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9d52d175e0
Cosmos
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source2
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Orvid
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Orvid.Graphics
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Shapes
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blah38621_cp
9d52d175e0
Added the support for the first of many image formats Orvid.Graphics will eventually be able to handle. The format is custom, and is very plain. The file essentially contains the height, and width of the image, then the pixels of the image in rgba succession. (each component is a byte) Finally, the bytes that this produces are compressed using LZMA compression, producing a very basic, but usable format. Next will be an animated version, as well as support for animated images in the library.
2011-08-01 02:19:23 +00:00
..
Shape.cs
Added a couple of missing files, ShapedImage will be the next thing I'm working on, after I do a bit of work on OPFF, to enable much better image storage, as well as a few optimizations for memory usage.
2011-07-31 00:14:11 +00:00
ShapedImage.cs
Added the support for the first of many image formats Orvid.Graphics will eventually be able to handle. The format is custom, and is very plain. The file essentially contains the height, and width of the image, then the pixels of the image in rgba succession. (each component is a byte) Finally, the bytes that this produces are compressed using LZMA compression, producing a very basic, but usable format. Next will be an animated version, as well as support for animated images in the library.
2011-08-01 02:19:23 +00:00
Square.cs
Added the support for the first of many image formats Orvid.Graphics will eventually be able to handle. The format is custom, and is very plain. The file essentially contains the height, and width of the image, then the pixels of the image in rgba succession. (each component is a byte) Finally, the bytes that this produces are compressed using LZMA compression, producing a very basic, but usable format. Next will be an animated version, as well as support for animated images in the library.
2011-08-01 02:19:23 +00:00