Cosmos/source/Cosmos.System.Plugs/System/ConsoleImpl.cs
fanoI 45a3f79c50 Implemented Console's CursorSize and CursorVisible properties
- Now Console's CursorSize and CursorVisible properties
- Console Cursor default size is 25 as on Windows (before was 1)
- Console Cursor is visible by default
2015-12-07 15:11:57 +01:00

740 lines
No EOL
17 KiB
C#

using System;
using System.Collections.Generic;
using Cosmos.HAL;
using Encoding = System.Text.Encoding;
using Plug = Cosmos.IL2CPU.Plugs.PlugAttribute;
namespace Cosmos.System.Plugs.System {
[Plug(Target = typeof(global::System.Console))]
public static class ConsoleImpl {
private static ConsoleColor mForeground = ConsoleColor.White;
private static ConsoleColor mBackground = ConsoleColor.Black;
private static readonly Console mFallbackConsole = new Console(null);
private static Console GetConsole()
{
var result = Global.Console ?? mFallbackConsole;
return result;
}
public static ConsoleColor get_BackgroundColor() {
return mBackground;
}
public static void set_BackgroundColor(ConsoleColor value) {
mBackground = value;
//Cosmos.HAL.Global.TextScreen.SetColors(mForeground, mBackground);
if(GetConsole() != null) GetConsole().Background = value;
}
public static int get_BufferHeight() {
WriteLine("Not implemented: get_BufferHeight");
return -1;
}
public static void set_BufferHeight(int aHeight) {
WriteLine("Not implemented: set_BufferHeight");
}
public static int get_BufferWidth() {
WriteLine("Not implemented: get_BufferWidth");
return -1;
}
public static void set_BufferWidth(int aWidth) {
WriteLine("Not implemented: set_BufferWidth");
}
public static bool get_CapsLock() {
WriteLine("Not implemented: get_CapsLock");
return false;
}
public static int get_CursorLeft() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return 0;
}
return GetConsole().X;
}
public static void set_CursorLeft(int x) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
xConsole.X = x;
}
public static int get_CursorSize() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return 0;
}
return xConsole.CursorSize;
}
public static void set_CursorSize(int aSize) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
xConsole.CursorSize = aSize;
}
public static int get_CursorTop() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return 0;
}
return GetConsole().Y;
}
public static void set_CursorTop(int y) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
GetConsole().Y = y;
}
public static bool get_CursorVisible()
{
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return true;
}
return xConsole.CursorVisible;
}
public static void set_CursorVisible(bool value) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
xConsole.CursorVisible = value;
}
//public static TextWriter get_Error() {
// WriteLine("Not implemented: get_Error");
// return null;
//}
public static ConsoleColor get_ForegroundColor() {
return mForeground;
}
public static void set_ForegroundColor(ConsoleColor value) {
mForeground = value;
//Cosmos.HAL.Global.TextScreen.SetColors(mForeground, mBackground);
if (GetConsole() != null) GetConsole().Foreground = value;
}
//public static TextReader get_In()
//{
// WriteLine("Not implemented: get_In");
// return null;
//}
public static Encoding get_InputEncoding()
{
WriteLine("Not implemented: get_InputEncoding");
return null;
}
public static void set_InputEncoding(Encoding value)
{
WriteLine("Not implemented: set_InputEncoding");
}
public static bool get_KeyAvailable()
{
WriteLine("Not implemented: get_KeyAvailable");
return false;
}
public static int get_LargestWindowHeight()
{
WriteLine("Not implemented: get_LargestWindowHeight");
return -1;
}
public static int get_LargestWindowWidth() {
WriteLine("Not implemented: get_LargestWindowWidth");
return -1;
}
public static bool get_NumberLock() {
WriteLine("Not implemented: get_NumberLock");
return false;
}
//public static TextWriter get_Out() {
// WriteLine("Not implemented: get_Out");
// return null;
//}
public static Encoding get_OutputEncoding() {
WriteLine("Not implemented: get_OutputEncoding");
return null;
}
public static void set_OutputEncoding(Encoding value) {
WriteLine("Not implemented: set_OutputEncoding");
}
public static string get_Title() {
WriteLine("Not implemented: get_Title");
return string.Empty;
}
public static void set_Title(string value) {
WriteLine("Not implemented: set_Title");
}
public static bool get_TreatControlCAsInput() {
WriteLine("Not implemented: get_TreatControlCAsInput");
return false;
}
public static void set_TreatControlCAsInput(bool value) {
WriteLine("Not implemented: set_TreatControlCAsInput");
}
public static int get_WindowHeight() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return 25;
}
return GetConsole().Rows;
}
public static void set_WindowHeight(int value) {
WriteLine("Not implemented: set_WindowHeight");
}
public static int get_WindowLeft() {
