cushy/examples
Jonathan Johnson 849710dbb1
Diverging from material
Introducing two new colors:

- ColorTheme::color_dim, for dimmed/disabled primary colors
- SurfaceTheme::opaque_widget, for buttons.

In material design, a button's background color uses the Highest
Container role, which seems incorrect because then buttons wouldn't have
a different color when placed inside of the highest level container.

Rather than remove a container level, I added one more tone using the
neutral variant.

Other changes are just gut feelings to have a slightly richer dark
theme. I feel like material is a little muddy in dark mode.
2023-11-12 07:55:28 -08:00
..
animation.rs More combinators 2023-11-08 20:10:01 -08:00
button.rs Resize/Expand rework + basic readme 2023-11-02 14:23:36 -07:00
canvas.rs Styles are now reactive 2023-11-09 10:42:56 -08:00
counter.rs LinearInterpolation now requires PartialEq 2023-11-09 07:46:02 -08:00
gameui.rs Make button take MakeWidget 2023-11-12 00:38:43 +01:00
input.rs More combinators 2023-11-08 20:10:01 -08:00
login.rs Scroll fixes 2023-11-11 10:23:24 -08:00
scroll.rs Scroll fixes 2023-11-11 10:23:24 -08:00
style.rs Resize now accepts ranges, Window honors Resize 2023-11-09 14:54:41 -08:00
theme.rs Diverging from material 2023-11-12 07:55:28 -08:00
tilemap.rs Documentation 2023-10-30 21:12:04 -07:00