Cosmos/source/Cosmos.Core/CPU.cs

99 lines
2.6 KiB
C#

using System;
using Cosmos.IL2CPU.API.Attribs;
namespace Cosmos.Core
{
// Non hardware class, only used by core and hardware drivers for ports etc.
public class CPU
{
// Amount of RAM in MB's.
// needs to be static, as Heap needs it before we can instantiate objects
[PlugMethod(PlugRequired = true)]
public static uint GetAmountOfRAM()
{
throw new NotImplementedException();
}
// needs to be static, as Heap needs it before we can instantiate objects
[PlugMethod(PlugRequired = true)]
public static uint GetEndOfKernel()
{
throw new NotImplementedException();
}
[PlugMethod(PlugRequired = true)]
public void UpdateIDT(bool aEnableInterruptsImmediately)
{
throw new NotImplementedException();
}
[PlugMethod(PlugRequired = true)]
public void InitFloat()
{
throw new NotImplementedException();
}
[PlugMethod(PlugRequired = true)]
public void InitSSE()
{
throw new NotImplementedException();
}
[PlugMethod(PlugRequired = true)]
public static void ZeroFill(uint aStartAddress, uint aLength)
{
throw new NotImplementedException();
}
[PlugMethod(PlugRequired = true)]
public void Halt()
{
throw new NotImplementedException();
}
public void Reboot()
{
// Disable all interrupts
DisableInterrupts();
var myPort = new IOPort(0x64);
while ((myPort.Byte & 0x02) != 0)
{
}
myPort.Byte = 0xFE;
Halt(); // If it didn't work, Halt the CPU
}
private static void DoEnableInterrupts()
{
throw new NotImplementedException();
}
private static void DoDisableInterrupts()
{
throw new NotImplementedException();
}
[AsmMarker(AsmMarker.Type.Processor_IntsEnabled)]
public static bool mInterruptsEnabled;
public static void EnableInterrupts()
{
mInterruptsEnabled = true;
DoEnableInterrupts();
}
/// <summary>
/// Returns if the interrupts were actually enabled
/// </summary>
/// <returns></returns>
public static bool DisableInterrupts()
{
DoDisableInterrupts();
var xResult = mInterruptsEnabled;
mInterruptsEnabled = false;
return xResult;
}
}
}