mirror of
https://github.com/danbulant/cushy
synced 2026-06-11 10:30:49 +00:00
- Blur no longer expands the shadow geometry, but instead is clamped to avoid overlapping drawing calls. - Overlay now handles hit tests correctly with regards to the original relative widget. - Align was using an Into conversion that wasn't actually correct, causing the contents to not actually get aligned in some situations.
63 lines
2 KiB
Rust
63 lines
2 KiB
Rust
use gooey::value::Dynamic;
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use gooey::widget::{MakeWidget, WidgetInstance};
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use gooey::widgets::container::ContainerShadow;
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use gooey::window::ThemeMode;
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use gooey::{Gooey, Run};
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use kludgine::figures::units::Lp;
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use kludgine::figures::Point;
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fn main() -> gooey::Result {
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let theme_mode = Dynamic::default();
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set_of_containers(3, theme_mode.clone())
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.centered()
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.into_window(Gooey::default())
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.themed_mode(theme_mode)
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.run()
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}
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fn set_of_containers(repeat: usize, theme_mode: Dynamic<ThemeMode>) -> WidgetInstance {
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let inner = if let Some(remaining_iters) = repeat.checked_sub(1) {
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set_of_containers(remaining_iters, theme_mode)
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} else {
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"Toggle Theme Mode"
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.into_button()
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.on_click(move |_| {
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theme_mode.map_mut(|mode| mode.toggle());
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})
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.make_widget()
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};
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"Lowest"
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.and(
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"Low"
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.and(
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"Mid"
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.and(
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"High"
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.and(
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"Highest"
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.and(inner)
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.into_rows()
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.contain()
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.shadow(drop_shadow()),
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)
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.into_rows()
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.contain()
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.shadow(drop_shadow()),
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)
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.into_rows()
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.contain()
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.shadow(drop_shadow()),
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)
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.into_rows()
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.contain()
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.shadow(drop_shadow()),
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)
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.into_rows()
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.contain()
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.shadow(drop_shadow())
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.make_widget()
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}
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fn drop_shadow() -> ContainerShadow<Lp> {
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ContainerShadow::new(Point::new(Lp::ZERO, Lp::mm(1))).spread(Lp::mm(1))
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}
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