Cosmos/source/Kernel/Cosmos.CPU/BaseIOGroups.cs
2017-07-29 13:40:27 -04:00

23 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Cosmos.CPU {
public class BaseIOGroups {
// These are common/fixed pieces of hardware. PCI, USB etc should be self discovering
// and not hardcoded like this.
// Further more some kind of security needs to be applied to these, but even now
// at least we have isolation between the consumers that use these.
//public readonly IOGroup.Keyboard Keyboard = new IOGroup.Keyboard();
//public static readonly IOGroup.Mouse Mouse = new IOGroup.Mouse();
//public static readonly IOGroup.PCSpeaker PCSpeaker = new IOGroup.PCSpeaker();
//public readonly IOGroup.PIT PIT = new IOGroup.PIT();
//public readonly IOGroup.TextScreen TextScreen = new IOGroup.TextScreen();
//public readonly IOGroup.ATA ATA1 = new IOGroup.ATA(false);
//public readonly IOGroup.ATA ATA2 = new IOGroup.ATA(true);
//public readonly IOGroup.RTC RTC = new IOGroup.RTC();
//public readonly IOGroup.VBE VBE = new IOGroup.VBE();
}
}