Cosmos/source/Archive/Cosmos.Drivers/Storage/FileSystem.cs

42 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Cosmos.Drivers.Storage
{
/// <summary>
/// Represents a file system.
/// </summary>
public abstract class FileSystem
{
/// <summary>
/// Determines if the specified device
/// implements this filesystem.
/// </summary>
/// <param name="target"></param>
/// <returns></returns>
public abstract bool Identify(Storage target);
/// <summary>
/// Reads the specified bytes.
/// </summary>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="length"></param>
/// <param name="filename"></param>
/// <returns></returns>
public abstract long Read(byte[] buffer, long offset, long length, params string[] filename);
/// <summary>
/// Writes out bytes.
/// </summary>
/// <param name="buffer"></param>
/// <param name="offset"></param>
/// <param name="length"></param>
/// <param name="filename"></param>
/// <returns></returns>
public abstract long Write(byte[] buffer, long offset, long length, params string[] filename);
}
}