const utils = require("../../utils"); const gui = require("./gui"); const Gamepad = require("../../gamepad/gamepad"); const gamepad = new Gamepad; function gamepadConnected(){ console.log("Gamepad connected"); var view = document.getElementById("view"); utils.removeChildNodes(view); gui.showTitle("Your profile"); gui.showDescription("Select or add your Pushr account to continue"); const users = utils.getUsers(); var max = users.length - 1; var cards = utils.usersToCards(users); gui.renderUserCardList(cards); var selected = 0; gamepad.on("press", "d_pad_right", () => { if(selected < max){ selected++; gui.renderSelectedUserCard(selected, selected - 1); } }); gamepad.on("press", "d_pad_left", () => { if (selected > 0){ selected--; gui.renderSelectedUserCard(selected, selected + 1); } }); gamepad.on("press", "stick_axis_left", e => { if(e.value[0] < -0.3){ if (selected > 0){ selected--; gui.renderSelectedUserCard(selected, selected + 1); } } else if (e.value[0] > 0.3) { if (selected < max) { selected++; gui.renderSelectedUserCard(selected, selected - 1); } } }); gamepad.on("press", "button_1", () => { gamepad.off("press", "d_pad_left"); gamepad.off("press", "d_pad_right"); gamepad.off("press", "stick_axis_left"); gamepad.off("press", "stick_axis_right"); console.log("Loged in as ", users[selected]); }); } module.exports = gamepadConnected;