Cosmos/source2/Cosmos.Assembler/Assembler.cs
kudzu_cp b5255742e4
2012-08-06 01:59:24 +00:00

280 lines
No EOL
9.1 KiB
C#

// please leave the next directive (and related code) in, just disable the directive
//#define VMT_DEBUG
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using System.Text;
using System.Threading;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Xml;
namespace Cosmos.Assembler {
public abstract class Assembler {
public virtual void Initialize() { }
public bool EmitAsmLabels { get; set; }
//TODO: COM Port info - should be in assembler? Assembler should not know about comports...
protected byte mComNumber = 0;
protected UInt16 mGdCode;
protected UInt16 mGdData;
// Contains info on the current stack structure. What type are on the stack, etc
public readonly StackContents Stack = new StackContents();
// This is a hack, hope to fix it in the future
// as it will also cause problems when we thread the compiler
private static Assembler mCurrentInstance;
private static string GetValidGroupName(string aGroup) {
return aGroup.Replace('-', '_').Replace('.', '_');
}
public const string EntryPointName = "__ENGINE_ENTRYPOINT__";
protected byte[] GdtDescriptor(UInt32 aBase, UInt32 aSize, bool aCode) {
// Limit is a confusing word. Is it the max physical address or size?
// In fact it is the size, and 286 docs actually refer to it as size
// rather than limit.
// It is also size - 1, else there would be no way to specify
// all of RAM, and a limit of 0 is invalid.
var xResult = new byte[8];
// Check the limit to make sure that it can be encoded
if ((aSize > 65536) && (aSize & 0x0FFF) != 0x0FFF) {
// If larger than 16 bit, must be an even page (4kb) size
throw new Exception("Invalid size in GDT descriptor.");
}
// Flags nibble
// 7: Granularity
// 0 = bytes
// 1 = 4kb pages
// 6: 1 = 32 bit mode
// 5: 0 - Reserved
// 4: 0 - Reserved
xResult[6] = 0x40;
if (aSize > 65536) {
// Set page sizing instead of byte sizing
aSize = aSize >> 12;
xResult[6] = (byte)(xResult[6] | 0x80);
}
xResult[0] = (byte)(aSize & 0xFF);
xResult[1] = (byte)((aSize >> 8) & 0xFF);
xResult[6] = (byte)(xResult[6] | ((aSize >> 16) & 0x0F));
xResult[2] = (byte)(aBase & 0xFF);
xResult[3] = (byte)((aBase >> 8) & 0xFF);
xResult[4] = (byte)((aBase >> 16) & 0xFF);
xResult[7] = (byte)((aBase >> 24) & 0xFF);
xResult[5] = (byte)(
// Bit 7: Present, must be 1
0x80 |
// Bit 6-5: Privilege, 0=kernel, 3=user
0x00 |
// Reserved, must be 1
0x10 |
// Bit 3: 1=Code, 0=Data
(aCode ? 0x08 : 0x00) |
// Bit 2: Direction/Conforming
0x00 |
// Bit 1: R/W Data (1=Writeable, 0=Read only) Code (1=Readable, 0=Not readable)
0x02 |
// Bit 0: Accessed - Set to 0. Updated by CPU later.
0x00
);
return xResult;
}
protected string mCurrentIlLabel;
public string CurrentIlLabel {
get { return mCurrentIlLabel; }
set {
mCurrentIlLabel = value;
mAsmIlIdx = 0;
}
}
protected int mAsmIlIdx;
public int AsmIlIdx {
get { return mAsmIlIdx; }
}
protected List<DataMember> mDataMembers = new List<DataMember>();
public List<DataMember> DataMembers {
get { return mDataMembers; }
set { mDataMembers = value; }
}
protected internal List<Instruction> mInstructions = new List<Instruction>();
public List<Instruction> Instructions {
get { return mInstructions; }
set { mInstructions = value; }
}
public static Assembler CurrentInstance {
get { return mCurrentInstance; }
}
internal int AllAssemblerElementCount {
get { return mInstructions.Count + mDataMembers.Count; }
}
protected Assembler() {
mCurrentInstance = this;
}
public BaseAssemblerElement GetAssemblerElement(int aIndex) {
if (aIndex >= mInstructions.Count) {
return mDataMembers[aIndex - mInstructions.Count];
}
return mInstructions[aIndex];
}
public BaseAssemblerElement TryResolveReference(Cosmos.Assembler.ElementReference aReference) {
foreach (var xInstruction in mInstructions) {
var xLabel = xInstruction as Label;
if (xLabel != null) {
if (xLabel.QualifiedName.Equals(aReference.Name, StringComparison.InvariantCultureIgnoreCase)) {
return xLabel;
}
}
}
foreach (var xDataMember in mDataMembers) {
if (xDataMember.Name.Equals(aReference.Name, StringComparison.InvariantCultureIgnoreCase)) {
return xDataMember;
}
}
return null;
}
public void Add(Instruction aReader) {
if (aReader is Label || aReader is Comment) {
} else {
if (EmitAsmLabels) {
// Only issue label if its executable code.
