Cosmos/source2/VSIP/Cosmos.VS.Package/VsProjectConfig.cs
kudzu_cp 7003fe2c9e
2009-05-28 14:33:45 +00:00

57 lines
2.1 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio.Project;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
namespace Cosmos.VS.Package {
public class VsProjectConfig : ProjectConfig {
public VsProjectConfig(ProjectNode project, string configuration) : base(project, configuration) { }
public override int DebugLaunch(uint aLaunch) {
try {
// http://msdn.microsoft.com/en-us/library/microsoft.visualstudio.shell.interop.vsdebugtargetinfo_members.aspx
var xInfo = new VsDebugTargetInfo();
xInfo.cbSize = (uint)Marshal.SizeOf(xInfo);
xInfo.dlo = DEBUG_LAUNCH_OPERATION.DLO_CreateProcess;
xInfo.fSendStdoutToOutputWindow = 0; // App keeps its stdout
xInfo.grfLaunch = aLaunch; // Just pass through for now.
xInfo.bstrRemoteMachine = null; // debug locally
// On first call, reset the cache, following calls will use the cached values
// Think we will change this to a dummy program when we get our debugger working
// This is the program that gest launched after build
string xProp = GetConfigurationProperty("StartProgram", true);
if (string.IsNullOrEmpty(xProp)) {
xInfo.bstrExe = ProjectMgr.GetOutputAssembly(this.ConfigName);
} else {
xInfo.bstrExe = xProp;
}
// Select the debugger
// Managed debugger
//xInfo.clsidCustom = VSConstants.CLSID_ComPlusOnlyDebugEngine;
// Our debugger - a work in progress
xInfo.clsidCustom = new Guid(Cosmos.Debug.Common.Consts.EngineGUID);
// Sample Debug Engine
//xInfo.clsidCustom = new Guid("{D951924A-4999-42a0-9217-1EB5233D1D5A}");
VsShellUtilities.LaunchDebugger(ProjectMgr.Site, xInfo);
return VSConstants.S_OK;
} catch (Exception e) {
return Marshal.GetHRForException(e);
}
}
}
}