Cosmos/source2/IL2PCU/Cosmos.IL2CPU.X86/IL/Nop.cs

43 lines
1.2 KiB
C#

using System;
namespace Cosmos.IL2CPU.X86.IL
{
[Cosmos.IL2CPU.OpCode(ILOpCode.Code.Nop)]
public class Nop: ILOp
{
public Nop(Cosmos.IL2CPU.Assembler aAsmblr):base(aAsmblr)
{
}
public override void Execute(uint aMethodUID, ILOpCode aOpCode) {
throw new Exception("TODO:");
}
#region Old code
// using System;
// using System.IO;
// using Indy.IL2CPU.IL;
// using CPU = Indy.IL2CPU.Assembler.X86;
//
// namespace Indy.IL2CPU.IL.X86 {
// [OpCode(OpCodeEnum.Nop)]
// public class Nop : Op {
// public Nop(ILReader aReader, MethodInformation aMethodInfo) : base(aReader, aMethodInfo) {
// }
// public override void DoAssemble() {
// // Assembler would be base type in IL
// // Cast to ours
// // var x = (X86.Assembler)Assembler
// // This would solve the threading issue
// // and later allow for operator overloads etc.
// // x.Noop();
//
// // For now we dont transalte NOOP's at all. Outputting them gives us nothing when coming from
// // IL.
// new CPU.Noop();
// }
// }
// }
#endregion Old code
}
}