Added check for button combo (will exit app in future)

This commit is contained in:
Vaclav Siml 2023-02-24 20:35:04 +01:00
parent 9412091524
commit d6154ad3f5

View file

@ -1,5 +1,6 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
@ -7,10 +8,11 @@
<link rel="stylesheet" href="style.css">
<title>UI</title>
</head>
<body>
<script src ="Vars.js">
</script> <!--Loadne Vars.js-->
<div class="hlavnidiv">
<script src="Vars.js">
</script> <!--Loadne Vars.js-->
<div class="hlavnidiv">
<div class="container">
<button class="move" type="button" id="sdvx3-button" onclick="vers=3;sdvx()">
<img src="JPGS/sound-voltex-iii-gravity-wars-1.png" alt="">
@ -39,26 +41,19 @@
</div>
</div>
</div>
<!-- <audio id="Switchfocus">
<source src="Audio/switchfocus.mp3" type="audio/mpeg">
</audio>
<audio id="Audiostart">
<source src="Audio/audiostart.mp3" type="audio/mpeg">
</audio> -->
<script>
<script>
const prvnihra = [...document.querySelectorAll("button")]
// for (i = 0; i < prvnihra.length; i++) {
//console.log(prvnihra[i]);
//}
//}
console.log(prvnihra[0])
prvnihra[0].focus(); /* Handles interaction with bindable buttons and focus*/
</script>
</script>
<script>
<script>
/**/
var i = 0;
const switchfocus = new Audio("Audio/switchfocus.mp3");
@ -102,8 +97,25 @@
//document.body.requestFullscreen();
})
</script>
<script>
let keysPressed = {};
document.addEventListener('keydown', (event) => {
keysPressed[event.key] = true;
if (keysPressed[ExitKey1] && event.key == ExitKey2) {
alert(event.key);
}
});
document.addEventListener('keyup', (event) => {
delete keysPressed[event.key];
});
</script>
<script>
var vers = 0; /* Handles Running of apps */
const { execFile, exec, spawn } = require('child_process');
function sdvx() {
@ -137,8 +149,8 @@
default:
break;
}
}
</script>
}
</script>
</body>
</html>