WriteLine("Not implemented: get_WindowLeft");
return -1;
}
public static void set_WindowLeft(int value) {
WriteLine("Not implemented: set_WindowLeft");
}
public static int get_WindowTop() {
WriteLine("Not implemented: get_WindowTop");
return -1;
}
public static void set_WindowTop(int value) {
WriteLine("Not implemented: set_WindowTop");
}
public static int get_WindowWidth() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return 85;
}
return GetConsole().Cols;
}
public static void set_WindowWidth(int value) {
WriteLine("Not implemented: set_WindowWidth");
}
// Beep() is pure CIL
public static void Beep(int aFrequency, int aDuration) {
if (aFrequency < 37 || aFrequency > 32767) {
throw new ArgumentOutOfRangeException("Frequency must be between 37 and 32767Hz");
}
if (aDuration <= 0) {
throw new ArgumentOutOfRangeException("Duration must be more than 0");
}
WriteLine("Not implemented: Beep");
//var xPIT = Hardware.Global.PIT;
//xPIT.EnableSound();
//xPIT.T2Frequency = (uint)aFrequency;
//xPIT.Wait((uint)aDuration);
//xPIT.DisableSound();
}
//TODO: Console uses TextWriter - intercept and plug it instead
public static void Clear() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
GetConsole().Clear();
}
// MoveBufferArea(int, int, int, int, int, int) is pure CIL
public static void MoveBufferArea(int sourceLeft, int sourceTop, int sourceWidth, int sourceHeight, int targetLeft, int targetTop, Char sourceChar, ConsoleColor sourceForeColor, ConsoleColor sourceBackColor) {
WriteLine("Not implemented: MoveBufferArea");
}
//public static Stream OpenStandardError() {
// WriteLine("Not implemented: OpenStandardError");
//}
//public static Stream OpenStandardError(int bufferSize) {
// WriteLine("Not implemented: OpenStandardError");
//}
//public static Stream OpenStandardInput(int bufferSize) {
// WriteLine("Not implemented: OpenStandardInput");
//}
//public static Stream OpenStandardInput() {
// WriteLine("Not implemented: OpenStandardInput");
//}
//public static Stream OpenStandardOutput(int bufferSize) {
// WriteLine("Not implemented: OpenStandardOutput");
//}
//public static Stream OpenStandardOutput() {
// WriteLine("Not implemented: OpenStandardOutput");
//}
public static int Read() {
// TODO special cases, if needed, that returns -1
KeyEvent xResult;
if (HAL.Global.Keyboard.TryReadKey(out xResult))
{
return xResult.KeyChar;
}
else
{
return -1;
}
}
// ReadKey() pure CIL
public static KeyEvent ReadKey(Boolean intercept) {
var key = Cosmos.HAL.Global.Keyboard.ReadKey();
if (false == intercept && key.KeyChar != '\0')
{
Write(key.KeyChar);
}
return key;
}
public static String ReadLine() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return null;
}
List<char> chars = new List<char>(32);
KeyEvent current;
int currentCount = 0;
while ((current = HAL.Global.Keyboard.ReadKey()).Key != ConsoleKeyEx.Enter)
{
if (current.Key == ConsoleKeyEx.NumEnter) break;
//Check for "special" keys
if (current.Key == ConsoleKeyEx.Backspace) // Backspace
{
if (currentCount > 0)
{
int curCharTemp = GetConsole().X;
chars.RemoveAt(currentCount - 1);
GetConsole().X = GetConsole().X - 1;
//Move characters to the left
for (int x = currentCount - 1; x < chars.Count; x++)
{
Write(chars[x]);
}
Write(' ');
GetConsole().X = curCharTemp - 1;
currentCount--;
}
continue;
}
else if (current.Key == ConsoleKeyEx.LeftArrow)
{
if (currentCount > 0)
{
GetConsole().X = GetConsole().X - 1;
currentCount--;
}
continue;
}
else if (current.Key == ConsoleKeyEx.RightArrow)
{
if (currentCount < chars.Count)
{
GetConsole().X = GetConsole().X + 1;
currentCount++;
}
continue;
}
if (current.KeyChar == '\0') continue;
//Write the character to the screen
if (currentCount == chars.Count)
{
chars.Add(current.KeyChar);
Write(current.KeyChar);
currentCount++;
}
else
{
//Insert the new character in the correct location
//For some reason, List.Insert() doesn't work properly
//so the character has to be inserted manually
List<char> temp = new List<char>();
for (int x = 0; x < chars.Count; x++)
{
if (x == currentCount)
{
temp.Add(current.KeyChar);
}
temp.Add(chars[x]);
}
chars = temp;
//Shift the characters to the right
for (int x = currentCount; x < chars.Count; x++)
{
Write(chars[x]);
}
GetConsole().X -= (chars.Count - currentCount) - 1;
currentCount++;
}
}
WriteLine();
char[] final = chars.ToArray();
return new string(final);
}
public static void ResetColor() {
WriteLine("Not implemented: ResetColor");
}
public static void SetBufferSize(int width, int height) {
WriteLine("Not implemented: SetBufferSize");
}
public static void SetCursorPosition(int left, int top) {
WriteLine("Not implemented: SetCursorPosition");
}
//public static void SetError(TextWriter newError) {
// WriteLine("Not implemented: SetError");
//}
//public static void SetIn(TextReader newIn) {
// WriteLine("Not implemented: SetIn");
