Scrollbars are now clickable

This commit is contained in:
Jonathan Johnson 2023-12-14 16:55:02 -08:00
parent 0fd7c8fd5c
commit eb91e73a6e
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GPG key ID: A66D6A34D6620579

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@ -29,11 +29,18 @@ pub struct Scroll {
enabled: Point<bool>,
max_scroll: Dynamic<Point<Px>>,
scrollbar_opacity: Dynamic<ZeroToOne>,
scrollbar_opacity_animation: AnimationHandle,
scrollbar_opacity_animation: OpacityAnimationState,
horizontal_bar: ScrollbarInfo,
vertical_bar: ScrollbarInfo,
bar_width: Px,
line_height: Px,
drag: DragInfo,
}
#[derive(Debug)]
struct OpacityAnimationState {
will_hide: bool,
handle: AnimationHandle,
}
impl Scroll {
@ -47,11 +54,15 @@ impl Scroll {
scroll: Dynamic::new(Point::default()),
max_scroll: Dynamic::new(Point::default()),
scrollbar_opacity: Dynamic::default(),
scrollbar_opacity_animation: AnimationHandle::new(),
scrollbar_opacity_animation: OpacityAnimationState {
handle: AnimationHandle::new(),
will_hide: true,
},
horizontal_bar: ScrollbarInfo::default(),
vertical_bar: ScrollbarInfo::default(),
bar_width: Px::default(),
line_height: Px::default(),
drag: DragInfo::default(),
}
}
@ -87,19 +98,43 @@ impl Scroll {
}
fn show_scrollbars(&mut self, context: &mut EventContext<'_, '_>) {
self.scrollbar_opacity_animation = self
.scrollbar_opacity
.transition_to(ZeroToOne::ONE)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingIn))
.and_then(Duration::from_secs(1))
.and_then(
self.scrollbar_opacity
.transition_to(ZeroToOne::ZERO)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingOut)),
)
.spawn();
let should_hide = self.drag.mouse_buttons_down == 0;
if should_hide != self.scrollbar_opacity_animation.will_hide
|| self.scrollbar_opacity_animation.handle.is_complete()
{
let animation = self
.scrollbar_opacity
.transition_to(ZeroToOne::ONE)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingIn));
self.scrollbar_opacity_animation.will_hide = should_hide;
self.scrollbar_opacity_animation.handle = if should_hide {
animation
.and_then(Duration::from_secs(1))
.and_then(
self.scrollbar_opacity
.transition_to(ZeroToOne::ZERO)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingOut)),
)
.spawn()
} else {
animation.spawn()
};
}
}
fn hide_scrollbars(&mut self, context: &mut EventContext<'_, '_>) {
if self.drag.mouse_buttons_down == 0 && !self.scrollbar_opacity_animation.will_hide {
self.scrollbar_opacity_animation.will_hide = true;
self.scrollbar_opacity_animation.handle = self
.scrollbar_opacity
.transition_to(ZeroToOne::ZERO)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingOut))
.spawn();
}
}
}
@ -119,12 +154,7 @@ impl Widget for Scroll {
}
fn unhover(&mut self, context: &mut EventContext<'_, '_>) {
self.scrollbar_opacity_animation = self
.scrollbar_opacity
.transition_to(ZeroToOne::ZERO)
.over(Duration::from_millis(300))
.with_easing(context.get(&EasingOut))
.spawn();
self.hide_scrollbars(context);
}
fn redraw(&mut self, context: &mut crate::context::GraphicsContext<'_, '_, '_, '_, '_>) {
@ -225,7 +255,14 @@ impl Widget for Scroll {
let scroll_pct = scroll.y.into_float() / current_max_scroll.y.into_float();
scroll.y = max_scroll_y * scroll_pct;
}
self.scroll.set(scroll);
// Set the current scroll, but prevent immediately triggering
// invalidate.
