mirror of
https://github.com/danbulant/Cosmos
synced 2026-06-01 05:40:29 +00:00
32 lines
745 B
C#
32 lines
745 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Frotz.Other
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{
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using zbyte = System.Byte;
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using zword = System.UInt16;
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using zlong = System.UInt32;
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public static class ZMath
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{
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public static zlong MakeInt(char a, char b, char c, char d)
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{
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return MakeInt((byte)a, (byte)b, (byte)c, (byte)d);
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}
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public static zlong MakeInt(byte a, byte b, byte c, byte d)
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{
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return ((zlong)(((a) << 24) | ((b) << 16) | ((c) << 8) | (d)));
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}
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internal static void clearArray(byte[] a)
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{
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for (int i = 0; i < a.Length; i++)
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{
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a[i] = 0;
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}
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}
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}
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}
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