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Scroll was previously taking the graphics region as its control size as opposed to the constraints. This was due to this code originally living in redraw. This fixes scroll areas being able to scroll their contents fully when sharing window space with other widgts. |
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|---|---|---|
| .. | ||
| animation.rs | ||
| button.rs | ||
| canvas.rs | ||
| counter.rs | ||
| gameui.rs | ||
| input.rs | ||
| login.rs | ||
| scroll.rs | ||
| style.rs | ||
| tilemap.rs | ||