add simple virtual list widget

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Daniel Bulant 2024-10-25 22:22:15 +02:00
parent 1705a7f46c
commit 4f742cd18b
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7 changed files with 407 additions and 1 deletions

36
examples/virtual-list.rs Normal file
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@ -0,0 +1,36 @@
use cushy::styles::Dimension;
use cushy::widget::MakeWidget;
use cushy::widgets::virtual_list::{VirtualList, VirtualListContent};
use cushy::Run;
use figures::units::Lp;
#[derive(Debug)]
struct TestVirtualList;
impl VirtualListContent for TestVirtualList {
fn item_count(&self) -> impl cushy::value::IntoValue<usize> {
50
}
fn item_height(&self) -> impl cushy::value::IntoValue<cushy::styles::Dimension> {
cushy::styles::Dimension::Lp(Lp::inches_f(0.5))
}
fn widget_at(&self, index: usize) -> impl MakeWidget {
format!("Item {}", index)
}
fn width(&self) -> impl cushy::value::IntoValue<cushy::styles::Dimension> {
Dimension::Lp(Lp::inches_f(10.))
}
}
fn list() -> impl MakeWidget {
VirtualList::new(TestVirtualList).expand()
}
fn main() -> cushy::Result {
list().run()
}
#[test]
fn runs() {
cushy::example!(list).untested_still_frame();
}

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@ -0,0 +1,40 @@
use cushy::figures::units::Lp;
use cushy::styles::Dimension;
use cushy::widget::MakeWidget;
use cushy::widgets::virtual_list::{VirtualList, VirtualListContent};
use cushy::Run;
// ANCHOR: implementation
#[derive(Debug)]
struct TestVirtualList;
impl VirtualListContent for TestVirtualList {
fn item_count(&self) -> impl cushy::value::IntoValue<usize> {
50
}
fn item_height(&self) -> impl cushy::value::IntoValue<cushy::styles::Dimension> {
cushy::styles::Dimension::Lp(Lp::inches_f(0.5))
}
fn widget_at(&self, index: usize) -> impl MakeWidget {
format!("Item {}", index)
}
fn width(&self) -> impl cushy::value::IntoValue<cushy::styles::Dimension> {
Dimension::Lp(Lp::inches_f(10.))
}
}
// ANCHOR_END: implementation
// ANCHOR: list
fn list() -> impl MakeWidget {
VirtualList::new(TestVirtualList).expand()
}
// ANCHOR_END: list
fn main() -> cushy::Result {
list().run()
}
#[test]
fn runs() {
cushy::example!(list).untested_still_frame();
}

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@ -42,6 +42,7 @@
- [Switcher](./widgets/controls/switcher.md)
- [TileMap](./widgets/controls/tilemap.md)
- [Validated](./widgets/controls/validated.md)
- [VirtualList](./widgets/controls/virtual-list.md)
- [Utility Widgets](./widgets/utility.md)
- [Custom](./widgets/utility/custom.md)
- [Data](./widgets/utility/data.md)

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# Virtual List
The [VirtualList] widget allows efficient rendering of long lists of items.
It currently only supports the simplest form - a known width, equal heights of each item and a known item count, though all of the values are reactive, as is the custom in cushy.
You can create a widget by implementing the [VirtualListContent] trait:
```rust,no_run,no_playground
{{#include ../../../guide-examples/examples/virtual-list.rs:implementation}}
```
And then using it as any other widget in your functions
```rust,no_run,no_playground
{{#include ../../../guide-examples/examples/virtual-list.rs:list}}
```
[VirtualList]: <{{ docs }}/widgets/virtual_list/struct.VirtualList.html>
[VirtualListContent]: <{{ docs }}/widgets/virtual_list/struct.VirtualListContent.html>

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@ -25,6 +25,7 @@ pub mod progress;
pub mod radio;
mod resize;
pub mod scroll;
pub mod virtual_list;
pub mod select;
pub mod shortcuts;
pub mod slider;

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@ -25,7 +25,7 @@ use crate::ConstraintLimit;
// TODO is this useful enough to make public?
#[derive(Debug)]
struct OwnedWidget<W>(OwnedWidgetState<W>);
pub(crate) struct OwnedWidget<W>(OwnedWidgetState<W>);
#[derive(Debug)]
enum OwnedWidgetState<W> {

