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fix: always emit guildUnavailable when a guild becomes unavailable (#3975)
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@ -18,7 +18,7 @@ class GuildDeleteAction extends Action {
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if (channel.type === 'text') channel.stopTyping(true);
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if (channel.type === 'text') channel.stopTyping(true);
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}
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}
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if (guild.available && data.unavailable) {
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if (data.unavailable) {
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// Guild is unavailable
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// Guild is unavailable
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guild.available = false;
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guild.available = false;
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