mirror of
https://github.com/danbulant/Cosmos
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29 lines
606 B
C#
29 lines
606 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Frotz.Screen
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{
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public struct CharInfo
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{
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private CharDisplayInfo _displayInfo;
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public CharDisplayInfo DisplayInfo
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{
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get { return _displayInfo; }
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}
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private char _character;
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public char Character
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{
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get { return _character; }
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}
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public CharInfo(char Character, CharDisplayInfo DisplayInfo)
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{
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this._character = Character;
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this._displayInfo = DisplayInfo;
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}
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}
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}
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