//}
//public static void SetOut(TextWriter newOut) {
// WriteLine("Not implemented: SetOut");
//}
public static void SetWindowPosition(int left, int top) {
WriteLine("Not implemented: SetWindowPosition");
}
public static void SetWindowSize(int width, int height) {
WriteLine("Not implemented: SetWindowSize");
}
#region Write
public static void Write(bool aBool) {
Write(aBool.ToString());
}
public static void Write(char aChar) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
GetConsole().WriteChar(aChar);
}
public static void Write(char[] aBuffer) {
Write(aBuffer, 0, aBuffer.Length);
}
//public static void Write(decimal aBuffer) {
// Write("No Decimal.ToString()");
//}
public static void Write(double aDouble) {
Write(aDouble.ToString());
}
public static void Write(float aFloat) {
Write(aFloat.ToString());
}
public static void Write(int aInt) {
Write(aInt.ToString());
}
public static void Write(long aLong) {
Write(aLong.ToString());
}
public static void Write(object value) {
if (value != null) {
Write(value.ToString());
}
}
public static void Write(string aText) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
GetConsole().Write(aText);
}
public static void Write(uint aInt) {
Write(aInt.ToString());
}
public static void Write(ulong aLong) {
Write(aLong.ToString());
}
public static void Write(string format, object arg0) {
WriteLine("Not implemented: Write");
}
public static void Write(string format, params object[] arg) {
WriteLine("Not implemented: Write");
}
public static void Write(char[] aBuffer, int aIndex, int aCount) {
if (aBuffer == null) {
throw new ArgumentNullException("aBuffer");
}
if (aIndex < 0) {
throw new ArgumentOutOfRangeException("aIndex");
}
if (aCount < 0) {
throw new ArgumentOutOfRangeException("aCount");
}
if ((aBuffer.Length - aIndex) < aCount) {
throw new ArgumentException();
}
for (int i = 0; i < aCount; i++) {
Write(aBuffer[aIndex + i]);
}
}
public static void Write(string format, object arg0, object arg1) {
WriteLine("Not implemented: Write");
}
public static void Write(string format, object arg0, object arg1, object arg2) {
WriteLine("Not implemented: Write");
}
public static void Write(string format, object arg0, object arg1, object arg2, object arg3) {
WriteLine("Not implemented: Write");
}
//You'd expect this to be on System.Console wouldn't you? Well, it ain't so we just rely on Write(object value)
//public static void Write(byte aByte) {
// Write(aByte.ToString());
//}
#endregion
#region WriteLine
public static void WriteLine() {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
GetConsole().NewLine();
}
public static void WriteLine(bool aBool) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(aBool.ToString());
GetConsole().NewLine();
}
public static void WriteLine(char aChar) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(aChar);
GetConsole().NewLine();
}
public static void WriteLine(char[] aBuffer) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(aBuffer, 0, aBuffer.Length);
GetConsole().NewLine();
}
//public static void WriteLine(decimal aDecimal) {
// Write(aDecimal);
// Global.Console.NewLine();
//}
public static void WriteLine(double aDouble) {
Write(aDouble.ToString());
GetConsole().NewLine();
}
public static void WriteLine(float aFloat) {
Write(aFloat.ToString());
GetConsole().NewLine();
}
public static void WriteLine(int aInt) {
Write(aInt.ToString());
GetConsole().NewLine();
}
public static void WriteLine(long aLong) {
Write(aLong.ToString());
GetConsole().NewLine();
}
public static void WriteLine(object value) {
if (value != null)
{
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(value.ToString());
xConsole.NewLine();
}
}
public static void WriteLine(string aText) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
xConsole.Write(aText);
xConsole.NewLine();
}
public static void WriteLine(uint aInt) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(aInt.ToString());
xConsole.NewLine();
}
public static void WriteLine(ulong aLong) {
var xConsole = GetConsole();
if (xConsole == null)
{
// for now:
return;
}
Write(aLong.ToString());
xConsole.NewLine();
}
public static void WriteLine(string format, object arg0) {
WriteLine("Not implemented: WriteLine");
}
public static void WriteLine(string format, params object[] arg) {
WriteLine("Not implemented: WriteLine");
}
public static void WriteLine(char[] aBuffer, int aIndex, int aCount) {
Write(aBuffer, aIndex, aCount);
GetConsole().NewLine();
}
public static void WriteLine(string format, object arg0, object arg1) {
WriteLine("Not implemented: WriteLine");
}
public static void WriteLine(string format, object arg0, object arg1, object arg2) {
WriteLine("Not implemented: WriteLine");
}
public static void WriteLine(string format, object arg0, object arg1, object arg2, object arg3) {
WriteLine("Not implemented: WriteLine");
}
#endregion
}
}