{
let mut current_scroll = self.scroll.lock();
current_scroll.prevent_notifications();
*current_scroll = scroll;
}
context.invalidate_when_changed(&self.scroll);
self.control_size = control_size;
self.content_size = new_content_size;
@ -261,7 +298,6 @@ impl Widget for Scroll {
MouseScrollDelta::LineDelta(x, y) => Point::new(x, y) * self.line_height.into_float(),
MouseScrollDelta::PixelDelta(px) => Point::new(px.x.cast(), px.y.cast()),
};
context.invalidate_when_changed(&self.scroll);
let mut scroll = self.scroll.lock();
let old_scroll = *scroll;
let new_scroll =
@ -279,6 +315,94 @@ impl Widget for Scroll {
}
}
fn mouse_down(
&mut self,
location: Point<Px>,
_device_id: DeviceId,
_button: kludgine::app::winit::event::MouseButton,
context: &mut EventContext<'_, '_>,
) -> EventHandling {
let relative_x = (self.control_size.width - location.x).max(Px::ZERO);
let in_vertical_area = self.enabled.x && relative_x <= self.bar_width;
let relative_y = (self.control_size.height - location.y).max(Px::ZERO);
let in_horizontal_area = self.enabled.y && relative_y <= self.bar_width;
if matches!(
(in_horizontal_area, in_vertical_area),
(true, true) | (false, false)
) {
return IGNORED;
}
self.drag.start = location;
self.drag.start_scroll = self.scroll.get();
self.drag.horizontal = in_horizontal_area;
self.drag.in_bar = if in_horizontal_area {
let relative = location.x - self.horizontal_bar.offset;
relative >= 0 && relative < self.horizontal_bar.size
} else {
let relative = location.y - self.vertical_bar.offset;
relative >= 0 && relative < self.vertical_bar.size
};
// If we clicked in the open area, we need to jump to the new location
// immediately.
if !self.drag.in_bar {
self.drag.update(
location,
&self.scroll,
&self.horizontal_bar,
&self.vertical_bar,
self.max_scroll.get(),
self.control_size,
);
}
self.drag.mouse_buttons_down += 1;
self.show_scrollbars(context);
HANDLED
}
fn mouse_drag(
&mut self,
location: Point<Px>,
_device_id: DeviceId,
_button: kludgine::app::winit::event::MouseButton,
_context: &mut EventContext<'_, '_>,
) {
self.drag.update(
location,
&self.scroll,
&self.horizontal_bar,
&self.vertical_bar,
self.max_scroll.get(),
self.control_size,
);
}
fn mouse_up(
&mut self,
location: Option<Point<Px>>,
_device_id: DeviceId,
_button: kludgine::app::winit::event::MouseButton,
context: &mut EventContext<'_, '_>,
) {
self.drag.mouse_buttons_down -= 1;
if self.drag.mouse_buttons_down == 0 {
if location.map_or(false, |location| {
Rect::from(self.control_size).contains(location)
}) {
self.scrollbar_opacity_animation.handle.clear();
self.show_scrollbars(context);
} else {
self.hide_scrollbars(context);
}
}
}
fn summarize(&self, fmt: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
fmt.debug_struct("Scroll")
.field("enabled", &self.enabled)
@ -287,6 +411,77 @@ impl Widget for Scroll {
}
}
#[derive(Default, Debug)]
struct DragInfo {
mouse_buttons_down: usize,
start: Point<Px>,
start_scroll: Point<Px>,
horizontal: bool,
in_bar: bool,
}
impl DragInfo {
fn update(
&self,
location: Point<Px>,
dynamic_scroll: &Dynamic<Point<Px>>,
horizontal_bar: &ScrollbarInfo,
vertical_bar: &ScrollbarInfo,
max_scroll: Point<Px>,
control_size: Size<Px>,
) {
let mut scroll = dynamic_scroll.get();
if self.horizontal {
scroll.x = self.update_bar(
location.x,
self.start.x,
max_scroll.x,
self.start_scroll.x,
horizontal_bar,
control_size.width,
);
} else {
scroll.y = self.update_bar(
location.y,
self.start.y,
max_scroll.y,
self.start_scroll.y,
vertical_bar,
control_size.height,
);
}
dynamic_scroll.set(scroll);
}
fn update_bar(
&self,
location: Px,
start: Px,
max_scroll: Px,
start_scroll: Px,
bar: &ScrollbarInfo,
control_size: Px,
) -> Px {
if self.in_bar {
let dy = location - start;
if dy == 0 {
start_scroll
} else {
(start_scroll
- Px::from(
dy.into_float() / (control_size - bar.size).into_float()
* bar.amount_hidden.into_float(),
))
.clamp(max_scroll, Px::ZERO)
}
} else {
max_scroll
* ((location - bar.size / 2).max(Px::ZERO).into_float()
/ (control_size - bar.size).into_float())
}
}
}
fn constrain_child(constraint: ConstraintLimit, measured: Px) -> UPx {
let measured = measured.into_unsigned();
match constraint {