Cosmos/source/Cosmos.VS.Wizards/Cosmos.VS.Wizards.csproj
2017-03-19 09:29:46 -05:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">Any CPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2259402E-3EAB-448D-9CC6-E5C1C2C716A5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Cosmos.VS.Wizards</RootNamespace>
<AssemblyName>Cosmos.VS.Wizards</AssemblyName>
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>..\..\Cosmos.snk</AssemblyOriginatorKeyFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="EnvDTE, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies\EnvDTE.dll</HintPath>
</Reference>
<Reference Include="Microsoft.CSharp" />
<Reference Include="Microsoft.VisualStudio.TemplateWizardInterface, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\PublicAssemblies\Microsoft.VisualStudio.TemplateWizardInterface.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GenerateCosmosProjectWizard.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ResHelper.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="CosmosProject.Cosmos" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Cosmos.bxrc" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Cosmos.snk">
<Link>Cosmos.snk</Link>
</None>
<None Include="project.json" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>