mirror of
https://github.com/danbulant/cushy
synced 2026-06-14 12:01:13 +00:00
Scrollbars are now clickable
This commit is contained in:
parent
0fd7c8fd5c
commit
eb91e73a6e
1 changed files with 218 additions and 23 deletions
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@ -29,11 +29,18 @@ pub struct Scroll {
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enabled: Point<bool>,
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max_scroll: Dynamic<Point<Px>>,
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scrollbar_opacity: Dynamic<ZeroToOne>,
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scrollbar_opacity_animation: AnimationHandle,
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scrollbar_opacity_animation: OpacityAnimationState,
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horizontal_bar: ScrollbarInfo,
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vertical_bar: ScrollbarInfo,
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bar_width: Px,
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line_height: Px,
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drag: DragInfo,
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}
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#[derive(Debug)]
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struct OpacityAnimationState {
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will_hide: bool,
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handle: AnimationHandle,
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}
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impl Scroll {
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@ -47,11 +54,15 @@ impl Scroll {
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scroll: Dynamic::new(Point::default()),
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max_scroll: Dynamic::new(Point::default()),
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scrollbar_opacity: Dynamic::default(),
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scrollbar_opacity_animation: AnimationHandle::new(),
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scrollbar_opacity_animation: OpacityAnimationState {
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handle: AnimationHandle::new(),
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will_hide: true,
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},
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horizontal_bar: ScrollbarInfo::default(),
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vertical_bar: ScrollbarInfo::default(),
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bar_width: Px::default(),
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line_height: Px::default(),
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drag: DragInfo::default(),
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}
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}
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@ -87,19 +98,43 @@ impl Scroll {
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}
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fn show_scrollbars(&mut self, context: &mut EventContext<'_, '_>) {
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self.scrollbar_opacity_animation = self
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.scrollbar_opacity
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.transition_to(ZeroToOne::ONE)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingIn))
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.and_then(Duration::from_secs(1))
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.and_then(
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self.scrollbar_opacity
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.transition_to(ZeroToOne::ZERO)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingOut)),
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)
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.spawn();
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let should_hide = self.drag.mouse_buttons_down == 0;
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if should_hide != self.scrollbar_opacity_animation.will_hide
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|| self.scrollbar_opacity_animation.handle.is_complete()
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{
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let animation = self
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.scrollbar_opacity
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.transition_to(ZeroToOne::ONE)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingIn));
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self.scrollbar_opacity_animation.will_hide = should_hide;
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self.scrollbar_opacity_animation.handle = if should_hide {
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animation
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.and_then(Duration::from_secs(1))
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.and_then(
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self.scrollbar_opacity
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.transition_to(ZeroToOne::ZERO)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingOut)),
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)
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.spawn()
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} else {
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animation.spawn()
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};
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}
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}
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fn hide_scrollbars(&mut self, context: &mut EventContext<'_, '_>) {
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if self.drag.mouse_buttons_down == 0 && !self.scrollbar_opacity_animation.will_hide {
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self.scrollbar_opacity_animation.will_hide = true;
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self.scrollbar_opacity_animation.handle = self
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.scrollbar_opacity
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.transition_to(ZeroToOne::ZERO)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingOut))
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.spawn();
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}
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}
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}
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@ -119,12 +154,7 @@ impl Widget for Scroll {
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}
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fn unhover(&mut self, context: &mut EventContext<'_, '_>) {
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self.scrollbar_opacity_animation = self
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.scrollbar_opacity
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.transition_to(ZeroToOne::ZERO)
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.over(Duration::from_millis(300))
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.with_easing(context.get(&EasingOut))
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.spawn();
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self.hide_scrollbars(context);
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}
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fn redraw(&mut self, context: &mut crate::context::GraphicsContext<'_, '_, '_, '_, '_>) {
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@ -225,7 +255,14 @@ impl Widget for Scroll {
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let scroll_pct = scroll.y.into_float() / current_max_scroll.y.into_float();
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scroll.y = max_scroll_y * scroll_pct;
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}
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self.scroll.set(scroll);
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// Set the current scroll, but prevent immediately triggering
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// invalidate.
