Cosmos/source2/IL2PCU/Cosmos.IL2CPU.X86/IL/Shl.cs
kudzu_cp 8f662cb3a6
2009-07-23 15:23:25 +00:00

37 lines
1.3 KiB
C#

using System;
namespace Cosmos.IL2CPU.X86.IL
{
[Cosmos.IL2CPU.OpCode(ILOp.Code.Shl)]
public class Shl: ILOpX86
{
#region Old code
// using System;
//
// using CPUx86 = Indy.IL2CPU.Assembler.X86;
//
// namespace Indy.IL2CPU.IL.X86 {
// [Cosmos.IL2CPU.OpCode(ILOp.Code.Shl)]
// public class Shl: ILOpX86 {
// public Shl(ILReader aReader, MethodInformation aMethodInfo)
// : base(aReader, aMethodInfo) {
// }
// public override void DoAssemble() {
// new CPUx86.Pop{DestinationReg=CPUx86.Registers.EAX}; // shift amount
// var xStackItem_ShiftAmount = Assembler.StackContents.Pop();
// new CPUx86.Pop { DestinationReg = CPUx86.Registers.EDX }; // value
// var xStackItem_Value = Assembler.StackContents.Pop();
// new CPUx86.Move { DestinationReg = CPUx86.Registers.EBX, SourceValue = 0 };
// new CPUx86.Move { DestinationReg = CPUx86.Registers.CL, SourceReg = CPUx86.Registers.AL };
// new CPUx86.ShiftLeft { DestinationReg = CPUx86.Registers.EDX, SourceReg = CPUx86.Registers.CL };
// new CPUx86.Push { DestinationReg = CPUx86.Registers.EDX };
// Assembler.StackContents.Push(xStackItem_Value);
// }
// }
// }
#endregion
}
}