mirror of
https://github.com/danbulant/cushy
synced 2026-06-15 20:41:19 +00:00
227 lines
7.7 KiB
Rust
227 lines
7.7 KiB
Rust
//! A widget that displays an image/texture.
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use kludgine::figures::units::UPx;
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use kludgine::figures::{FloatConversion, IntoSigned, Point, Rect, Size, Zero};
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use kludgine::{AnyTexture, CollectedTexture, SharedTexture, Texture, TextureRegion};
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use crate::animation::ZeroToOne;
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use crate::context::LayoutContext;
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use crate::value::{IntoValue, Value};
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use crate::widget::Widget;
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use crate::ConstraintLimit;
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/// A widget that displays an image/texture.
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#[derive(Debug)]
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pub struct Image {
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/// The texture to render.
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pub contents: Value<AnyTexture>,
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/// The scaling strategy to apply.
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pub scaling: Value<ImageScaling>,
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}
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impl Image {
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/// Returns a new image widget that renders `contents`, using the default
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/// [`ImageScaling`] strategy.
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pub fn new(contents: impl IntoValue<AnyTexture>) -> Self {
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Self {
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contents: contents.into_value(),
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scaling: Value::default(),
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}
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}
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/// Applies the `scaling` strategies and returns self.
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#[must_use]
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pub fn scaling(mut self, scaling: impl IntoValue<ImageScaling>) -> Self {
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self.scaling = scaling.into_value();
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self
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}
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/// Applies the aspect-fit scaling strategy and returns self.
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///
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/// The aspect-fit scaling strategy scales the image to be the largest size
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/// it can be without clipping. Any remaining whitespace will be at the
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/// right or bottom edge.
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///
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/// To apply a different orientation for the whitespace, use
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/// [`Self::aspect_fit_around`].
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#[must_use]
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pub fn aspect_fit(self) -> Self {
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self.aspect_fit_around(Size::ZERO)
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}
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/// Applies the aspect-fit scaling strategy and returns self.
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///
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/// The aspect-fit scaling strategy scales the image to be the largest size
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/// it can be without clipping. Any remaining whitespace will be divided
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/// using the ratio `orientation`.
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#[must_use]
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pub fn aspect_fit_around(self, orientation: Size<ZeroToOne>) -> Self {
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self.scaling(ImageScaling::Aspect {
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mode: Aspect::Fit,
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orientation,
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})
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}
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/// Applies the aspect-fill scaling strategy and returns self.
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///
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/// The aspect-fill scaling strategy scales the image to be the smallest
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/// size it can be to cover the entire surface. The bottom or right sides of
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/// the image will be clipped.
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///
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/// To apply a different orientation for the clipping, use
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/// [`Self::aspect_fill_around`].
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#[must_use]
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pub fn aspect_fill(self) -> Self {
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self.aspect_fill_around(Size::ZERO)
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}
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/// Applies the aspect-fill scaling strategy and returns self.
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///
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/// The aspect-fill scaling strategy scales the image to be the smallest
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/// size it can be to cover the entire surface. The side that is cropped
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/// will be positioned using `orientation`.
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#[must_use]
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pub fn aspect_fill_around(self, orientation: Size<ZeroToOne>) -> Self {
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self.scaling(ImageScaling::Aspect {
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mode: Aspect::Fill,
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orientation,
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})
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}
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/// Applies the stretch scaling strategy and returns self.
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///
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/// The stretch scaling strategy stretches the image to fill the surface,
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/// ignoring the aspect ratio.
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#[must_use]
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pub fn stretch(self) -> Self {
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self.scaling(ImageScaling::Stretch)
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}
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/// Applies a scaling factor strategy and returns self.
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///
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/// The image will be displayed at a scaling factor of `amount`. In this
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/// mode, the widget will request that its size be the size of the contained
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/// image.
