Cosmos/Tests/VGACompilerCrash/Kernel.cs
2015-06-27 18:33:52 +02:00

31 lines
749 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using Cosmos.TestRunner;
using Sys = Cosmos.System;
namespace VGACompilerCrash
{
public class Kernel : Sys.Kernel
{
public static Sys.VGAScreen screen = new Sys.VGAScreen();
public void startGraphics()
{
//screen.SetGraphicsMode(VGAScreen.ScreenSize.Size320x200,VGAScreen.ColorDepth.BitDepth8);
//screen.Clear(0);
}
protected override void BeforeRun()
{
Console.WriteLine("Successfully Loaded.");
}
protected override void Run()
{
Assert.IsTrue(true, "Fake assert");
// the actual testing is done via Sys.VGAScreen
TestController.Completed();
}
}
}