Cosmos/source/SteveKernel/VGA.cs
2008-06-07 08:52:36 +00:00

154 lines
5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Cosmos.Hardware;
using Cosmos.Kernel;
namespace SteveKernel
{
public class VGA : Hardware
{
private const ushort VGA_AC_INDEX = 0x3C0;
private const ushort VGA_AC_WRITE = 0x3C0;
private const ushort VGA_AC_READ = 0x3C1;
private const ushort VGA_MISC_WRITE = 0x3C2;
private const ushort VGA_SEQ_INDEX = 0x3C4;
private const ushort VGA_SEQ_DATA = 0x3C5;
private const ushort VGA_DAC_READ_INDEX = 0x3C7;
private const ushort VGA_DAC_WRITE_INDEX = 0x3C8;
private const ushort VGA_DAC_DATA = 0x3C9;
private const ushort VGA_MISC_READ = 0x3CC;
private const ushort VGA_GC_INDEX = 0x3CE;
private const ushort VGA_GC_DATA = 0x3CF;
/* COLOR emulation MONO emulation */
private const ushort VGA_CRTC_INDEX = 0x3D4; /* 0x3B4 */
private const ushort VGA_CRTC_DATA = 0x3D5; /* 0x3B5 */
private const ushort VGA_INSTAT_READ = 0x3DA;
private const ushort VGA_NUM_SEQ_REGS = 5;
private const ushort VGA_NUM_CRTC_REGS = 25;
private const ushort VGA_NUM_GC_REGS = 9;
private const ushort VGA_NUM_AC_REGS = 21;
private const ushort VGA_NUM_REGS = (1 + VGA_NUM_SEQ_REGS + VGA_NUM_CRTC_REGS +
VGA_NUM_GC_REGS + VGA_NUM_AC_REGS);
private static void outportb(ushort port, byte value)
{
CPUBus.Write8(port, value);
}
private static byte inportb(ushort port)
{
return CPUBus.Read8(port);
}
private unsafe static void write_regs(byte* regs)
{
byte i;
/* write MISCELLANEOUS reg */
outportb(VGA_MISC_WRITE, *regs);
regs++;
/* write SEQUENCER regs */
for (i = 0; i < VGA_NUM_SEQ_REGS; i++)
{
outportb(VGA_SEQ_INDEX, i);
outportb(VGA_SEQ_DATA, *regs);
regs++;
}
/* unlock CRTC registers */
outportb(VGA_CRTC_INDEX, 0x03);
outportb(VGA_CRTC_DATA, (byte)(inportb(VGA_CRTC_DATA) | 0x80));
outportb(VGA_CRTC_INDEX, 0x11);
outportb(VGA_CRTC_DATA, (byte)(inportb(VGA_CRTC_DATA) & 0x7f));
/* make sure they remain unlocked */
regs[0x03] |= 0x80;
regs[0x11] &= 0x7f;
/* write CRTC regs */
for (i = 0; i < VGA_NUM_CRTC_REGS; i++)
{
outportb(VGA_CRTC_INDEX, i);
outportb(VGA_CRTC_DATA, *regs);
regs++;
}
/* write GRAPHICS CONTROLLER regs */
for (i = 0; i < VGA_NUM_GC_REGS; i++)
{
outportb(VGA_GC_INDEX, i);
outportb(VGA_GC_DATA, *regs);
regs++;
}
/* write ATTRIBUTE CONTROLLER regs */
for (i = 0; i < VGA_NUM_AC_REGS; i++)
{
inportb(VGA_INSTAT_READ);
outportb(VGA_AC_INDEX, i);
outportb(VGA_AC_WRITE, *regs);
regs++;
}
/* lock 16-color palette and unblank display */
inportb(VGA_INSTAT_READ);
outportb(VGA_AC_INDEX, 0x20);
}
private static byte[] g_320x200x256 = new byte[]
{
/* MISC */
0x63,
/* SEQ */
0x03, 0x01, 0x0F, 0x00, 0x0E,
/* CRTC */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F,
0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x9C, 0x0E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
0xFF,
/* GC */
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F,
0xFF,
/* AC */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
0x41, 0x00, 0x0F, 0x00, 0x00
};
private static byte[] g_640x480x16 = new byte[]
{
/* MISC */
0xE3,
/* SEQ */
0x03, 0x01, 0x08, 0x00, 0x06,
/* CRTC */
0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E,
0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xEA, 0x0C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
0xFF,
/* GC */
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x05, 0x0F,
0xFF,
/* AC */
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07,
0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
0x01, 0x00, 0x0F, 0x00, 0x00
};
public unsafe static void Test()
{
Console.WriteLine("setting mode...");
fixed (byte* b = g_640x480x16)
{
write_regs(b);
}
byte* c = (byte*)(0xa0000);
Console.WriteLine("filling screeen...");
MemoryAddressSpace mr = new MemoryAddressSpace(0xa0000, 0x10000);
for (uint y = 0; y < 200; y++)
for (uint x = 0; x < 320; x++)
c[y * 320 + x] = (byte)((x + y) & 0xff);
Console.WriteLine("done...");
}
}
}