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#[must_use]
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pub fn scaled(self, amount: impl IntoValue<f32>) -> Self {
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self.scaling(match amount.into_value() {
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Value::Constant(amount) => Value::Constant(ImageScaling::Scale(amount)),
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Value::Dynamic(amount) => Value::Dynamic(amount.map_each_cloned(ImageScaling::Scale)),
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})
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}
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}
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impl Widget for Image {
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fn redraw(&mut self, context: &mut crate::context::GraphicsContext<'_, '_, '_, '_, '_>) {
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self.contents.map(|texture| {
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let size = texture.size().into_signed();
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let rect = match self.scaling.get() {
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ImageScaling::Aspect { mode, orientation } => {
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let scale_width =
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context.gfx.region().size.width.into_float() / size.width.into_float();
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let scale_height =
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context.gfx.region().size.height.into_float() / size.height.into_float();
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let effective_scale = match mode {
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Aspect::Fill => scale_width.max(scale_height),
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Aspect::Fit => scale_width.min(scale_height),
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};
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let scaled = size * effective_scale;
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let x = (context.gfx.region().size.width - scaled.width) * *orientation.width;
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let y =
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(context.gfx.region().size.height - scaled.height) * *orientation.height;
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Rect::new(Point::new(x, y), scaled)
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}
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ImageScaling::Stretch => context.gfx.region().size.into(),
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ImageScaling::Scale(factor) => {
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let size = size.map(|px| px * factor);
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size.into()
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}
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};
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context.gfx.draw_texture(texture, rect);
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});
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}
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fn layout(
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&mut self,
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available_space: Size<ConstraintLimit>,
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context: &mut LayoutContext<'_, '_, '_, '_, '_>,
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) -> Size<UPx> {
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match self.scaling.get_tracking_invalidate(context) {
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ImageScaling::Aspect { .. } | ImageScaling::Stretch => {
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available_space.map(ConstraintLimit::min)
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}
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ImageScaling::Scale(factor) => self
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.contents
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.map_tracking_invalidate(context, AnyTexture::size)
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.map(|px| px * factor),
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}
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}
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}
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/// A scaling strategy for an [`Image`] widget.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum ImageScaling {
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/// Scales the image keeping the aspect ratio the same.
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Aspect {
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/// The strategy to use to pick a scaling factor.
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mode: Aspect,
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/// The orientation to either crop or align using.
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orientation: Size<ZeroToOne>,
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},
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/// The stretch scaling strategy stretches the image to fill the surface,
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/// ignoring the aspect ratio.
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Stretch,
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/// The image will be displayed at a scaling factor of the contained `f32`.
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/// In this mode, the widget will request that its size be the size of the
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/// contained image.
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Scale(f32),
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}
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impl Default for ImageScaling {
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/// Returns `ImageScaling::Scale(1.)`.
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fn default() -> Self {
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Self::Scale(1.)
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}
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}
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impl IntoValue<AnyTexture> for Texture {
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fn into_value(self) -> Value<AnyTexture> {
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Value::Constant(AnyTexture::from(self))
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}
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}
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impl IntoValue<AnyTexture> for SharedTexture {
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fn into_value(self) -> Value<AnyTexture> {
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Value::Constant(AnyTexture::from(self))
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}
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}
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impl IntoValue<AnyTexture> for CollectedTexture {
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fn into_value(self) -> Value<AnyTexture> {
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Value::Constant(AnyTexture::from(self))
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}
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}
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impl IntoValue<AnyTexture> for TextureRegion {
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fn into_value(self) -> Value<AnyTexture> {
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Value::Constant(AnyTexture::from(self))
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}
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}
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/// An aspect mode for scaling an [`Image`].
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#[derive(Default, Debug, Clone, Copy, Eq, PartialEq)]
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pub enum Aspect {
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/// The aspect-fit scaling strategy scales the image to be the largest size
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/// it can be without clipping.
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#[default]
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Fit,
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/// The aspect-fill scaling strategy scales the image to be the smallest
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/// size it can be to cover the entire surface.
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Fill,
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}
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