mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-29 20:30:44 +00:00
40 lines
No EOL
1.4 KiB
C#
40 lines
No EOL
1.4 KiB
C#
using System;
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using System.IO;
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using CPU = Indy.IL2CPU.Assembler;
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using Indy.IL2CPU.Assembler;
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using CPUx86 = Indy.IL2CPU.Assembler.X86;
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namespace Indy.IL2CPU.IL.X86 {
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[OpCode(OpCodeEnum.Conv_I2)]
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public class Conv_I2: Op {
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public Conv_I2(ILReader aReader, MethodInformation aMethodInfo)
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: base(aReader, aMethodInfo) {
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}
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public override void DoAssemble() {
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StackContent xSource = Assembler.StackContents.Pop();
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if (xSource.IsFloat) {
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throw new Exception("Floats not yet supported");
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}
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switch (xSource.Size) {
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case 1:
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case 2:
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new CPUx86.Noop();
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break;
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case 4:
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new CPUx86.Pop { DestinationReg = CPUx86.Registers.EAX };
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new CPUx86.MoveAndSignExtend { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.AX };
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new CPUx86.Push{DestinationReg=CPUx86.Registers.EAX};
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break;
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case 8:
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new CPUx86.Pop { DestinationReg = CPUx86.Registers.EAX };
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new CPUx86.Pop { DestinationReg = CPUx86.Registers.EBX };
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new CPUx86.MoveAndSignExtend { DestinationReg = CPUx86.Registers.EAX, SourceReg = CPUx86.Registers.AX };
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new CPUx86.Push { DestinationReg = CPUx86.Registers.EAX };
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break;
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default:
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throw new Exception("SourceSize " + xSource + " not supported!");
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}
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Assembler.StackContents.Push(new StackContent(2, true, false, true));
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}
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}
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} |