cushy/src/widgets/image.rs
Jonathan Johnson 0fd7c8fd5c
Implemented Wrap
Closes #59
2023-12-14 10:48:35 -08:00

227 lines
7.7 KiB
Rust

//! A widget that displays an image/texture.
use kludgine::figures::units::UPx;
use kludgine::figures::{FloatConversion, IntoSigned, Point, Rect, Size, Zero};
use kludgine::{AnyTexture, CollectedTexture, SharedTexture, Texture, TextureRegion};
use crate::animation::ZeroToOne;
use crate::context::LayoutContext;
use crate::value::{IntoValue, Value};
use crate::widget::Widget;
use crate::ConstraintLimit;
/// A widget that displays an image/texture.
#[derive(Debug)]
pub struct Image {
/// The texture to render.
pub contents: Value<AnyTexture>,
/// The scaling strategy to apply.
pub scaling: Value<ImageScaling>,
}
impl Image {
/// Returns a new image widget that renders `contents`, using the default
/// [`ImageScaling`] strategy.
pub fn new(contents: impl IntoValue<AnyTexture>) -> Self {
Self {
contents: contents.into_value(),
scaling: Value::default(),
}
}
/// Applies the `scaling` strategies and returns self.
#[must_use]
pub fn scaling(mut self, scaling: impl IntoValue<ImageScaling>) -> Self {
self.scaling = scaling.into_value();
self
}
/// Applies the aspect-fit scaling strategy and returns self.
///
/// The aspect-fit scaling strategy scales the image to be the largest size
/// it can be without clipping. Any remaining whitespace will be at the
/// right or bottom edge.
///
/// To apply a different orientation for the whitespace, use
/// [`Self::aspect_fit_around`].
#[must_use]
pub fn aspect_fit(self) -> Self {
self.aspect_fit_around(Size::ZERO)
}
/// Applies the aspect-fit scaling strategy and returns self.
///
/// The aspect-fit scaling strategy scales the image to be the largest size
/// it can be without clipping. Any remaining whitespace will be divided
/// using the ratio `orientation`.
#[must_use]
pub fn aspect_fit_around(self, orientation: Size<ZeroToOne>) -> Self {
self.scaling(ImageScaling::Aspect {
mode: Aspect::Fit,
orientation,
})
}
/// Applies the aspect-fill scaling strategy and returns self.
///
/// The aspect-fill scaling strategy scales the image to be the smallest
/// size it can be to cover the entire surface. The bottom or right sides of
/// the image will be clipped.
///
/// To apply a different orientation for the clipping, use
/// [`Self::aspect_fill_around`].
#[must_use]
pub fn aspect_fill(self) -> Self {
self.aspect_fill_around(Size::ZERO)
}
/// Applies the aspect-fill scaling strategy and returns self.
///
/// The aspect-fill scaling strategy scales the image to be the smallest
/// size it can be to cover the entire surface. The side that is cropped
/// will be positioned using `orientation`.
#[must_use]
pub fn aspect_fill_around(self, orientation: Size<ZeroToOne>) -> Self {
self.scaling(ImageScaling::Aspect {
mode: Aspect::Fill,
orientation,
})
}
/// Applies the stretch scaling strategy and returns self.
///
/// The stretch scaling strategy stretches the image to fill the surface,
/// ignoring the aspect ratio.
#[must_use]
pub fn stretch(self) -> Self {
self.scaling(ImageScaling::Stretch)
}
/// Applies a scaling factor strategy and returns self.
///
/// The image will be displayed at a scaling factor of `amount`. In this
/// mode, the widget will request that its size be the size of the contained
/// image.
#[must_use]
pub fn scaled(self, amount: impl IntoValue<f32>) -> Self {
self.scaling(match amount.into_value() {
Value::Constant(amount) => Value::Constant(ImageScaling::Scale(amount)),
Value::Dynamic(amount) => Value::Dynamic(amount.map_each_cloned(ImageScaling::Scale)),
})
}
}
impl Widget for Image {
fn redraw(&mut self, context: &mut crate::context::GraphicsContext<'_, '_, '_, '_, '_>) {
self.contents.map(|texture| {
let size = texture.size().into_signed();
let rect = match self.scaling.get() {
ImageScaling::Aspect { mode, orientation } => {
let scale_width =
context.gfx.region().size.width.into_float() / size.width.into_float();
let scale_height =
context.gfx.region().size.height.into_float() / size.height.into_float();
let effective_scale = match mode {
Aspect::Fill => scale_width.max(scale_height),
Aspect::Fit => scale_width.min(scale_height),
};
let scaled = size * effective_scale;
let x = (context.gfx.region().size.width - scaled.width) * *orientation.width;
let y =
(context.gfx.region().size.height - scaled.height) * *orientation.height;
Rect::new(Point::new(x, y), scaled)
}
ImageScaling::Stretch => context.gfx.region().size.into(),
ImageScaling::Scale(factor) => {
let size = size.map(|px| px * factor);
size.into()
}
};
context.gfx.draw_texture(texture, rect);
});
}
fn layout(
&mut self,
available_space: Size<ConstraintLimit>,
context: &mut LayoutContext<'_, '_, '_, '_, '_>,
) -> Size<UPx> {
match self.scaling.get_tracking_invalidate(context) {
ImageScaling::Aspect { .. } | ImageScaling::Stretch => {
available_space.map(ConstraintLimit::min)
}
ImageScaling::Scale(factor) => self
.contents
.map_tracking_invalidate(context, AnyTexture::size)
.map(|px| px * factor),
}
}
}
/// A scaling strategy for an [`Image`] widget.
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum ImageScaling {
/// Scales the image keeping the aspect ratio the same.
Aspect {
/// The strategy to use to pick a scaling factor.
mode: Aspect,
/// The orientation to either crop or align using.
orientation: Size<ZeroToOne>,
},
/// The stretch scaling strategy stretches the image to fill the surface,
/// ignoring the aspect ratio.
Stretch,
/// The image will be displayed at a scaling factor of the contained `f32`.
/// In this mode, the widget will request that its size be the size of the
/// contained image.
Scale(f32),
}
impl Default for ImageScaling {
/// Returns `ImageScaling::Scale(1.)`.
fn default() -> Self {
Self::Scale(1.)
}
}
impl IntoValue<AnyTexture> for Texture {
fn into_value(self) -> Value<AnyTexture> {
Value::Constant(AnyTexture::from(self))
}
}
impl IntoValue<AnyTexture> for SharedTexture {
fn into_value(self) -> Value<AnyTexture> {
Value::Constant(AnyTexture::from(self))
}
}
impl IntoValue<AnyTexture> for CollectedTexture {
fn into_value(self) -> Value<AnyTexture> {
Value::Constant(AnyTexture::from(self))
}
}
impl IntoValue<AnyTexture> for TextureRegion {
fn into_value(self) -> Value<AnyTexture> {
Value::Constant(AnyTexture::from(self))
}
}
/// An aspect mode for scaling an [`Image`].
#[derive(Default, Debug, Clone, Copy, Eq, PartialEq)]
pub enum Aspect {
/// The aspect-fit scaling strategy scales the image to be the largest size
/// it can be without clipping.
#[default]
Fit,
/// The aspect-fill scaling strategy scales the image to be the smallest
/// size it can be to cover the entire surface.
Fill,
}