mirror of
https://github.com/danbulant/discord.js
synced 2026-06-19 22:51:32 +00:00
fix game status not been updated when closing the game
This commit is contained in:
parent
8d5949842c
commit
3283283b4d
2 changed files with 2 additions and 2 deletions
|
|
@ -1648,7 +1648,7 @@ var InternalClient = (function () {
|
|||
data.user.avatar = data.user.avatar || user.avatar;
|
||||
data.user.discriminator = data.user.discriminator || user.discriminator;
|
||||
data.user.status = data.status || user.status;
|
||||
data.user.game = data.game || user.game;
|
||||
data.user.game = data.game;
|
||||
|
||||
var presenceUser = new _StructuresUser2["default"](data.user, client);
|
||||
|
||||
|
|
|
|||
|
|
@ -1436,7 +1436,7 @@ export default class InternalClient {
|
|||
data.user.avatar = data.user.avatar || user.avatar;
|
||||
data.user.discriminator = data.user.discriminator || user.discriminator;
|
||||
data.user.status = data.status || user.status;
|
||||
data.user.game = data.game || user.game;
|
||||
data.user.game = data.game;
|
||||
|
||||
var presenceUser = new User(data.user, client);
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue