mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-27 22:12:25 +00:00
246 lines
No EOL
8.5 KiB
C#
246 lines
No EOL
8.5 KiB
C#
using System;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Windows;
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using System.Windows.Documents;
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using System.Windows.Media;
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using System.Collections.Generic;
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namespace Cosmos.VS.Windows {
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/// This class implements the tool window exposed by this package and hosts a user control.
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///
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/// In Visual Studio tool windows are composed of a frame (implemented by the shell) and a pane,
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/// usually implemented by the package implementer.
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///
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/// This class derives from the ToolWindowPane class provided from the MPF in order to use its
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/// implementation of the IVsUIElementPane interface.
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[Guid("f019fb29-c2c2-4d27-9abf-739533c939be")]
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public class AssemblyTW : ToolWindowPane2 {
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public AssemblyTW() {
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//ToolBar = new CommandID(GuidList.guidAsmToolbarCmdSet, (int)PkgCmdIDList.AsmToolbar);
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Caption = "Cosmos Assembly";
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// Set the image that will appear on the tab of the window frame
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// when docked with an other window.
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// The resource ID correspond to the one defined in the resx file
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// while the Index is the offset in the bitmap strip. Each image in
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// the strip being 16x16.
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BitmapResourceID = 301;
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BitmapIndex = 1;
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// This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
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// we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
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// the object returned by the Content property.
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mUserControl = new AssemblyUC();
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Content = mUserControl;
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}
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}
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public partial class AssemblyUC : DebuggerUC {
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protected List<AsmLine> mLines = new List<AsmLine>();
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// Text of code as rendered. Used for clipboard etc.
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protected StringBuilder mCode = new StringBuilder();
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protected bool mFilter = true;
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protected string mCurrentLabel;
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public AssemblyUC() {
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InitializeComponent();
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mitmCopy.Click += new RoutedEventHandler(mitmCopy_Click);
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butnFilter.Click += new RoutedEventHandler(butnFilter_Click);
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butnCopy.Click += new RoutedEventHandler(mitmCopy_Click);
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butnStepOver.Click += new RoutedEventHandler(butnStepOver_Click);
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Update(null, mData);
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}
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void butnStepOver_Click(object sender, RoutedEventArgs e) {
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var xCodeLinesQry = from x in mLines
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where x is AsmCode
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select (AsmCode)x;
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// Get the next code entry that is not Int3.
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// TODO: Need to adjust to find after mCurrentLabel right now its hard coded as a test for the second item from the
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// beginning of the method.
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var xCodeLines = xCodeLinesQry.Where(q => !q.IsDebugCode).ToArray();
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if (xCodeLines.Length > 1) {
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var xCodeLine = xCodeLines[1];
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if (xCodeLine.AsmLabel != null) {
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Global.PipeUp.SendCommand(Cosmos.Debug.Consts.Windows2Debugger.SetAsmBreak, xCodeLine.AsmLabel.Label);
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}
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}
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}
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void butnFilter_Click(object sender, RoutedEventArgs e) {
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mFilter = !mFilter;
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Display(mFilter);
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}
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void mitmCopy_Click(object sender, RoutedEventArgs e) {
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Clipboard.SetText(mCode.ToString());
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}
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protected void Display(bool aFilter) {
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mCode.Clear();
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tblkSource.Inlines.Clear();
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if (mData.Length == 0) {
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return;
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}
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var xFont = new FontFamily("Consolas");
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string xLabelPrefix = null;
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foreach (var xLine in mLines) {
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string xDisplayLine = xLine.ToString();
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if (aFilter) {
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if (xLine is AsmLabel) {
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var xAsmLabel = (AsmLabel)xLine;
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xDisplayLine = xAsmLabel.Label + ":";
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// Skip ASM labels
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if (xAsmLabel.Comment.ToUpper() == "ASM") {
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continue;
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}
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if (xLabelPrefix == null) {
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var xLabelParts = xAsmLabel.Label.Split('.');
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xLabelPrefix = xLabelParts[0] + ".";
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}
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} else {
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if (xLine is AsmCode) {
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var xAsmCode = (AsmCode)xLine;
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if (xAsmCode.IsDebugCode) {
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continue;
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}
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}
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xDisplayLine = xLine.ToString();
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}
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// Replace all and not just labels so we get jumps, calls etc
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if (xLabelPrefix != null) {
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xDisplayLine = xDisplayLine.Replace(xLabelPrefix, "");
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}
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}
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if (xLine is AsmLabel) {
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// Insert a blank line before labels, but not if its the top line
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if (tblkSource.Inlines.Count > 0) {
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tblkSource.Inlines.Add(new LineBreak());
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mCode.AppendLine();
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}
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} else {
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xDisplayLine = "\t" + xDisplayLine;
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}
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// Even though our code is often the source of the tab, it makes
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// more sense to do it this was because the number of space stays
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// in one place and also lets us differentiate from natural spaces.
