mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-29 12:20:36 +00:00
112 lines
No EOL
6.1 KiB
C#
112 lines
No EOL
6.1 KiB
C#
using System;
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using CPUx86 = Cosmos.Assembler.x86;
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using Label = Cosmos.Assembler.Label;
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namespace Cosmos.IL2CPU.X86.IL
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{
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[Cosmos.IL2CPU.OpCode(ILOpCode.Code.Mul)]
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public class Mul : ILOp
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{
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public Mul(Cosmos.Assembler.Assembler aAsmblr)
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: base(aAsmblr)
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{
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}
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public override void Execute(MethodInfo aMethod, ILOpCode aOpCode)
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{
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var xStackContent = Assembler.Stack.Pop();
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if (xStackContent.Size > 4)
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{
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if (xStackContent.IsFloat)
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{
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new CPUx86.x87.FloatLoad { DestinationReg = CPUx86.Registers.ESP, Size = 64, DestinationIsIndirect = true };
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new CPUx86.Add { SourceValue = 8, DestinationReg = CPUx86.Registers.ESP };
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new CPUx86.x87.FloatMul { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, Size = 64 };
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new CPUx86.x87.FloatStoreAndPop { DestinationReg = CPUx86.Registers.ESP, Size = 64, DestinationIsIndirect = true };
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}
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else
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{
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// div of both == LEFT_LOW * RIGHT_LOW + ((LEFT_LOW * RIGHT_HIGH + RIGHT_LOW * LEFT_HIGH) << 32)
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string BaseLabel = GetLabel(aMethod, aOpCode) + ".";
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string Simple32Multiply = BaseLabel + "Simple32Multiply";
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string MoveReturnValue = BaseLabel + "MoveReturnValue";
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// right value
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// low
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// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true
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// high
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// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 4
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// left value
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// low
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// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 8
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// high
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// SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 12
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// compair LEFT_HIGH, RIGHT_HIGH , on zero only simple multiply is used
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//mov RIGHT_HIGH to eax, is useable on Full 64 multiply
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 4 };
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new CPUx86.Or { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 12 };
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new CPUx86.ConditionalJump { Condition = CPUx86.ConditionalTestEnum.Zero, DestinationLabel = Simple32Multiply };
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// Full 64 Multiply
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// copy again, or could change EAX
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//TODO is there an opcode that does OR without change EAX?
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true, SourceDisplacement = 4 };
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// eax contains already RIGHT_HIGH
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// multiply with LEFT_LOW
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new CPUx86.Multiply { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 8, Size = 32 };
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// save result of LEFT_LOW * RIGHT_HIGH
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.ECX, SourceReg = CPUx86.Registers.EAX };
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//mov RIGHT_LOW to eax
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true};
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// multiply with LEFT_HIGH
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new CPUx86.Multiply { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 12, Size = 32 };
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// add result of LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH
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new CPUx86.Add { DestinationReg = CPUx86.Registers.ECX, SourceReg = CPUx86.Registers.EAX };
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//mov RIGHT_LOW to eax
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true };
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// multiply with LEFT_LOW
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new CPUx86.Multiply { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 8, Size = 32 };
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// add LEFT_LOW * RIGHT_HIGH + RIGHT_LOW + LEFT_HIGH to high dword of last result
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new CPUx86.Add { DestinationReg = CPUx86.Registers.EDX, SourceReg = CPUx86.Registers.ECX };
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new CPUx86.Jump { DestinationLabel = MoveReturnValue };
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new Label(Simple32Multiply);
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//mov RIGHT_LOW to eax
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true };
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// multiply with LEFT_LOW
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new CPUx86.Multiply { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 8, Size = 32 };
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new Label(MoveReturnValue);
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// move high result to left high
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 12, SourceReg = CPUx86.Registers.EDX };
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// move low result to left low
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new CPUx86.Mov { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, DestinationDisplacement = 8, SourceReg = CPUx86.Registers.EAX };
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// pop right 64 value
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new CPUx86.Add { DestinationReg = CPUx86.Registers.ESP, SourceValue = 8 };
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}
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}
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else
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{
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if (xStackContent.IsFloat)
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{
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new CPUx86.SSE.MoveSS { DestinationReg = CPUx86.Registers.XMM0, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true };
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new CPUx86.Add { DestinationReg = CPUx86.Registers.ESP, SourceValue = 4 };
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new CPUx86.SSE.MoveSS { DestinationReg = CPUx86.Registers.XMM1, SourceReg = CPUx86.Registers.ESP, SourceIsIndirect = true };
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new CPUx86.SSE.MulSS { DestinationReg = CPUx86.Registers.XMM1, SourceReg = CPUx86.Registers.XMM0 };
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new CPUx86.SSE.MoveSS { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, SourceReg = CPUx86.Registers.XMM1 };
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}
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else
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{
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new CPUx86.Pop { DestinationReg = CPUx86.Registers.EAX };
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new CPUx86.Multiply { DestinationReg = CPUx86.Registers.ESP, DestinationIsIndirect = true, Size = 32 };
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new CPUx86.Add { DestinationReg = CPUx86.Registers.ESP, SourceValue = 4 };
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new CPUx86.Push { DestinationReg = CPUx86.Registers.EAX };
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}
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}
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}
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}
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} |