Cosmos/source2/Users/Orvid/Orvid.Graphics/BoundingBox.cs
2011-06-13 19:54:46 +00:00

37 lines
1.3 KiB
C#

namespace Orvid.Graphics
{
/// <summary>
/// The class that defines a bounding box.
/// </summary>
public class BoundingBox
{
private int right;
private int left;
private int top;
private int bottom;
/// <summary>
/// The default constructor.
/// </summary>
/// <param name="ileft">The farthest left side of the bounding box.</param>
/// <param name="iright">The farthest right side of the bounding box.</param>
/// <param name="itop">The farthest up side of the bounding box.</param>
/// <param name="ibottom">The farthest down side of the bounding box.</param>
public BoundingBox(int ileft, int iright, int itop, int ibottom)
{
this.left = ileft;
this.right = iright;
this.top = itop;
this.bottom = ibottom;
}
/// <summary>
/// Returns true if the given point is inside the bounding box.
/// </summary>
/// <param name="p">The point to check.</param>
/// <returns></returns>
public bool IsInBounds(Vec2 p)
{
return ((p.X < right && p.X > left) && (p.Y < top && p.Y > bottom));
}
}
}