Cosmos/source2/Compiler/Cosmos.Compiler.DebugStub/CmdProcess.xs
kudzu_cp a02e97a7ff
2012-07-09 14:44:38 +00:00

48 lines
1.4 KiB
Text

Group DebugStub
const DsVsip_Noop = 0
const DsVsip_TracePoint = 1
const DsVsip_Message = 2
const DsVsip_BreakPoint = 3
const DsVsip_Error = 4
const DsVsip_Pointer = 5
const DsVsip_Started = 6
const DsVsip_MethodContext = 7
const DsVsip_MemoryData = 8
const DsVsip_CmdCompleted = 9
const DsVsip_Registers = 10
const DsVsip_Frame = 11
const DsVsip_Stack = 12
const DsVsip_Pong = 13
procedure AckCommand {
# We acknowledge receipt of the command AND the processing of it.
# -In the past the ACK only acknowledged receipt.
# We have to do this because sometimes callers do more processing.
# We ACK even ones we dont process here, but do not ACK Noop.
# The buffers should be ok because more wont be sent till after our NACK
# is received.
# Right now our max cmd size is 2 (Cmd + Cmd ID) + 5 (Data) = 7.
# UART buffer is 16.
# We may need to revisit this in the future to ack not commands, but data chunks
# and move them to a buffer.
# The buffer problem exists only to inbound data, not outbound data (relative to DebugStub).
AL = #DsVsip_CmdCompleted
ComWriteAL()
EAX = .CommandID
ComWriteAL()
}
procedure ProcessCommandBatch {
Begin:
ProcessCommand()
# See if batch is complete
# Loop and wait
# VsipDs.BatchEnd
if AL != 8 goto Begin
AckCommand()
}