Cosmos/source2/Users/Orvid/Orvid.Graphics/FontSupport/OPFF.cs
blah38621_cp 9ae99ab315
2011-07-29 01:46:33 +00:00

238 lines
7.7 KiB
C#

/* This file will eventually hold an implementation
* of the Orvid Precompiled Font Format. The use of
* this format is to provide a much easier to
* implement format for loading fonts. It is meant
* to eliminate the Pre-Rendering step required
* for most current font formats. It will achieve
* this by using a bit-based format, where each bit
* will represent a single pixel. It will also merge
* the multiple files required for Bold, Italic, and
* other such formatting, support, into a single
* file.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace Orvid.Graphics.FontSupport
{
public class OPFF : Font
{
private string name;
public override string Name
{
get { return name; }
}
FontCharacterSet foundChars = new FontCharacterSet();
public OPFF(byte[] data)
{
Load(data);
}
private UInt64 ReadUInt64(byte[] data)
{
UInt64 r = 0;
r += data[7];
r <<= 8;
r += data[6];
r <<= 8;
r += data[5];
r <<= 8;
r += data[4];
r <<= 8;
r += data[3];
r <<= 8;
r += data[2];
r <<= 8;
r += data[1];
r <<= 8;
r += data[0];
return r;
}
private UInt32 ReadInt32(byte[] data)
{
UInt32 r = 0;
r += data[3];
r <<= 8;
r += data[2];
r <<= 8;
r += data[1];
r <<= 8;
r += data[0];
return r;
}
private void Load(byte[] data)
{
if (data[0] == 0xFF) // this means it's been compressed in LZMA format.
{
data = Orvid.Compression.LZMA.Decompress(data);
}
int curloc = 8; // There are 8 empty bytes at the start of the header.
byte[] datarr = new byte[256];
Array.Copy(data, curloc, datarr, 0, 256);
curloc += 256;
name = new String(ASCIIEncoding.ASCII.GetChars(datarr));
datarr = new byte[8];
Array.Copy(data, curloc, datarr, 0, 8);
curloc += 8;
UInt64 charsToRead = ReadUInt64(datarr);
UInt32 prevCharNumber = 0;
for (UInt64 i = 0; i < charsToRead; i++)
{
// Check if the character number is incremented from the last item.
if (data[curloc] == 255) // this means increment it.
{
curloc++;
prevCharNumber++;
FontFlag flags = (FontFlag)data[curloc];
curloc++;
byte height = data[curloc];
curloc++;
byte width = data[curloc];
curloc++;
int len = (Int32)Math.Ceiling((double)((width * height) / 8));
datarr = new byte[len];
Array.Copy(data, curloc, datarr, 0, len);
curloc += len;
Image im = LoadFromBinary(datarr, height, width);
if (prevCharNumber > ushort.MaxValue)
{
throw new Exception();
}
foundChars.AddCharacter((int)prevCharNumber, im, flags);
}
else
{
curloc++;
datarr = new byte[4];
Array.Copy(data, curloc, datarr, 0, 4);
curloc += 4;
prevCharNumber = ReadInt32(datarr);
if (prevCharNumber > ushort.MaxValue)
{
throw new Exception();
}
FontFlag flags = (FontFlag)data[curloc];
curloc++;
byte height = data[curloc];
curloc++;
byte width = data[curloc];
curloc++;
int len = (Int32)Math.Ceiling((double)((width * height) / 8));
datarr = new byte[len];
Array.Copy(data, curloc, datarr, 0, len);
curloc += len;
Image im = LoadFromBinary(datarr, height, width);
foundChars.AddCharacter((int)prevCharNumber, im, flags);
}
}
}
private Image LoadFromBinary(byte[] data, byte height, byte width)
{
#region LoadData
bool[] idata = new bool[height * width];
int bitnum = 0;
for (int inc = 0; inc < data.Length; inc++)
{
//int a1 = (data[inc] >> 7);
//int a2 = ((byte)(data[inc] << 1) >> 7);
//int a3 = ((byte)(data[inc] << 2) >> 7);
//int a4 = ((byte)(data[inc] << 3) >> 7);
//int a5 = ((byte)(data[inc] << 4) >> 7);
//int a6 = ((byte)(data[inc] << 5) >> 7);
//int a7 = ((byte)(data[inc] << 6) >> 7);
//int a8 = ((byte)(data[inc] << 7) >> 7);
//int aFinal = a1 + a2 + a3 + a4 + a5 + a6 + a7 + a8;
//if (aFinal >= 8)
//{
// throw new Exception();
//}
if (((byte)(data[inc] << 7) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 6) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 5) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 4) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 3) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 2) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if (((byte)(data[inc] << 1) >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
if ((data[inc] >> 7) == 1)
{
idata[bitnum] = true;
}
bitnum++;
}
#endregion
bitnum = 0;
Image i = new Image(width, height);
//for (uint y = 0; y < height; y++)
for (uint x = 0; x < width; x++)
{
//for (uint x = 0; x < width; x++)
for (uint y = 0; y < height; y++)
{
if (idata[bitnum])
{
i.SetPixel(x, y, Colors.Black); // Color the pixel white
}
else
{
i.SetPixel(x, y, Colors.White); // Color the pixel black
}
bitnum++;
}
}
return i;
}
public override Image GetCharacter(Int32 charNumber, FontFlag flags)
{
return foundChars.GetCharacter(charNumber, flags);
}
}
}