mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-22 13:58:47 +00:00
58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
using System;
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using Cosmos.Assembler.x86.x87;
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using XSharp.Compiler;
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using static XSharp.Compiler.XSRegisters;
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using CPUx86 = Cosmos.Assembler.x86;
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namespace Cosmos.IL2CPU.X86.IL
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{
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[Cosmos.IL2CPU.OpCode( ILOpCode.Code.Neg )]
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public class Neg : ILOp
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{
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public Neg( Cosmos.Assembler.Assembler aAsmblr )
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: base( aAsmblr )
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{
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}
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public override void Execute( MethodInfo aMethod, ILOpCode aOpCode )
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{
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var xStackContent = aOpCode.StackPopTypes[0];
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var xStackContentSize = SizeOfType(xStackContent);
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var xStackContentIsFloat = TypeIsFloat(xStackContent);
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if (xStackContentSize > 4)
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{
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if (xStackContentIsFloat)
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{
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XS.FPU.FloatLoad(ESP, destinationIsIndirect: true, size: RegisterSize.Long64);
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XS.FPU.FloatNegate();
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XS.FPU.FloatStoreAndPop(ESP, isIndirect: true, size: RegisterSize.Long64);
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}
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else
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{
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XS.Pop(XSRegisters.EBX); // low
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XS.Pop(XSRegisters.EAX); // high
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XS.Negate(XSRegisters.EBX); // set carry if EBX != 0
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XS.AddWithCarry(XSRegisters.EAX, 0);
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XS.Negate(XSRegisters.EAX);
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XS.Push(XSRegisters.EAX);
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XS.Push(XSRegisters.EBX);
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}
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}
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else
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{
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if (xStackContentIsFloat)
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{
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XS.FPU.FloatLoad(ESP, destinationIsIndirect: true, size: RegisterSize.Int32);
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XS.FPU.FloatNegate();
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XS.FPU.FloatStoreAndPop(ESP, isIndirect: true, size: RegisterSize.Int32);
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}
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else
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{
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XS.Pop(XSRegisters.EAX);
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XS.Negate(XSRegisters.EAX);
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XS.Push(XSRegisters.EAX);
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}
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}
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}
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}
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}
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