Cosmos/source/Cosmos.HAL2/TextScreenBase.cs
José Pedro a58e3f2fa0 g3
2017-07-30 18:38:20 +01:00

55 lines
No EOL
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cosmos.HAL
{
public abstract class TextScreenBase : Device
{
public abstract void Clear();
public abstract void SetColors(ConsoleColor aForeground, ConsoleColor aBackground);
public abstract byte GetColor();
public abstract ushort Cols
{
get;
}
public abstract ushort Rows
{
get;
}
public ConsoleColor Foreground
{
get { return (ConsoleColor)(GetColor() ^ (byte)((byte)Background << 4)); }
set { SetColors(value, Background); }
}
public ConsoleColor Background
{
get { return (ConsoleColor)(GetColor() >> 4); }
set { SetColors(Foreground, value); }
}
public abstract void SetCursorPos(int x, int y);
public abstract void ScrollUp();
public abstract char this[int x, int y]
{
get;
set;
}
public abstract int GetCursorSize();
public abstract void SetCursorSize(int value);
public abstract bool GetCursorVisible();
public abstract void SetCursorVisible(bool value);
}
}