mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-20 12:58:39 +00:00
39 lines
No EOL
1 KiB
C#
39 lines
No EOL
1 KiB
C#
using System;
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using System.IO;
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using CPU = Indy.IL2CPU.Assembler.X86;
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using Indy.IL2CPU.Assembler;
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namespace Indy.IL2CPU.IL.X86 {
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[OpCode(OpCodeEnum.And)]
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public class And: Op {
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public And(ILReader aReader, MethodInformation aMethodInfo)
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: base(aReader, aMethodInfo) {
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}
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public override void DoAssemble() {
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StackContent xStackContent = Assembler.StackContents.Peek();
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if (xStackContent.IsFloat) {
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throw new Exception("Floats not yet supported!");
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}
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int xSize = Math.Max(Assembler.StackContents.Pop().Size, Assembler.StackContents.Pop().Size);
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if (xSize > 8) {
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throw new Exception("StackSize>8 not supported");
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}
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new CPU.Pop(CPU.Registers.EAX);
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if (xSize > 4) {
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new CPU.Add("esp", "4");
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}
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new CPU.Pop(CPU.Registers.EDX);
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if (xSize > 4) {
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new CPU.Add("esp", "4");
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}
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new CPU.And(CPU.Registers.EAX, CPU.Registers.EDX);
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if (xSize > 4) {
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new CPU.Pushd("0");
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}
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new CPU.Pushd(CPU.Registers.EAX);
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Assembler.StackContents.Push(xStackContent);
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}
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}
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} |