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{
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let mut current_scroll = self.scroll.lock();
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current_scroll.prevent_notifications();
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*current_scroll = scroll;
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}
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context.invalidate_when_changed(&self.scroll);
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self.control_size = control_size;
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self.content_size = new_content_size;
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@ -261,7 +298,6 @@ impl Widget for Scroll {
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MouseScrollDelta::LineDelta(x, y) => Point::new(x, y) * self.line_height.into_float(),
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MouseScrollDelta::PixelDelta(px) => Point::new(px.x.cast(), px.y.cast()),
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};
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context.invalidate_when_changed(&self.scroll);
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let mut scroll = self.scroll.lock();
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let old_scroll = *scroll;
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let new_scroll =
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@ -279,6 +315,94 @@ impl Widget for Scroll {
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}
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}
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fn mouse_down(
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&mut self,
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location: Point<Px>,
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_device_id: DeviceId,
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_button: kludgine::app::winit::event::MouseButton,
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context: &mut EventContext<'_, '_>,
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) -> EventHandling {
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let relative_x = (self.control_size.width - location.x).max(Px::ZERO);
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let in_vertical_area = self.enabled.x && relative_x <= self.bar_width;
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let relative_y = (self.control_size.height - location.y).max(Px::ZERO);
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let in_horizontal_area = self.enabled.y && relative_y <= self.bar_width;
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if matches!(
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(in_horizontal_area, in_vertical_area),
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(true, true) | (false, false)
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) {
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return IGNORED;
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}
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self.drag.start = location;
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self.drag.start_scroll = self.scroll.get();
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self.drag.horizontal = in_horizontal_area;
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self.drag.in_bar = if in_horizontal_area {
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let relative = location.x - self.horizontal_bar.offset;
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relative >= 0 && relative < self.horizontal_bar.size
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} else {
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let relative = location.y - self.vertical_bar.offset;
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relative >= 0 && relative < self.vertical_bar.size
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};
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// If we clicked in the open area, we need to jump to the new location
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// immediately.
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if !self.drag.in_bar {
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self.drag.update(
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location,
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&self.scroll,
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&self.horizontal_bar,
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&self.vertical_bar,
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self.max_scroll.get(),
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self.control_size,
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);
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}
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self.drag.mouse_buttons_down += 1;
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self.show_scrollbars(context);
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HANDLED
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}
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fn mouse_drag(
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&mut self,
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location: Point<Px>,
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_device_id: DeviceId,
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_button: kludgine::app::winit::event::MouseButton,
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_context: &mut EventContext<'_, '_>,
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) {
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self.drag.update(
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location,
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&self.scroll,
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&self.horizontal_bar,
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&self.vertical_bar,
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self.max_scroll.get(),
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self.control_size,
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);
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}
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fn mouse_up(
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&mut self,
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location: Option<Point<Px>>,
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_device_id: DeviceId,
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_button: kludgine::app::winit::event::MouseButton,
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context: &mut EventContext<'_, '_>,
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) {
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self.drag.mouse_buttons_down -= 1;
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if self.drag.mouse_buttons_down == 0 {
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if location.map_or(false, |location| {
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Rect::from(self.control_size).contains(location)
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}) {
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self.scrollbar_opacity_animation.handle.clear();
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self.show_scrollbars(context);
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} else {
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self.hide_scrollbars(context);
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}
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}
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}
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fn summarize(&self, fmt: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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fmt.debug_struct("Scroll")
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.field("enabled", &self.enabled)
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@ -287,6 +411,77 @@ impl Widget for Scroll {
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}
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}
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#[derive(Default, Debug)]
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struct DragInfo {
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mouse_buttons_down: usize,
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start: Point<Px>,
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start_scroll: Point<Px>,
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horizontal: bool,
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in_bar: bool,
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}
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impl DragInfo {
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fn update(
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&self,
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location: Point<Px>,
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dynamic_scroll: &Dynamic<Point<Px>>,
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horizontal_bar: &ScrollbarInfo,
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vertical_bar: &ScrollbarInfo,
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max_scroll: Point<Px>,
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control_size: Size<Px>,
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) {
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let mut scroll = dynamic_scroll.get();
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if self.horizontal {
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scroll.x = self.update_bar(
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location.x,
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self.start.x,
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max_scroll.x,
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self.start_scroll.x,
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horizontal_bar,
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control_size.width,
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);
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} else {
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scroll.y = self.update_bar(
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location.y,
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self.start.y,
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max_scroll.y,
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self.start_scroll.y,
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vertical_bar,
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control_size.height,
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);
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}
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dynamic_scroll.set(scroll);
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}
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fn update_bar(
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&self,
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location: Px,
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start: Px,
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max_scroll: Px,
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start_scroll: Px,
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bar: &ScrollbarInfo,
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control_size: Px,
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) -> Px {
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if self.in_bar {
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let dy = location - start;
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if dy == 0 {
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start_scroll
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} else {
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(start_scroll
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- Px::from(
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dy.into_float() / (control_size - bar.size).into_float()
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* bar.amount_hidden.into_float(),
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))
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.clamp(max_scroll, Px::ZERO)
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}
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} else {
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max_scroll
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* ((location - bar.size / 2).max(Px::ZERO).into_float()
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/ (control_size - bar.size).into_float())
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}
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}
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}
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fn constrain_child(constraint: ConstraintLimit, measured: Px) -> UPx {
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let measured = measured.into_unsigned();
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match constraint {
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