mirror of
https://github.com/danbulant/Cosmos
synced 2026-06-07 08:41:45 +00:00
42 lines
No EOL
1.3 KiB
C#
42 lines
No EOL
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Mono.Cecil.Cil;
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using CPU = Indy.IL2CPU.Assembler;
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using CPUx86 = Indy.IL2CPU.Assembler.X86;
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namespace Indy.IL2CPU.IL.NativeX86 {
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public class NativeX86PutCharOp: IL.X86.Op {
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public MethodInformation MethodInformation;
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public NativeX86PutCharOp(Instruction aInstruction, MethodInformation aMethodInfo)
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: base(aInstruction, aMethodInfo) {
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MethodInformation = aMethodInfo;
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}
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private void AssembleOp(Op aOp) {
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aOp.Assembler = this.Assembler;
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aOp.Assemble();
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}
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public override void DoAssemble() {
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//(int aLine, int aPos, char aChar)
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Ldarg(mAssembler, MethodInformation.Arguments[0].VirtualAddress);
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Pushd("80");
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Multiply();
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Ldarg(mAssembler, MethodInformation.Arguments[1].VirtualAddress);
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Add();
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Pushd("2");
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Multiply();
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Pushd("0B8000h");
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Add();
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Ldarg(mAssembler, MethodInformation.Arguments[2].VirtualAddress);
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Pop("eax"); // character
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Assembler.Add(new IL2CPU.Assembler.X86.And("eax", "0FFFFFFFFh"));
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Pop("ecx");
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Assembler.Add(new CPUx86.Move("byte [ecx]", "al"));
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Assembler.Add(new CPUx86.Add("ecx", "1"));
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Assembler.Add(new CPUx86.Move("byte [ecx]", "7"));
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}
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}
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} |