Cosmos/source2/VSIP/Cosmos.VS.Windows/DebuggerUC.cs
kudzu_cp 33d68811a9
2012-03-25 20:00:09 +00:00

24 lines
565 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Threading;
using System.Windows.Controls;
namespace Cosmos.VS.Windows {
public class DebuggerUC : UserControl {
protected byte[] mData = new byte[0];
public void Update(string aTag, byte[] aData) {
mData = aData;
Dispatcher.Invoke(DispatcherPriority.Normal,
(Action)delegate() {
DoUpdate(aTag);
}
);
}
protected virtual void DoUpdate(string aTag) {
}
}
}