Cosmos/Demos/zMachine/Frotz.Net/source/Desktop/FrotzBase/Frotz/Constants/General.cs

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763 B
C#

namespace Frotz.Constants {
// typedef unsigned char zbyte;
// typedef unsigned short zword;
public static class General {
/*** Constants that may be set at compile time ***/
public static int TEXT_BUFFER_SIZE = 2000;
public static int MAX_FILE_NAME = 256;
public static int INPUT_BUFFER_SIZE = 200;
public static int STACK_SIZE = 32768;
public static int MAX_UNDO_SLOTS = 500;
public static string DEFAULT_SAVE_NAME = "story.sav";
public static string DEFAULT_SCRIPT_NAME = "story.scr";
public static string DEFAULT_COMMAND_NAME = "story.rec";
public static string DEFAULT_AUXILARY_NAME = "story.aux";
public static string DEFAULT_SAVE_DIR = ".frotz-saves";
}
}