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xDisplayLine = xDisplayLine.Replace("\t", " ");
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var xRun = new Run(xDisplayLine);
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xRun.FontFamily = xFont;
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// Set colour of line
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if (xLine is AsmLabel) {
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xRun.Foreground = Brushes.Black;
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} else if (xLine is AsmComment) {
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xRun.Foreground = Brushes.Green;
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} else if (xLine is AsmCode) {
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var xAsmCode = (AsmCode)xLine;
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if (xAsmCode.LabelMatches(mCurrentLabel)) {
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xRun.Foreground = Brushes.WhiteSmoke;
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xRun.Background = Brushes.DarkRed;
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} else {
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xRun.Foreground = Brushes.Blue;
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}
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} else { // Unknown type
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xRun.Foreground = Brushes.HotPink;
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}
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tblkSource.Inlines.Add(xRun);
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tblkSource.Inlines.Add(new LineBreak());
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mCode.AppendLine(xDisplayLine);
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}
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}
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protected void Parse() {
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string xCode = Encoding.UTF8.GetString(mData);
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// Should always be \r\n, but just in case we split by \n and ignore \r
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string[] xLines = xCode.Replace("\r", "").Split('\n');
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mCurrentLabel = xLines[0];
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bool xSetNextLabelToCurrent = false;
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AsmLabel xLastAsmAsmLabel = null;
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for (int i = 1; i < xLines.Length; i++) {
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string xLine = xLines[i].Trim();
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string xTestLine = xLine.ToUpper();
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var xParts = xLine.Split(' ');
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// Skip certain items we never care about. ie remove noise
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if (xLine.Length == 0) {
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// Remove all empty lines because we completely reformat output.
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// Parse below also expects some data, not empty string.
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continue;
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}
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if (xParts[0].EndsWith(":")) { // Labels
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string xLabel = xParts[0].Substring(0, xParts[0].Length - 1);
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var xAsmLabel = new AsmLabel(xLabel);
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// See if the label has a comment/tag
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if (xParts.Length > 1) {
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xAsmLabel.Comment = xParts[1].Substring(1).Trim();
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// If its an ASM tag, store it for future use to attach to next AsmCode
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if (xAsmLabel.Comment.ToUpper() == "ASM") {
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xLastAsmAsmLabel = xAsmLabel;
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}
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}
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mLines.Add(xAsmLabel);
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} else if (xTestLine.StartsWith(";")) { // Comments
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string xComment = xLine.Trim().Substring(1).Trim();
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mLines.Add(new AsmComment(xComment));
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} else { // Codee
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var xAsmCode = new AsmCode(xLine);
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xAsmCode.AsmLabel = xLastAsmAsmLabel;
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xLastAsmAsmLabel = null;
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if (xSetNextLabelToCurrent) {
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mCurrentLabel = xAsmCode.AsmLabel.Label;
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xSetNextLabelToCurrent = false;
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}
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// If its Int3 or so, we need to set the label to the next non debug op
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if (xAsmCode.IsDebugCode) {
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if (xAsmCode.LabelMatches(mCurrentLabel)) {
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xSetNextLabelToCurrent = true;
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}
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continue;
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}
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mLines.Add(xAsmCode);
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}
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}
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}
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protected override void DoUpdate(string aTag) {
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mLines.Clear();
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if (mData.Length == 0) {
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Display(false);
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return;
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}
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// Used for creating a test file for Cosmos.VS.Windows.Test
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if (false) {
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System.IO.File.WriteAllBytes(@"D:\source\Cosmos\source2\VSIP\Cosmos.VS.Windows.Test\SourceTest.bin", mData);
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}
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Parse();
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Display(mFilter);
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}
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}
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} |