arcade-machine/ui/Vars.js
2023-02-25 13:23:26 +01:00

46 lines
1.3 KiB
JavaScript

//Paths
var AsphyxiaPath = "C:\\Users\\kryvas\\Downloads\\asphyxia-core-win-x64\\asphyxia.exe"
var GamePath1 = "C:\\sdvx\\spice2.lnk"
var GamePath2 = ""
var GamePath3 = ""
var GamePath4 = ""
var GamePath5 = ""
var GamePath6 = ""
//exes
var browser = "brave.exe"
var GameExe1 = "spice.exe"
var GameExe2 = ""
var GameExe3 = ""
var GameExe4 = ""
var GameExe5 = ""
var GameExe6 = ""
//Keys
var KeyUp = "KeyW"
var KeyDown = "KeyS"
var KeyLeft = "KeyA"
var KeyRight = "KeyD"
var KeyStart = "KeyE"
var ExitKey1 = "G" // Only add uppercase name of the key without "Key" part example: "KeyA" becomes "A"
var ExitKey2 = "H" // Only add uppercase name of the key without "Key" part example: "KeyA" becomes "A"
//Game Icons
var ImgPath1 = "JPGS/sound-voltex-iii-gravity-wars-1.png"
var ImgPath2 = "JPGS/maxresdefault3.jpg"
var ImgPath3 = "JPGS/SDVX5scaled.jpg"
var ImgPath4 = "JPGS/exceed gear.jpg"
var ImgPath5 = ""
var ImgPath6 = ""
// Game Titles
var Title1 = "Sound Voltex III: Gravity Wars"
var Title2 = "Sound Voltex IV: Heavenly Haven"
var Title3 = "Sound Voltex V: Vivid Wave"
var Title4 = "Sound Voltex VI: Exceed GEAR"
var Title5 = "GAME1"
var Title6 = "GAME2"
if(module)
module.exports = { ExitKey1, ExitKey2, GameExe1, GameExe2, GameExe3, GameExe4, GameExe5, GameExe6 };