Cosmos/Tests/Cosmos.Compiler.Tests.Bcl/System/EncodingTest.cs
fanoI 51fac7ada4 Plugged FileInfo
- Added tests for FileInfo
- Added tests for Binary Reader/Writer
- Unified StreamReader and StreamWriter in a unique test
2017-12-10 20:35:29 +01:00

115 lines
6.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using Cosmos.TestRunner;
using Cosmos.Compiler.Tests.Bcl.Helper;
namespace Cosmos.Compiler.Tests.Bcl.System
{
class EncodingTest
{
static byte[] UTF8EnglishText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0x69, 0x73, 0x20,
0x77, 0x6F, 0x6E, 0x64, 0x65, 0x72, 0x66, 0x75, 0x6C, 0x21 };
static byte[] UTF8ItalianText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0xC3, 0xA8, 0x20,
0x66, 0x61, 0x6E, 0x74, 0x61, 0x73, 0x74, 0x69, 0x63, 0x6F,
0x21 };
static byte[] UTF8SpanishText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0x65, 0x73, 0x20,
0x67, 0x65, 0x6E, 0x69, 0x61, 0x6C, 0x21 };
static byte[] UTF8GermanicText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0x69, 0x73, 0x74,
0x20, 0x67, 0x72, 0x6F, 0xC3, 0x9F, 0x61, 0x72, 0x74, 0x69,
0x67, 0x21 };
static byte[] UTF8GreekText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0xCE, 0xB5, 0xCE,
0xAF, 0xCE, 0xBD, 0xCE, 0xB1, 0xCE, 0xB9, 0x20, 0xCF, 0x85,
0xCF, 0x80, 0xCE, 0xAD, 0xCF, 0x81, 0xCE, 0xBF, 0xCF, 0x87,
0xCE, 0xBF, 0xCF, 0x82, 0x21 };
static byte[] UTF8JapanaseText = new byte[] { 0x43, 0x6F, 0x73, 0x6D, 0x6F, 0x73, 0x20, 0xE7, 0xB4, 0xA0,
0xE6, 0x99, 0xB4, 0xE3, 0x82, 0x89, 0xE3, 0x81, 0x97, 0xE3,
0x81, 0x84, 0xE3, 0x81, 0xA7, 0xE3, 0x81, 0x99, 0x21 };
static byte[] UTF8GothicText = new byte[] { 0xF0, 0x90, 0x8D, 0x88 };
public static void Execute()
{
//CosmosUTF8Encoding Encoder = new CosmosUTF8Encoding();
//Encoder Encoder = new UTF8Encoding().GetEncoder();
Encoding Encoder = new UTF8Encoding();
string text;
byte[] result;
byte[] expectedResult;
text = "Cosmos is wonderful!";
result = Encoder.GetBytes(text);
expectedResult = UTF8EnglishText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of English text failed byte arrays different");
text = "Cosmos è fantastico!";
result = Encoder.GetBytes(text);
expectedResult = UTF8ItalianText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Italian text failed byte arrays different");
text = "Cosmos es genial!";
result = Encoder.GetBytes(text);
expectedResult = UTF8SpanishText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Spanish text failed byte arrays different");
text = "Cosmos ist großartig!";
result = Encoder.GetBytes(text);
expectedResult = UTF8GermanicText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Germanic text failed byte arrays different");
text = "Cosmos είναι υπέροχος!";
result = Encoder.GetBytes(text);
expectedResult = UTF8GreekText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Greek text failed byte arrays different");
text = "Cosmos 素晴らしいです!";
result = Encoder.GetBytes(text);
expectedResult = UTF8JapanaseText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Japanese text failed byte arrays different");
/* This the only case on which UFT-16 must use a surrugate pairs... it is a Gothic letter go figure! */
text = "𐍈";
result = Encoder.GetBytes(text);
expectedResult = UTF8GothicText;
Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "UTF8 Encoding of Gothic text failed byte arrays different");
/* Now we do the other way: we have a UFT8 byte array and try to convert it in a UFT16 String */
string expectedText;
text = Encoder.GetString(UTF8EnglishText);
expectedText = "Cosmos is wonderful!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of English text failed strings different");
text = Encoder.GetString(UTF8ItalianText);
expectedText = "Cosmos è fantastico!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Italian text failed strings different");
text = Encoder.GetString(UTF8SpanishText);
expectedText = "Cosmos es genial!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Spanish text failed strings different");
text = Encoder.GetString(UTF8GermanicText);
expectedText = "Cosmos ist großartig!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Germanic text failed strings different");
text = Encoder.GetString(UTF8GreekText);
expectedText = "Cosmos είναι υπέροχος!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Greek text failed strings different");
text = Encoder.GetString(UTF8JapanaseText);
expectedText = "Cosmos 素晴らしいです!";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Japanese text failed strings different");
text = Encoder.GetString(UTF8GothicText);
expectedText = "𐍈";
Assert.IsTrue((text == expectedText), "UTF8 Decoding of Gothic text failed strings different");
/* But this not work is searching '437' in some native Windows tables, we need plugs for this sadly! */
//Encoder = Encoding.GetEncoding(437);
//text = "àèìòù";
//result = Encoder.GetBytes(text);
//expectedResult = new byte[] { 0x85, 0x8A, 0x8D, 0x95, 0x97 };
//Assert.IsTrue(EqualityHelper.ByteArrayAreEquals(result, expectedResult), "CP437 Encoding of accents text failed byte arrays different");
}
}
}