Cosmos/source/Indy.IL2CPU.IL.X86/And.cs
2008-02-04 08:17:37 +00:00

39 lines
No EOL
1 KiB
C#

using System;
using System.IO;
using CPU = Indy.IL2CPU.Assembler.X86;
using Indy.IL2CPU.Assembler;
namespace Indy.IL2CPU.IL.X86 {
[OpCode(OpCodeEnum.And)]
public class And: Op {
public And(ILReader aReader, MethodInformation aMethodInfo)
: base(aReader, aMethodInfo) {
}
public override void DoAssemble() {
StackContent xStackContent = Assembler.StackContents.Peek();
if (xStackContent.IsFloat) {
throw new Exception("Floats not yet supported!");
}
int xSize = Math.Max(Assembler.StackContents.Pop().Size, Assembler.StackContents.Pop().Size);
if (xSize > 8) {
throw new Exception("StackSize>8 not supported");
}
new CPU.Pop(CPU.Registers.EAX);
if (xSize > 4) {
new CPU.Add("esp", "4");
}
new CPU.Pop(CPU.Registers.EDX);
if (xSize > 4) {
new CPU.Add("esp", "4");
}
new CPU.And(CPU.Registers.EAX, CPU.Registers.EDX);
if (xSize > 4) {
new CPU.Pushd("0");
}
new CPU.Pushd(CPU.Registers.EAX);
Assembler.StackContents.Push(xStackContent);
}
}
}