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src/widgets/virtual_list.rs Normal file
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use std::{collections::VecDeque, fmt::Debug, ops::Range};
use crate::{context::{AsEventContext, EventContext}, figures::{units::{Px, UPx}, IntoSigned, Point, Rect, Round, ScreenScale, Size, Zero}, kludgine::app::winit::{event::{ MouseScrollDelta, TouchPhase}, window::CursorIcon}, styles::Dimension, value::{Destination, Dynamic, DynamicReader, IntoDynamic, IntoValue, Source}, widget::{EventHandling, MakeWidget, MountedWidget, Widget, HANDLED, IGNORED}, widgets::scroll::ScrollBar, window::DeviceId, ConstraintLimit};
use super::scroll::OwnedWidget;
/// A virtual list contents.
/// This simple virtual list assumes that all items have the same height, width and that the item count is known.
/// All the values are dynamic, so the list will update when the values change.
pub trait VirtualListContent: Debug {
/// Single item height
fn item_height(&self) -> impl IntoValue<Dimension>;
/// Width of the items
fn width(&self) -> impl IntoValue<Dimension>;
/// Number of items
fn item_count(&self) -> impl IntoValue<usize>;
/// Create a widget for the item at the given index.
/// This is called when the widget comes into view. The widget may be removed at any moment (by scrolling it out of view) and recreated later.
fn widget_at(&self, index: usize) -> impl MakeWidget;
}
#[derive(Debug)]
struct VirtualListItem {
index: usize,
mounted: MountedWidget,
}
#[derive(Debug)]
/// A virtual list widget.
/// Requires a [VirtualListContent] trait implementation to render the items.
/// Items are lazily recreated as they go in and out of view.
pub struct VirtualList<T: VirtualListContent + Send + 'static> {
virtual_list: T,
vertical_scroll: OwnedWidget<ScrollBar>,
items: VecDeque<VirtualListItem>,
content_size: Dynamic<Size<UPx>>,
/// Maximum scroll value - max_scroll.y + control_size.height should be the height of the content.
pub max_scroll: DynamicReader<Point<UPx>>,
/// Current scroll value. The x value is always 0. Change the value to scroll the widget programmatically.
pub scroll: Dynamic<Point<UPx>>,
control_size: Dynamic<Size<UPx>>,
/// Height of an item. Based on [VirtualListContent::item_height].
pub item_height: DynamicReader<Dimension>,
/// Width of the items. Based on [VirtualListContent::width].
pub width: DynamicReader<Dimension>,
/// Number of items. Based on [VirtualListContent::item_count].
pub item_count: DynamicReader<usize>,
visible_range: Dynamic<Range<usize>>
}
impl<T: VirtualListContent + Send + 'static> VirtualList<T> {
/// Creates a new [VirtualList] based on the given [VirtualListContent].
pub fn new(virtual_list: T) -> Self {
let scroll = Dynamic::<Point<UPx>>::default();
let item_height = virtual_list.item_height().into_value().into_dynamic().create_reader();
let width = virtual_list.width().into_value().into_dynamic().create_reader();
let item_count = virtual_list.item_count().into_value().into_dynamic().create_reader();
let content_size = Dynamic::new(Size::default());
let y = scroll.map_each_cloned(|scroll| scroll.y);
y.for_each_cloned({
let scroll = scroll.clone();
move |y| {
if let Ok(mut scroll) = scroll.try_lock() {
if scroll.y != y {
scroll.y = y;
}
}
}
})
.persist();
let vertical =
ScrollBar::new(content_size.map_each_cloned(|size| size.height), y, true);
let max_scroll = (&vertical.max_scroll())
.map_each_cloned(|y| Point::new(UPx::ZERO, y))
.into_reader();
Self {
virtual_list,
vertical_scroll: OwnedWidget::new(vertical),
items: VecDeque::new(),
control_size: Dynamic::new(Size::default()),
content_size,
max_scroll,
scroll,
item_height,
width,
item_count,
visible_range: Default::default()
}
}
/// Returns a reader for the maximum scroll value.
///
/// This represents the maximum amount that the scroll can be moved by.
#[must_use]
pub const fn max_scroll(&self) -> &DynamicReader<Point<UPx>> {
&self.max_scroll
}
/// Returns a reader for the size of the scrollable area.
#[must_use]
pub fn content_size(&self) -> DynamicReader<Size<UPx>> {
self.content_size.create_reader()
}
/// Returns a reader for the size of this Scroll widget.
#[must_use]
pub fn control_size(&self) -> DynamicReader<Size<UPx>> {
self.control_size.create_reader()
}
/// Returns a reader for number of visible items. 0 indexed.
#[must_use]
pub fn visible_range(&self) -> DynamicReader<Range<usize>> {
self.visible_range.create_reader()
}
fn show_scrollbars(&mut self, context: &mut EventContext<'_>) {
let mut vertical = self.vertical_scroll.expect_made_mut().widget().lock();
vertical
.downcast_mut::<ScrollBar>()
.expect("a ScrollBar")
.show(context);
}
fn hide_scrollbars(&mut self, context: &mut EventContext<'_>) {
let mut vertical = self.vertical_scroll.expect_made_mut().widget().lock();
