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This also means that if an animation is animating over discrete values and the actual value has not changed, the Dynamic will no longer detect a change because it's now using update instead of set. |
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| .. | ||
| animation.rs | ||
| button.rs | ||
| canvas.rs | ||
| counter.rs | ||
| gameui.rs | ||
| input.rs | ||
| login.rs | ||
| scroll.rs | ||
| style.rs | ||
| tilemap.rs | ||