Cosmos/source2/IL2PCU/Cosmos.IL2CPU/ILScanner.cs
kudzu_cp 87864194ca
2009-09-07 16:27:01 +00:00

244 lines
9.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using Indy.IL2CPU.Plugs;
namespace Cosmos.IL2CPU {
public class ILScanner {
// Here are old comments - we moved to a Dictionary + List, which is much better esp
// now that we need lookups to the indexes
// List is needed for processing.
//
//Note: We have both HashSet and List because HashSet.Contains is much faster
// than List.Contains. Also in the future we may remove items from the List
// which have already been processed yet need to keep them in HashSet.
//TODO: When we go threaded, these two should be encapselated into a single
// class with thread safety.
//TODO: These store the MethodBase which also have the IL for the body in memory
// For large asms this could eat lot of RAM. Should convert this to remove
// items from the list after they are processed but keep them in HashSet so we
// know they are already done. Currently HashSet uses a reference though, so we
// need to hash on some UID instead of the refernce. Do not use strings, they are
// super slow.
// TODO: We need to scan for static fields too.
private Dictionary<MethodBase, uint> mKnownMethods = new Dictionary<MethodBase, uint>();
// We need a separate list because we cannot iterate keys by index, and any functions
// to get a list of keys will do a on demand copy, which won't meet our needs either
// becuase we have to walk the list dynamically as it grows, which is also why we need to
// index it rather than enumerate it with foreach.
// We also need a separate list becuase Execute is called multiple
// times to process plugs and so known methods accumulates,
// but we dont want to reproces old methods from previous Execute calls.
private List<MethodInfo> mMethodsToProcess = new List<MethodInfo>();
// ExecuteInternal is called multiple times, we don't want to rescan
// ones that are "finished" so we update this "pointer"
private int mMethodsToProcessStart;
// List of plug implementations.
// Key: MethodBase of targetted method
// Value: index into mMethodsToProcess
private Dictionary<MethodBase, uint> mMethodPlugs = new Dictionary<MethodBase, uint>();
//TODO: Likely change this to be like Methods to be more efficient. Might only need Dictionary
private HashSet<Type> mTypesSet = new HashSet<Type>();
private List<Type> mTypes = new List<Type>();
protected ILReader mReader;
protected Assembler mAsmblr;
public ILScanner(Assembler aAsmblr) {
mAsmblr = aAsmblr;
mReader = new ILReader();
}
public void Execute(System.Reflection.MethodInfo aStartMethod) {
// Scan plugs first, so when we scan from
// entry point plugs will be found.
//TODO: Move plug scans etc into Scanner
foreach (var xAsm in AppDomain.CurrentDomain.GetAssemblies()) {
foreach (var xType in xAsm.GetTypes()) {
foreach (var xMethod in xType.GetMethods()) {
foreach (var xAttrib in xMethod.GetCustomAttributes(false)) {
if (xAttrib is PlugMethodAttribute) {
var x = (PlugMethodAttribute)xAttrib;
if (x.Enabled) {
//TODO: Check this against build options
//TODO: Two exclusive IsOnly's dont make sense
// refactor these as a positive rather than negative
if (!x.IsMonoOnly) {
//TODO: public string Signature = null;
// Do we need to check signature?
//TODO: public Type Assembler = null;
ExecuteInternal(xMethod, true);
}
}
}
}
}
//TODO: Look for Field plugs
}
}
// Scan from entry point of this program
//TODO: Now that we scan plugs first, we might need to put a jump
// in the asm to jump to the entry point?
ExecuteInternal(aStartMethod, false);
}
private void ExecuteInternal(System.Reflection.MethodInfo aStartMethod, bool aIsPlug) {
// See comment at mMethodsToProcessStart declaration
mMethodsToProcessStart = mMethodsToProcess.Count;
QueueMethod(aStartMethod, aIsPlug);
// Cannot use foreach, the list changes as we go
// and we dont start at 0
for (int i = mMethodsToProcessStart; i < mMethodsToProcess.Count; i++) {
var xMethod = mMethodsToProcess[i];
if (xMethod.Type != MethodInfo.TypeEnum.NeedsPlug) {
ScanMethod(xMethod);
}
}
// ie
// var xSB = new StringBuilder("test");
// object x = xSB;
// string y = xSB.ToString();
//
// Now that we did a full normal scan, rescan and find all virtuals
// and for each virtual scan all included types and include descendant overrides.
// I think we need to scan for ancestor calls too...
// This process will add more classes etc.. so the process will need to be repeated
// until no more new methods are found.