vertical
.downcast_mut::<ScrollBar>()
.expect("a ScrollBar")
.hide(context);
}
}
impl<T: VirtualListContent + Send + 'static> Widget for VirtualList<T> {
fn hit_test(&mut self, _location: Point<Px>, _context: &mut EventContext<'_>) -> bool {
true
}
fn hover(
&mut self,
_location: Point<Px>,
context: &mut EventContext<'_>,
) -> Option<CursorIcon> {
self.show_scrollbars(context);
None
}
fn unhover(&mut self, context: &mut EventContext<'_>) {
self.hide_scrollbars(context);
}
fn mounted(&mut self, context: &mut EventContext<'_>) {
for child in &mut self.items {
child.mounted.remount_if_needed(context);
}
}
fn redraw(&mut self, context: &mut cushy::context::GraphicsContext<'_, '_, '_, '_>) {
for child in &mut self.items {
context.for_other(&child.mounted).redraw();
}
let vertical = self
.vertical_scroll
.expect_made_mut()
.mounted(&mut context.as_event_context());
context.for_other(&vertical).redraw();
}
fn layout(
&mut self,
available_space: Size<cushy::ConstraintLimit>,
context: &mut cushy::context::LayoutContext<'_, '_, '_, '_>,
) -> Size<UPx> {
let item_height = self.item_height.get_tracking_invalidate(context);
let item_height_upx = item_height.into_upx(context.gfx.scale());
let item_count = self.item_count.get_tracking_invalidate(context);
let content_height = item_height * item_count as i32;
let content_height = content_height.into_upx(context.gfx.scale());
let width = self.width.get_tracking_invalidate(context);
let width = width.into_upx(context.gfx.scale());
let new_control_size = Size::new(
width,
constrain_child(available_space.height, content_height),
);
let vertical = self
.vertical_scroll
.make_if_needed()
.mounted(&mut context.as_event_context());
let scrollbar_layout = context.for_other(&vertical).layout(available_space);
context.set_child_layout(
&vertical,
Rect::new(
Point::new(
available_space.width
.fit_measured(new_control_size.width)
.saturating_sub(scrollbar_layout.width)
.into_signed(),
Px::ZERO,
),
scrollbar_layout.into_signed(),
),
);
let scroll = self.scroll.get_tracking_invalidate(context);
let start_item = (scroll.y / item_height_upx).floor().get() as usize;
let end_item = ((scroll.y + new_control_size.height) / item_height_upx).ceil().get() as usize;
let end_item = end_item.min(item_count-1);
self.visible_range.set(start_item..end_item);
let first = self.items.front().map(|t| t.index);
let last = self.items.back().map(|t| t.index);
let mut closure = |index| {
let widget = self.virtual_list.widget_at(index);
let mut widget = widget.widget_ref();
let mounted = widget.mounted(&mut context.as_event_context());
VirtualListItem { index, mounted }
};
if self.items.is_empty() || first.unwrap() > end_item || last.unwrap() < start_item {
self.items.clear();
self.items.extend((start_item..=end_item).map(closure));
} else {
let first = first.expect("List is not empty");
let last = last.expect("List is not empty");
if first < start_item {
while self.items.front().is_some() && self.items.front().expect("Checked is some").index < start_item {
self.items.pop_front();
}
}
if last > end_item {
while self.items.back().is_some() && self.items.back().expect("Checked is some").index > end_item {
self.items.pop_back();
}
}
// no extend front :(
for item in (start_item..first).rev() {
self.items.push_front(closure(item));
}
self.items.extend(((last+1)..=end_item).map(closure));
}
let item_size = Size::new(width, item_height_upx);
let constraint = item_size.map(ConstraintLimit::Fill);
for item in &self.items {
context.for_other(&item.mounted).layout(constraint);
}
let item_size = item_size.into_signed();
let scroll = self.scroll.get_tracking_invalidate(context).into_signed();
for item in &self.items {
context.set_child_layout(
&item.mounted,
Rect::new(
Point::new(Px::ZERO, (item_height_upx * item.index as f32).into_signed() - scroll.y),
item_size,
)
);
}
self.control_size.set(new_control_size);
self.content_size.set(Size::new(width, content_height));
new_control_size
}
fn mouse_wheel(
&mut self,
_device_id: DeviceId,
delta: MouseScrollDelta,
_phase: TouchPhase,
context: &mut EventContext<'_>,
) -> EventHandling {
let mut handled = false;
{
let mut vertical = self.vertical_scroll.expect_made().widget().lock();
handled |= vertical
.downcast_mut::<ScrollBar>()
.expect("a ScrollBar")
.mouse_wheel(delta, context)
.is_break();
}
if handled {
self.show_scrollbars(context);
context.set_needs_redraw();
HANDLED
} else {
IGNORED
}
}
}
fn constrain_child(constraint: ConstraintLimit, measured: UPx) -> UPx {
match constraint {
ConstraintLimit::Fill(size) => size.min(measured),
// change from Scroll widget: returning just measured here would break the functionality (render too many items)
ConstraintLimit::SizeToFit(size) => size.min(measured),
}
}