member = this.client.resolver.resolveGuildMember(this.guild, member); + if (!member) return null; + if (member.id === this.guild.ownerID) return new EvaluatedPermissions(member, Constants.ALL_PERMISSIONS); + + let permissions = 0; + + const roles = member.roles; + for (const role of roles.values()) permissions |= role.permissions; + + const overwrites = this.overwritesFor(member, true, roles); + for (const overwrite of overwrites.role.concat(overwrites.member)) { + permissions &= ~overwrite.deny; + permissions |= overwrite.allow; + } + + const admin = Boolean(permissions & Constants.PermissionFlags.ADMINISTRATOR); + if (admin) permissions = Constants.ALL_PERMISSIONS; + + return new EvaluatedPermissions(member, permissions); + } + + overwritesFor(member, verified = false, roles = null) { + if (!verified) member = this.client.resolver.resolveGuildMember(this.guild, member); + if (!member) return []; + + roles = roles || member.roles; + const roleOverwrites = []; + const memberOverwrites = []; + + for (const overwrite of this.permissionOverwrites.values()) { + if (overwrite.id === member.id) { + memberOverwrites.push(overwrite); + } else if (roles.has(overwrite.id)) { + roleOverwrites.push(overwrite); + } + } + + return { + role: roleOverwrites, + member: memberOverwrites, + }; + } + + /** + * An object mapping permission flags to `true` (enabled) or `false` (disabled) + * ```js + * { + * 'SEND_MESSAGES': true, + * 'ATTACH_FILES': false, + * } + * ``` + * @typedef {Object} PermissionOverwriteOptions + */ + + /** + * Overwrites the permissions for a user or role in this channel. + * @param {RoleResolvable|UserResolvable} userOrRole The user or role to update + * @param {PermissionOverwriteOptions} options The configuration for the update + * @returns {Promise} + * @example + * // overwrite permissions for a message author + * message.channel.overwritePermissions(message.author, { + * SEND_MESSAGES: false + * }) + * .then(() => console.log('Done!')) + * .catch(console.error); + */ + overwritePermissions(userOrRole, options) { + const payload = { + allow: 0, + deny: 0, + }; + + if (userOrRole instanceof Role) { + payload.type = 'role'; + } else if (this.guild.roles.has(userOrRole)) { + userOrRole = this.guild.roles.get(userOrRole); + payload.type = 'role'; + } else { + userOrRole = this.client.resolver.resolveUser(userOrRole); + payload.type = 'member'; + if (!userOrRole) return Promise.reject(new TypeError('Supplied parameter was neither a User nor a Role.')); + } + + payload.id = userOrRole.id; + + const prevOverwrite = this.permissionOverwrites.get(userOrRole.id); + + if (prevOverwrite) { + payload.allow = prevOverwrite.allow; + payload.deny = prevOverwrite.deny; + } + + for (const perm in options) { + if (options[perm] === true) { + payload.allow |= Constants.PermissionFlags[perm] || 0; + payload.deny &= ~(Constants.PermissionFlags[perm] || 0); + } else if (options[perm] === false) { + payload.allow &= ~(Constants.PermissionFlags[perm] || 0); + payload.deny |= Constants.PermissionFlags[perm] || 0; + } else if (options[perm] === null) { + payload.allow &= ~(Constants.PermissionFlags[perm] || 0); + payload.deny &= ~(Constants.PermissionFlags[perm] || 0); + } + } + + return this.client.rest.methods.setChannelOverwrite(this, payload); + } + + /** + * The data for a guild channel + * @typedef {Object} ChannelData + * @property {string} [name] The name of the channel + * @property {number} [position] The position of the channel + * @property {string} [topic] The topic of the text channel + * @property {number} [bitrate] The bitrate of the voice channel + * @property {number} [userLimit] The user limit of the channel + */ + + /** + * Edits the channel + * @param {ChannelData} data The new data for the channel + * @returns {Promise} + * @example + * // edit a channel + * channel.edit({name: 'new-channel'}) + * .then(c => console.log(`Edited channel ${c}`)) + * .catch(console.error); + */ + edit(data) { + return this.client.rest.methods.updateChannel(this, data); + } + + /** + * Set a new name for the guild channel + * @param {string} name The new name for the guild channel + * @returns {Promise} + * @example + * // set a new channel name + * channel.setName('not_general') + * .then(newChannel => console.log(`Channel's new name is ${newChannel.name}`)) + * .catch(console.error); + */ + setName(name) { + return this.edit({ name }); + } + + /** + * Set a new position for the guild channel + * @param {number} position The new position for the guild channel + * @returns {Promise} + * @example + * // set a new channel position + * channel.setPosition(2) + * .then(newChannel => console.log(`Channel's new position is ${newChannel.position}`)) + * .catch(console.error); + */ + setPosition(position) { + return this.client.rest.methods.updateChannel(this, { position }); + } + + /** + * Set a new topic for the guild channel + * @param {string} topic The new topic for the guild channel + * @returns {Promise} + * @example + * // set a new channel topic + * channel.setTopic('needs more rate limiting') + * .then(newChannel => console.log(`Channel's new topic is ${newChannel.topic}`)) + * .catch(console.error); + */ + setTopic(topic) { + return this.client.rest.methods.updateChannel(this, { topic }); + } + + /** + * Options given when creating a guild channel invite + * @typedef {Object} InviteOptions + * @property {boolean} [temporary=false] Whether the invite should kick users after 24hrs if they are not given a role + * @property {number} [maxAge=0] Time in seconds the invite expires in + * @property {number} [maxUses=0] Maximum amount of uses for this invite + */ + + /** + * Create an invite to this guild channel + * @param {InviteOptions} [options={}] The options for the invite + * @returns {Promise} + */ + createInvite(options = {}) { + return this.client.rest.methods.createChannelInvite(this, options); + } + + /** + * Clone this channel + * @param {string} [name=this.name] Optional name for the new channel, otherwise it has the name of this channel + * @param {boolean} [withPermissions=true] Whether to clone the channel with this channel's permission overwrites + * @returns {Promise} + */ + clone(name = this.name, withPermissions = true) { + return this.guild.createChannel(name, this.type, withPermissions ? this.permissionOverwrites : []); + } + + /** + * Checks if this channel has the same type, topic, position, name, overwrites and ID as another channel. + * In most cases, a simple `channel.id === channel2.id` will do, and is much faster too. + * @param {GuildChannel} channel Channel to compare with + * @returns {boolean} + */ + equals(channel) { + let equal = channel && + this.id === channel.id && + this.type === channel.type && + this.topic === channel.topic && + this.position === channel.position && + this.name === channel.name; + + if (equal) { + if (this.permissionOverwrites && channel.permissionOverwrites) { + equal = this.permissionOverwrites.equals(channel.permissionOverwrites); + } else { + equal = !this.permissionOverwrites && !channel.permissionOverwrites; + } + } + + return equal; + } + + /** + * When concatenated with a string, this automatically returns the channel's mention instead of the Channel object. + * @returns {string} + * @example + * // Outputs: Hello from #general + * console.log(`Hello from ${channel}`); + * @example + * // Outputs: Hello from #general + * console.log('Hello from ' + channel); + */ + toString() { + return `<#${this.id}>`; + } +} + +module.exports = GuildChannel; + + +/***/ }), +/* 17 */ +/***/ (function(module, exports, __webpack_require__) { + +const Long = __webpack_require__(46); + +// Discord epoch (2015-01-01T00:00:00.000Z) +const EPOCH = 1420070400000; +let INCREMENT = 0; + +/** + * A container for useful snowflake-related methods + */ +class SnowflakeUtil { + /** + * A Twitter snowflake, except the epoch is 2015-01-01T00:00:00.000Z + * ``` + * If we have a snowflake '266241948824764416' we can represent it as binary: + * + * 64 22 17 12 0 + * 000000111011000111100001101001000101000000 00001 00000 000000000000 + * number of ms since discord epoch worker pid increment + * ``` + * @typedef {string} Snowflake + */ + + /** + * Generates a Discord snowflake + * This hardcodes the worker ID as 1 and the process ID as 0. + * @returns {Snowflake} The generated snowflake + */ + static generate() { + if (INCREMENT >= 4095) INCREMENT = 0; + const BINARY = `${pad((Date.now() - EPOCH).toString(2), 42)}0000100000${pad((INCREMENT++).toString(2), 12)}`; + return Long.fromString(BINARY, 2).toString(); + } + + /** + * A deconstructed snowflake + * @typedef {Object} DeconstructedSnowflake + * @property {Date} date Date in the snowflake + * @property {number} workerID Worker ID in the snowflake + * @property {number} processID Process ID in the snowflake + * @property {number} increment Increment in the snowflake + * @property {string} binary Binary representation of the snowflake + */ + + /** + * Deconstructs a Discord snowflake + * @param {Snowflake} snowflake Snowflake to deconstruct + * @returns {DeconstructedSnowflake} Deconstructed snowflake + */ + static deconstruct(snowflake) { + const BINARY = pad(Long.fromString(snowflake).toString(2), 64); + return { + date: new Date(parseInt(BINARY.substring(0, 42), 2) + EPOCH), + workerID: parseInt(BINARY.substring(42, 47), 2), + processID: parseInt(BINARY.substring(47, 52), 2), + increment: parseInt(BINARY.substring(52, 64), 2), + binary: BINARY, + }; + } +} + +function pad(v, n, c = '0') { + return String(v).length >= n ? String(v) : (String(c).repeat(n) + v).slice(-n); +} + +module.exports = SnowflakeUtil; + /***/ }), /* 18 */ @@ -6768,192 +6768,6 @@ function isUndefined(arg) { /***/ }), /* 19 */ -/***/ (function(module, exports) { - -// shim for using process in browser -var process = module.exports = {}; - -// cached from whatever global is present so that test runners that stub it -// don't break things. But we need to wrap it in a try catch in case it is -// wrapped in strict mode code which doesn't define any globals. It's inside a -// function because try/catches deoptimize in certain engines. - -var cachedSetTimeout; -var cachedClearTimeout; - -function defaultSetTimout() { - throw new Error('setTimeout has not been defined'); -} -function defaultClearTimeout () { - throw new Error('clearTimeout has not been defined'); -} -(function () { - try { - if (typeof setTimeout === 'function') { - cachedSetTimeout = setTimeout; - } else { - cachedSetTimeout = defaultSetTimout; - } - } catch (e) { - cachedSetTimeout = defaultSetTimout; - } - try { - if (typeof clearTimeout === 'function') { - cachedClearTimeout = clearTimeout; - } else { - cachedClearTimeout = defaultClearTimeout; - } - } catch (e) { - cachedClearTimeout = defaultClearTimeout; - } -} ()) -function runTimeout(fun) { - if (cachedSetTimeout === setTimeout) { - //normal enviroments in sane situations - return setTimeout(fun, 0); - } - // if setTimeout wasn't available but was latter defined - if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { - cachedSetTimeout = setTimeout; - return setTimeout(fun, 0); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedSetTimeout(fun, 0); - } catch(e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedSetTimeout.call(null, fun, 0); - } catch(e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error - return cachedSetTimeout.call(this, fun, 0); - } - } - - -} -function runClearTimeout(marker) { - if (cachedClearTimeout === clearTimeout) { - //normal enviroments in sane situations - return clearTimeout(marker); - } - // if clearTimeout wasn't available but was latter defined - if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { - cachedClearTimeout = clearTimeout; - return clearTimeout(marker); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedClearTimeout(marker); - } catch (e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedClearTimeout.call(null, marker); - } catch (e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. - // Some versions of I.E. have different rules for clearTimeout vs setTimeout - return cachedClearTimeout.call(this, marker); - } - } - - - -} -var queue = []; -var draining = false; -var currentQueue; -var queueIndex = -1; - -function cleanUpNextTick() { - if (!draining || !currentQueue) { - return; - } - draining = false; - if (currentQueue.length) { - queue = currentQueue.concat(queue); - } else { - queueIndex = -1; - } - if (queue.length) { - drainQueue(); - } -} - -function drainQueue() { - if (draining) { - return; - } - var timeout = runTimeout(cleanUpNextTick); - draining = true; - - var len = queue.length; - while(len) { - currentQueue = queue; - queue = []; - while (++queueIndex < len) { - if (currentQueue) { - currentQueue[queueIndex].run(); - } - } - queueIndex = -1; - len = queue.length; - } - currentQueue = null; - draining = false; - runClearTimeout(timeout); -} - -process.nextTick = function (fun) { - var args = new Array(arguments.length - 1); - if (arguments.length > 1) { - for (var i = 1; i < arguments.length; i++) { - args[i - 1] = arguments[i]; - } - } - queue.push(new Item(fun, args)); - if (queue.length === 1 && !draining) { - runTimeout(drainQueue); - } -}; - -// v8 likes predictible objects -function Item(fun, array) { - this.fun = fun; - this.array = array; -} -Item.prototype.run = function () { - this.fun.apply(null, this.array); -}; -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; -process.version = ''; // empty string to avoid regexp issues -process.versions = {}; - -function noop() {} - -process.on = noop; -process.addListener = noop; -process.once = noop; -process.off = noop; -process.removeListener = noop; -process.removeAllListeners = noop; -process.emit = noop; - -process.binding = function (name) { - throw new Error('process.binding is not supported'); -}; - -process.cwd = function () { return '/' }; -process.chdir = function (dir) { - throw new Error('process.chdir is not supported'); -}; -process.umask = function() { return 0; }; - - -/***/ }), -/* 20 */ /***/ (function(module, exports, __webpack_require__) { const Constants = __webpack_require__(0); @@ -7026,7 +6840,7 @@ module.exports = EvaluatedPermissions; /***/ }), -/* 21 */ +/* 20 */ /***/ (function(module, exports) { /** @@ -7081,10 +6895,10 @@ module.exports = ReactionEmoji; /***/ }), -/* 22 */ +/* 21 */ /***/ (function(module, exports, __webpack_require__) { -const path = __webpack_require__(25); +const path = __webpack_require__(24); /** * Represents a webhook @@ -7302,7 +7116,7 @@ module.exports = Webhook; /***/ }), -/* 23 */ +/* 22 */ /***/ (function(module, exports) { module.exports = function escapeMarkdown(text, onlyCodeBlock = false, onlyInlineCode = false) { @@ -7313,7 +7127,7 @@ module.exports = function escapeMarkdown(text, onlyCodeBlock = false, onlyInline /***/ }), -/* 24 */ +/* 23 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -7333,7 +7147,7 @@ module.exports = { /***/ }), -/* 25 */ +/* 24 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. @@ -7561,7 +7375,193 @@ var substr = 'ab'.substr(-1) === 'b' } ; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(19))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(25))) + +/***/ }), +/* 25 */ +/***/ (function(module, exports) { + +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + /***/ }), /* 26 */ @@ -7581,11 +7581,11 @@ if (typeof window !