//
//TODO: Speed this up somehow....
int xMethodCount;
do {
xMethodCount = mMethodsToProcess.Count;
// Cannot use foreach, the list changes as we go
for (int i = mMethodsToProcessStart; i < mMethodsToProcess.Count; i++) {
var xMethodBase = mMethodsToProcess[i].MethodBase;
if (xMethodBase.IsVirtual) {
foreach (var xType in mTypes) {
// Find ancestors and descendants
if (xType.IsSubclassOf(xMethodBase.DeclaringType) || xMethodBase.DeclaringType.IsSubclassOf(xType)) {
var xParams = xMethodBase.GetParameters();
var xParamTypes = new Type[xParams.Length];
for (int j = 0; j < xParams.Length; j++) {
xParamTypes[j] = xParams[j].ParameterType;
}
var xNewMethod = xType.GetMethod(xMethodBase.Name, xParamTypes);
if (xNewMethod != null) {
if (!xNewMethod.IsAbstract) {
// abstract methods dont have an implementation
QueueMethod(xNewMethod, false);
}
}
}
}
}
}
} while (xMethodCount != mMethodsToProcess.Count);
}
private void ScanMethod(MethodInfo aMethodInfo) {
var xMethodBase = aMethodInfo.MethodBase;
// Call ProcessMethod first, later in a threaded environment it will
// allow more threads to work slightly sooner
var xOpCodes = mReader.ProcessMethod(xMethodBase);
if (xOpCodes != null) {
foreach (var xOpCode in xOpCodes) {
//InstructionCount++;
if (xOpCode is ILOpCodes.OpMethod) {
((ILOpCodes.OpMethod)xOpCode).ValueUID = QueueMethod(((ILOpCodes.OpMethod)xOpCode).Value, false);
} else if (xOpCode is ILOpCodes.OpType) {
QueueType(((ILOpCodes.OpType)xOpCode).Value);
}
}
// Assemble the method
mAsmblr.ProcessMethod(aMethodInfo, xOpCodes);
}
}
public uint QueueMethod(MethodBase aMethodBase, bool aIsPlug) {
uint xResult;
// If already queued, skip it
if (mKnownMethods.TryGetValue(aMethodBase, out xResult)) {
return xResult;
}
xResult = (uint)mMethodsToProcess.Count;
mKnownMethods.Add(aMethodBase, xResult);
MethodInfo.TypeEnum xMethodType;
if (aIsPlug) {
xMethodType = MethodInfo.TypeEnum.Plug;
} else {
xMethodType = MethodInfo.TypeEnum.Normal;
if ((aMethodBase.Attributes & MethodAttributes.PinvokeImpl) != 0) {
// pinvoke methods dont have an embedded implementation
xMethodType = MethodInfo.TypeEnum.NeedsPlug;
} else {
var xImplFlags = aMethodBase.GetMethodImplementationFlags();
if ((xImplFlags & MethodImplAttributes.Native) != 0) {
// native implementations cannot be compiled
xMethodType = MethodInfo.TypeEnum.NeedsPlug;
}
}
}
var xMethod = new MethodInfo(aMethodBase, xResult, xMethodType);
mMethodsToProcess.Add(xMethod);
//TODO: Might still need this one, see after we get assembly output again
//Im hoping the operand walking we have now ill include this on its own.
//QueueType(aMethod.DeclaringType);
//var xMethodInfo = aMethod as MethodInfo;
//if (xMethodInfo != null) {
// QueueType(xMethodInfo.ReturnType);
//}
//foreach (var xParam in aMethod.GetParameters()) {
// QueueType(xParam.ParameterType);
//}
return xResult;
}
//protected void QueueStaticField(FieldInfo aFieldInfo) {
// if (!mFieldsSet.Contains(aFieldInfo)) {
// if (!aFieldInfo.IsStatic) {
// throw new Exception("Cannot queue instance fields!");
// }
// mFieldsSet.Add(aFieldInfo);
// QueueType(aFieldInfo.DeclaringType);
// QueueType(aFieldInfo.FieldType);
// }
//}
protected void QueueType(Type aType) {
if (!mTypesSet.Contains(aType)) {
mTypesSet.Add(aType);
mTypes.Add(aType);
if (aType.BaseType != null) {
QueueType(aType.BaseType);
}
// queue static constructor
foreach (var xCctor in aType.GetConstructors(BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public)) {
if (xCctor.DeclaringType == aType) {
QueueMethod(xCctor, false);
}
}
}
}
public int MethodCount {
get {
return mMethodsToProcess.Count;
}
}
}
}