Cosmos/source/Playgrounds/Matthijs/TestApp/Program.cs
mterwoord_cp d9ccd387c5
2008-11-10 11:44:15 +00:00

62 lines
No EOL
3.3 KiB
C#

//#define BINARY
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Indy.IL2CPU.Assembler.X86;
using System.IO;
using System.Reflection;
using Indy.IL2CPU.Assembler.X86.X;
namespace TestApp {
class Program {
class Renderer : Y86 {
public void DoRender() {
new Move { Size = 32, DestinationReg = Registers.EAX, DestinationIsIndirect = true, SourceValue = 65 };
new Move { Size = 32, DestinationReg = Registers.EBX, DestinationIsIndirect = true, SourceValue = 66 };
new Move { Size = 32, DestinationReg = Registers.ECX, DestinationIsIndirect = true, SourceValue = 67 };
new Move { Size = 32, DestinationReg = Registers.EDX, DestinationIsIndirect = true, SourceValue = 68 };
new Move { Size = 32, DestinationReg = Registers.EDI, DestinationIsIndirect = true, SourceValue = 69 };
new Move { Size = 32, DestinationReg = Registers.ESI, DestinationIsIndirect = true, SourceValue = 70 };
new Move { Size = 32, DestinationReg = Registers.ESP, DestinationIsIndirect = true, SourceValue = 71 };
new Move { Size = 32, DestinationReg = Registers.EBP, DestinationIsIndirect = true, SourceValue = 72 };
}
}
static void Main(string[] args) {
try {
var xAsm = new Assembler();
xAsm.Initialize();
xAsm.DataMembers.Add(new Indy.IL2CPU.Assembler.DataMember("TestData", new byte[]{65, 66, 67, 68,69,70, 71, 72, 73, 74}));
xAsm.Instructions.Clear();
xAsm.DataMembers.Clear();
var xRenderer = new Renderer();
xRenderer.DoRender();
if (!Directory.Exists(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
"Output"))) {
Directory.CreateDirectory(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
"Output"));
}
#if BINARY
using (Stream xOutput = new FileStream(Path.Combine(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
"Output"),
"TheOutput.bin"), FileMode.Create)) {
xAsm.FlushBinary(xOutput, 0x200000);
}
#else
using (var xOutput = new StreamWriter(Path.Combine(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
"Output"),
"TheOutput.asm"))) {
xAsm.FlushText(xOutput);
}
#endif
// now the file should have been written
} catch (Exception E) { Console.WriteLine(E.ToString()); }
finally {
Console.WriteLine("Finished");
Console.ReadLine();
}
}
}
}