mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
namespace Cosmos.Hardware.BlockDevice {
|
|
public class Partition : BlockDevice {
|
|
BlockDevice mHost;
|
|
//TODO:UInt64
|
|
UInt32 mStartingSector;
|
|
|
|
//TODO:UInt64 x 2
|
|
public Partition(BlockDevice aHost, UInt32 aStartingSector, UInt32 aSectorCount) {
|
|
mHost = aHost;
|
|
mStartingSector = aStartingSector;
|
|
mBlockCount = aSectorCount;
|
|
|
|
mBlockSize = mHost.BlockSize;
|
|
}
|
|
|
|
public override void ReadBlock(UInt32 aBlockNo, UInt32 aBlockCount, byte[] aData) {
|
|
// TODO:UInt64
|
|
UInt32 xHostBlockNo = mStartingSector + aBlockNo;
|
|
CheckBlockNo(xHostBlockNo, aBlockCount);
|
|
mHost.ReadBlock(xHostBlockNo, aBlockCount, aData);
|
|
}
|
|
|
|
public override void WriteBlock(UInt32 aBlockNo, UInt32 aBlockCount, byte[] aData) {
|
|
// TODO:UInt64
|
|
UInt32 xHostBlockNo = mStartingSector + aBlockNo;
|
|
CheckBlockNo(xHostBlockNo, aBlockCount);
|
|
mHost.WriteBlock(xHostBlockNo, aBlockCount, aData);
|
|
}
|
|
|
|
}
|
|
}
|