== 'undefined') { // Browser window root = this; } -var Emitter = __webpack_require__(66); -var RequestBase = __webpack_require__(83); +var Emitter = __webpack_require__(65); +var RequestBase = __webpack_require__(81); var isObject = __webpack_require__(27); -var isFunction = __webpack_require__(82); -var ResponseBase = __webpack_require__(84); +var isFunction = __webpack_require__(80); +var ResponseBase = __webpack_require__(82); /** * Noop. @@ -8496,19 +8496,19 @@ module.exports = isObject; /* 28 */ /***/ (function(module, exports, __webpack_require__) { -/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(25); -const fs = __webpack_require__(53); +/* WEBPACK VAR INJECTION */(function(Buffer) {const path = __webpack_require__(24); +const fs = __webpack_require__(52); const request = __webpack_require__(26); const Constants = __webpack_require__(0); -const convertArrayBuffer = __webpack_require__(56); +const convertArrayBuffer = __webpack_require__(55); const User = __webpack_require__(6); const Message = __webpack_require__(12); -const Guild = __webpack_require__(14); +const Guild = __webpack_require__(15); const Channel = __webpack_require__(8); const GuildMember = __webpack_require__(11); const Emoji = __webpack_require__(10); -const ReactionEmoji = __webpack_require__(21); +const ReactionEmoji = __webpack_require__(20); /** * The DataResolver identifies different objects and tries to resolve a specific piece of information from them, e.g. @@ -8883,7 +8883,7 @@ class ClientDataResolver { module.exports = ClientDataResolver; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(17).Buffer)) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(13).Buffer)) /***/ }), /* 29 */ @@ -9331,7 +9331,7 @@ module.exports = ClientUser; /***/ (function(module, exports, __webpack_require__) { const Channel = __webpack_require__(8); -const TextBasedChannel = __webpack_require__(13); +const TextBasedChannel = __webpack_require__(14); const Collection = __webpack_require__(3); /** @@ -9398,7 +9398,7 @@ module.exports = DMChannel; /***/ (function(module, exports, __webpack_require__) { const Channel = __webpack_require__(8); -const TextBasedChannel = __webpack_require__(13); +const TextBasedChannel = __webpack_require__(14); const Collection = __webpack_require__(3); /* @@ -10246,7 +10246,7 @@ module.exports = MessageEmbed; const Collection = __webpack_require__(3); const Emoji = __webpack_require__(10); -const ReactionEmoji = __webpack_require__(21); +const ReactionEmoji = __webpack_require__(20); /** * Represents a reaction to a message @@ -10586,8 +10586,8 @@ module.exports = PermissionOverwrites; /* 43 */ /***/ (function(module, exports, __webpack_require__) { -const GuildChannel = __webpack_require__(15); -const TextBasedChannel = __webpack_require__(13); +const GuildChannel = __webpack_require__(16); +const TextBasedChannel = __webpack_require__(14); const Collection = __webpack_require__(3); /** @@ -10689,7 +10689,7 @@ module.exports = TextChannel; /* 44 */ /***/ (function(module, exports, __webpack_require__) { -const GuildChannel = __webpack_require__(15); +const GuildChannel = __webpack_require__(16); const Collection = __webpack_require__(3); /** @@ -12437,44 +12437,17 @@ module.exports = ZStream; /* 52 */ /***/ (function(module, exports) { -var g; - -// This works in non-strict mode -g = (function() { - return this; -})(); - -try { - // This works if eval is allowed (see CSP) - g = g || Function("return this")() || (1,eval)("this"); -} catch(e) { - // This works if the window reference is available - if(typeof window === "object") - g = window; -} - -// g can still be undefined, but nothing to do about it... -// We return undefined, instead of nothing here, so it's -// easier to handle this case. if(!global) { ...} - -module.exports = g; /***/ }), /* 53 */ -/***/ (function(module, exports) { - - - -/***/ }), -/* 54 */ /***/ (function(module, exports, __webpack_require__) { -const UserAgentManager = __webpack_require__(120); -const RESTMethods = __webpack_require__(117); -const SequentialRequestHandler = __webpack_require__(119); -const BurstRequestHandler = __webpack_require__(118); -const APIRequest = __webpack_require__(116); +const UserAgentManager = __webpack_require__(118); +const RESTMethods = __webpack_require__(115); +const SequentialRequestHandler = __webpack_require__(117); +const BurstRequestHandler = __webpack_require__(116); +const APIRequest = __webpack_require__(114); const Constants = __webpack_require__(0); class RESTManager { @@ -12524,7 +12497,7 @@ module.exports = RESTManager; /***/ }), -/* 55 */ +/* 54 */ /***/ (function(module, exports) { /** @@ -12581,7 +12554,7 @@ module.exports = RequestHandler; /***/ }), -/* 56 */ +/* 55 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(Buffer) {function str2ab(str) { @@ -12596,10 +12569,10 @@ module.exports = function convertArrayBuffer(x) { return Buffer.from(x); }; -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(17).Buffer)) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(13).Buffer)) /***/ }), -/* 57 */ +/* 56 */ /***/ (function(module, exports) { module.exports = function merge(def, given) { @@ -12617,23 +12590,23 @@ module.exports = function merge(def, given) { /***/ }), -/* 58 */ +/* 57 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(process) {const EventEmitter = __webpack_require__(18).EventEmitter; -const mergeDefault = __webpack_require__(57); +const mergeDefault = __webpack_require__(56); const Constants = __webpack_require__(0); -const RESTManager = __webpack_require__(54); -const ClientDataManager = __webpack_require__(87); -const ClientManager = __webpack_require__(88); +const RESTManager = __webpack_require__(53); +const ClientDataManager = __webpack_require__(85); +const ClientManager = __webpack_require__(86); const ClientDataResolver = __webpack_require__(28); -const ClientVoiceManager = __webpack_require__(165); -const WebSocketManager = __webpack_require__(122); -const ActionsManager = __webpack_require__(89); +const ClientVoiceManager = __webpack_require__(164); +const WebSocketManager = __webpack_require__(121); +const ActionsManager = __webpack_require__(87); const Collection = __webpack_require__(3); const Presence = __webpack_require__(7).Presence; -const ShardClientUtil = __webpack_require__(164); -const VoiceBroadcast = __webpack_require__(121); +const ShardClientUtil = __webpack_require__(163); +const VoiceBroadcast = __webpack_require__(119); /** * The starting point for making a Discord Bot. @@ -13125,16 +13098,16 @@ module.exports = Client; * @param {string} info The debug information */ -/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(19))) +/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(25))) /***/ }), -/* 59 */ +/* 58 */ /***/ (function(module, exports, __webpack_require__) { -const Webhook = __webpack_require__(22); -const RESTManager = __webpack_require__(54); +const Webhook = __webpack_require__(21); +const RESTManager = __webpack_require__(53); const ClientDataResolver = __webpack_require__(28); -const mergeDefault = __webpack_require__(57); +const mergeDefault = __webpack_require__(56); const Constants = __webpack_require__(0); /** @@ -13180,7 +13153,7 @@ module.exports = WebhookClient; /***/ }), -/* 60 */ +/* 59 */ /***/ (function(module, exports, __webpack_require__) { const ClientDataResolver = __webpack_require__(28); @@ -13379,7 +13352,7 @@ function resolveString(data) { /***/ }), -/* 61 */ +/* 60 */ /***/ (function(module, exports, __webpack_require__) { const superagent = __webpack_require__(26); @@ -13404,6 +13377,12 @@ module.exports = function fetchRecommendedShards(token, guildsPerShard = 1000) { }; +/***/ }), +/* 61 */ +/***/ (function(module, exports) { + +/* (ignored) */ + /***/ }), /* 62 */ /***/ (function(module, exports) { @@ -13418,12 +13397,6 @@ module.exports = function fetchRecommendedShards(token, guildsPerShard = 1000) { /***/ }), /* 64 */ -/***/ (function(module, exports) { - -/* (ignored) */ - -/***/ }), -/* 65 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -13544,7 +13517,7 @@ function fromByteArray (uint8) { /***/ }), -/* 66 */ +/* 65 */ /***/ (function(module, exports, __webpack_require__) { @@ -13713,7 +13686,7 @@ Emitter.prototype.hasListeners = function(event){ /***/ }), -/* 67 */ +/* 66 */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { @@ -13803,7 +13776,7 @@ exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { /***/ }), -/* 68 */ +/* 67 */ /***/ (function(module, exports) { var toString = {}.toString; @@ -13814,7 +13787,7 @@ module.exports = Array.isArray || function (arr) { /***/ }), -/* 69 */ +/* 68 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -13823,8 +13796,8 @@ module.exports = Array.isArray || function (arr) { var assign = __webpack_require__(5).assign; -var deflate = __webpack_require__(70); -var inflate = __webpack_require__(71); +var deflate = __webpack_require__(69); +var inflate = __webpack_require__(70); var constants = __webpack_require__(49); var pako = {}; @@ -13835,17 +13808,17 @@ module.exports = pako; /***/ }), -/* 70 */ +/* 69 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; -var zlib_deflate = __webpack_require__(72); +var zlib_deflate = __webpack_require__(71); var utils = __webpack_require__(5); var strings = __webpack_require__(47); -var msg = __webpack_require__(24); +var msg = __webpack_require__(23); var ZStream = __webpack_require__(51); var toString = Object.prototype.toString; @@ -14242,20 +14215,20 @@ exports.gzip = gzip; /***/ }), -/* 71 */ +/* 70 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; -var zlib_inflate = __webpack_require__(75); +var zlib_inflate = __webpack_require__(74); var utils = __webpack_require__(5); var strings = __webpack_require__(47); var c = __webpack_require__(49); -var msg = __webpack_require__(24); +var msg = __webpack_require__(23); var ZStream = __webpack_require__(51); -var GZheader = __webpack_require__(73); +var GZheader = __webpack_require__(72); var toString = Object.prototype.toString; @@ -14667,17 +14640,17 @@ exports.ungzip = inflate; /***/ }), -/* 72 */ +/* 71 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var utils = __webpack_require__(5); -var trees = __webpack_require__(77); +var trees = __webpack_require__(76); var adler32 = __webpack_require__(48); var crc32 = __webpack_require__(50); -var msg = __webpack_require__(24); +var msg = __webpack_require__(23); /* Public constants ==========================================================*/ /* ===========================================================================*/ @@ -16529,7 +16502,7 @@ exports.deflateTune = deflateTune; /***/ }), -/* 73 */ +/* 72 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -16576,7 +16549,7 @@ module.exports = GZheader; /***/ }), -/* 74 */ +/* 73 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -16909,7 +16882,7 @@ module.exports = function inflate_fast(strm, start) { /***/ }), -/* 75 */ +/* 74 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -16919,8 +16892,8 @@ module.exports = function inflate_fast(strm, start) { var utils = __webpack_require__(5); var adler32 = __webpack_require__(48); var crc32 = __webpack_require__(50); -var inflate_fast = __webpack_require__(74); -var inflate_table = __webpack_require__(76); +var inflate_fast = __webpack_require__(73); +var inflate_table = __webpack_require__(75); var CODES = 0; var LENS = 1; @@ -18454,7 +18427,7 @@ exports.inflateUndermine = inflateUndermine; /***/ }), -/* 76 */ +/* 75 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -18786,7 +18759,7 @@ module.exports = function inflate_table(type, lens, lens_index, codes, table, ta /***/ }), -/* 77 */ +/* 76 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -19995,7 +19968,7 @@ exports._tr_align = _tr_align; /***/ }), -/* 78 */ +/* 77 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -20086,7 +20059,7 @@ var isArray = Array.isArray || function (xs) { /***/ }), -/* 79 */ +/* 78 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; @@ -20178,211 +20151,18 @@ var objectKeys = Object.keys || function (obj) { /***/ }), -/* 80 */ +/* 79 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; -exports.decode = exports.parse = __webpack_require__(78); -exports.encode = exports.stringify = __webpack_require__(79); +exports.decode = exports.parse = __webpack_require__(77); +exports.encode = exports.stringify = __webpack_require__(78); /***/ }), -/* 81 */ -/***/ (function(module, exports, __webpack_require__) { - -/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { - "use strict"; - - if (global.setImmediate) { - return; - } - - var nextHandle = 1; // Spec says greater than zero - var tasksByHandle = {}; - var currentlyRunningATask = false; - var doc = global.document; - var registerImmediate; - - function setImmediate(callback) { - // Callback can either be a function or a string - if (typeof callback !== "function") { - callback = new Function("" + callback); - } - // Copy function arguments - var args = new Array(arguments.length - 1); - for (var i = 0; i < args.length; i++) { - args[i] = arguments[i + 1]; - } - // Store and register the task - var task = { callback: callback, args: args }; - tasksByHandle[nextHandle] = task; - registerImmediate(nextHandle); - return nextHandle++; - } - - function clearImmediate(handle) { - delete tasksByHandle[handle]; - } - - function run(task) { - var callback = task.callback; - var args = task.args; - switch (args.length) { - case 0: - callback(); - break; - case 1: - callback(args[0]); - break; - case 2: - callback(args[0], args[1]); - break; - case 3: - callback(args[0], args[1], args[2]); - break; - default: - callback.apply(undefined, args); - break; - } - } - - function runIfPresent(handle) { - // From the spec: "Wait until any invocations of this algorithm started before this one have completed." - // So if we're currently running a task, we'll need to delay this invocation. - if (currentlyRunningATask) { - // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a - // "too much recursion" error. - setTimeout(runIfPresent, 0, handle); - } else { - var task = tasksByHandle[handle]; - if (task) { - currentlyRunningATask = true; - try { - run(task); - } finally { - clearImmediate(handle); - currentlyRunningATask = false; - } - } - } - } - - function installNextTickImplementation() { - registerImmediate = function(handle) { - process.nextTick(function () { runIfPresent(handle); }); - }; - } - - function canUsePostMessage() { - // The test against `importScripts` prevents this implementation from being installed inside a web worker, - // where `global.postMessage` means something completely different and can't be used for this purpose. - if (global.postMessage && !global.importScripts) { - var postMessageIsAsynchronous = true; - var oldOnMessage = global.onmessage; - global.onmessage = function() { - postMessageIsAsynchronous = false; - }; - global.postMessage("", "*"); - global.onmessage = oldOnMessage; - return postMessageIsAsynchronous; - } - } - - function installPostMessageImplementation() { - // Installs an event handler on `global` for the `message` event: see - // * https://developer.mozilla.org/en/DOM/window.postMessage - // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages - - var messagePrefix = "setImmediate$" + Math.random() + "$"; - var onGlobalMessage = function(event) { - if (event.source === global && - typeof event.data === "string" && - event.data.indexOf(messagePrefix) === 0) { - runIfPresent(+event.data.slice(messagePrefix.length)); - } - }; - - if (global.addEventListener) { - global.addEventListener("message", onGlobalMessage, false); - } else { - global.attachEvent("onmessage", onGlobalMessage); - } - - registerImmediate = function(handle) { - global.postMessage(messagePrefix + handle, "*"); - }; - } - - function installMessageChannelImplementation() { - var channel = new MessageChannel(); - channel.port1.onmessage = function(event) { - var handle = event.data; - runIfPresent(handle); - }; - - registerImmediate = function(handle) { - channel.port2.postMessage(handle); - }; - } - - function installReadyStateChangeImplementation() { - var html = doc.documentElement; - registerImmediate = function(handle) { - // Create a