// Also above if statement will prevent this new label
// from causing a stack overflow
new Label("." + AsmIlIdx.ToString("X2"), "Asm");
mAsmIlIdx++;
}
}
mInstructions.Add(aReader);
}
public void Add(params Instruction[] aReaders) {
mInstructions.Capacity += aReaders.Length;
foreach (Instruction xInstruction in aReaders) {
mInstructions.Add(xInstruction);
}
}
// Allows to emit footers to the code and datamember sections
protected void OnBeforeFlush() {
DataMembers.AddRange(new DataMember[] { new DataMember("_end_data", new byte[0]) });
new Label("_end_code");
}
private uint mDataMemberCounter = 0;
public string GetIdentifier(string aPrefix) {
mDataMemberCounter++;
return aPrefix + mDataMemberCounter.ToString("X4");
}
private bool mFlushInitializationDone = false;
protected void BeforeFlush() {
if (mFlushInitializationDone) {
return;
}
mFlushInitializationDone = true;
OnBeforeFlush();
//MergeAllElements();
}
public virtual void FlushBinary(Stream aOutput, ulong aBaseAddress) {
BeforeFlush();
var xMax = AllAssemblerElementCount;
var xCurrentAddresss = aBaseAddress;
for (int i = 0; i < xMax; i++) {
GetAssemblerElement(i).UpdateAddress(this, ref xCurrentAddresss);
}
aOutput.SetLength(aOutput.Length + (long)(xCurrentAddresss - aBaseAddress));
for (int i = 0; i < xMax; i++) {
var xItem = GetAssemblerElement(i);
if (!xItem.IsComplete(this)) {
throw new Exception("Incomplete element encountered.");
}
//var xBuff = xItem.GetData(this);
//aOutput.Write(xBuff, 0, xBuff.Length);
xItem.WriteData(this, aOutput);
}
}
public virtual void FlushText(TextWriter aOutput) {
BeforeFlush();
// Write out data declarations
aOutput.WriteLine();
foreach (DataMember xMember in mDataMembers) {
aOutput.Write("\t");
if (xMember.IsComment) {
aOutput.Write(xMember.Name);
} else {
xMember.WriteText(this, aOutput);
}
aOutput.WriteLine();
}
aOutput.WriteLine();
// Write out code
for (int i = 0; i < mInstructions.Count; i++) {
var xOp = mInstructions[i];
string prefix = "\t\t\t";
if (xOp is Label) {
var xLabel = (Label)xOp;
aOutput.WriteLine();
prefix = "\t\t";
aOutput.Write(prefix);
xLabel.WriteText(this, aOutput);
aOutput.WriteLine();
} else {
aOutput.Write(prefix);
xOp.WriteText(this, aOutput);
aOutput.WriteLine();
}
}
aOutput.WriteLine("%ifndef ELF_COMPILATION");
aOutput.WriteLine("use32");
aOutput.WriteLine("org 0x200000");
aOutput.WriteLine("[map all main.map]");
aOutput.WriteLine("%endif");
aOutput.WriteLine("global Kernel_Start");
}
static public void WriteDebugVideo(string aText) {
// This method emits a lot of ASM, but thats what we want becuase
// at this point we need ASM as simple as possible and completely transparent.
// No stack changes, no register mods, etc.
// TODO: Add an option on the debug project properties to turn this off.
// Also see TokenPatterns.cs Checkpoint in X#
var xPreBootLogging = true;
if (xPreBootLogging) {
UInt32 xVideo = 0xB8000;
for (UInt32 i = xVideo; i < xVideo + 80 * 2; i = i + 2) {
new LiteralAssemblerCode("mov byte [0x" + i.ToString("X") + "], 0");
new LiteralAssemblerCode("mov byte [0x" + (i + 1).ToString("X") + "], 0x02");
}
foreach (var xChar in aText) {
new LiteralAssemblerCode("mov byte [0x" + xVideo.ToString("X") + "], " + (byte)xChar);
xVideo = xVideo + 2;
}
}
}
}
}