var colors = { Reset: "\x1b[0m", Bright: "\x1b[1m", Dim: "\x1b[2m", Underscore: "\x1b[4m", Blink: "\x1b[5m", Reverse: "\x1b[7m", Hidden: "\x1b[8m", FgBlack: "\x1b[30m", FgRed: "\x1b[31m", FgGreen: "\x1b[32m", FgYellow: "\x1b[33m", FgBlue: "\x1b[34m", FgMagenta: "\x1b[35m", FgCyan: "\x1b[36m", FgWhite: "\x1b[37m", BgBlack: "\x1b[40m", BgRed: "\x1b[41m", BgGreen: "\x1b[42m", BgYellow: "\x1b[43m", BgBlue: "\x1b[44m", BgMagenta: "\x1b[45m", BgCyan: "\x1b[46m", BgWhite: "\x1b[47m", }; class CustomConsole { colors = colors; width = process.stdout.columns | 999; height = process.stdout.rows | 999; output(...args) { console.log(...args); } log(...args) { console.log(colors.FgGreen + "BPM" + colors.Reset + colors.Bright + " LOG" + colors.Reset, ...args); } warn(...args) { console.log(colors.FgGreen + "BPM" + colors.Reset + colors.Bright + colors.FgYellow + " WARN" + colors.Reset, ...args); } error(...args) { console.log(colors.FgGreen + "BPM" + colors.Reset + colors.Bright + colors.FgRed + " ERROR" + colors.Reset, ...args); } err(...args) { this.error(args); } } module.exports = CustomConsole;