mirror of
https://github.com/danbulant/arcade-machine
synced 2026-06-19 06:21:04 +00:00
Update README.md
This commit is contained in:
parent
6cb6de68ca
commit
f5f7508c8a
1 changed files with 0 additions and 32 deletions
32
README.md
32
README.md
|
|
@ -1,33 +1 @@
|
|||
## UI for launching games with Custom built controllers
|
||||
### How to use ?
|
||||
- Add a new variale in **Vars.js** and set it to game exe path
|
||||
- Add new switch switch case in
|
||||
```javascript
|
||||
switch (vers) {
|
||||
case 3:
|
||||
execFile(AsphyxiaPath);
|
||||
execFile(SDVX3Path);
|
||||
//console.log(vers);
|
||||
break;
|
||||
case 4:
|
||||
execFile(AsphyxiaPath);
|
||||
execFile(SDVX4Path);
|
||||
break;
|
||||
case 5:
|
||||
execFile(AsphyxiaPath);
|
||||
execFile(SDVX5Path);
|
||||
break;
|
||||
case 6:
|
||||
execFile(NewVar)
|
||||
default:
|
||||
break;
|
||||
```
|
||||
With execFile(your variable)
|
||||
Like this:
|
||||
```javascript
|
||||
case 6:
|
||||
execFile(NewVar)
|
||||
```
|
||||
|
||||
- Add ```<button class="move" type="button" id="sdvx3-button" onclick="vers=3;sdvx()"> ```
|
||||
> set the id to whatever you want and vers to corresponding number in switch case
|
||||
|
|
|
|||
Loading…
Reference in a new issue