mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-19 20:39:01 +00:00
42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using System;
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using System.Linq;
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using System.Threading.Tasks;
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using Native = System.UInt32;
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namespace Cosmos.Core.Memory {
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unsafe static public class Heap {
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static public void Init() {
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HeapSmall.Init();
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HeapMedium.Init();
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HeapLarge.Init();
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}
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static public byte* Alloc(Native aSize) {
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if (aSize <= HeapSmall.mMaxItemSize) {
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return HeapSmall.Alloc(aSize);
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} else if (aSize <= HeapMedium.MaxItemSize) {
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return HeapMedium.Alloc(aSize);
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} else {
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return HeapLarge.Alloc(aSize);
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}
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}
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// Keep as void* and not byte* or other. Reduces typecasting from callers
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// who may have typed the pointer to their own needs.
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static public void Free(void* aPtr) {
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//TODO find a better way to remove the double look up here for GetPageType and then again in the
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// .Free methods which actually free the entries in the RAT.
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var xType = RAT.GetPageType(aPtr);
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switch (xType) {
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case RAT.PageType.HeapLarge:
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HeapLarge.Free(aPtr);
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break;
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default:
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throw new Exception("Heap item not found in RAT.");
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}
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}
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}
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}
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