mirror of
https://github.com/danbulant/arcade-machine
synced 2026-05-20 12:58:41 +00:00
40 lines
1.1 KiB
JavaScript
40 lines
1.1 KiB
JavaScript
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//Paths
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var AsphyxiaPath = "C:\\Users\\kryvas\\Downloads\\asphyxia-core-win-x64\\asphyxia.exe"
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var GamePath1 = "C:\\sdvx\\spice2.lnk"
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var GamePath2 = ""
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var GamePath3 = ""
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var GamePath4 = ""
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var GamePath5 = ""
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var GamePath6 = ""
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//exes
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var browser = "brave.exe"
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var GameExe1 = "spice.exe"
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var GameExe2 = ""
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var GameExe3 = ""
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var GameExe4 = ""
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var GameExe5 = ""
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var GameExe6 = ""
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//Keys
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var KeyUp = "KeyW"
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var KeyDown = "KeyS"
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var KeyLeft = "KeyA"
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var KeyRight = "KeyD"
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var KeyStart = "KeyE"
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var ExitKey1 = "G" // Only add uppercase name of the key without "Key" part example: "KeyA" becomes "A"
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var ExitKey2 = "H" // Only add uppercase name of the key without "Key" part example: "KeyA" becomes "A"
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//Game Icons
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var ImgPath1 = "JPGS/sound-voltex-iii-gravity-wars-1.png"
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var ImgPath2 = "JPGS/maxresdefault3.jpg"
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var ImgPath3 = "JPGS/SDVX5scaled.jpg"
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var ImgPath4 = "JPGS/exceed gear.jpg"
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var ImgPath5 = ""
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var ImgPath6 = ""
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if(module) // kdyz to neimportujes pres require tak module bude undefined
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module.exports = { ExitKey1, ExitKey2, GameExe1, GameExe2, GameExe3, GameExe4, GameExe5, GameExe6 };
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