Cosmos/source/Cosmos.IL2CPU/IL/Ldlen.cs
Matthijs ter Woord ba808f2bc6 .
2016-06-17 18:35:22 -04:00

46 lines
1.5 KiB
C#

using System;
using XSharp.Compiler;
using CPUx86 = Cosmos.Assembler.x86;
namespace Cosmos.IL2CPU.X86.IL
{
[Cosmos.IL2CPU.OpCode( ILOpCode.Code.Ldlen )]
public class Ldlen : ILOp
{
public Ldlen( Cosmos.Assembler.Assembler aAsmblr )
: base( aAsmblr )
{
}
public override void Execute( MethodInfo aMethod, ILOpCode aOpCode )
{
DoNullReferenceCheck(Assembler, DebugEnabled, 0);
XS.Pop(XSRegisters.EAX);
XS.Set(XSRegisters.EAX, XSRegisters.EAX, sourceIsIndirect: true);
XS.Add(XSRegisters.EAX, 8);
XS.Push(XSRegisters.EAX, isIndirect: true);
}
// using System;
//
// using CPUx86 = Cosmos.Assembler.x86;
// using Cosmos.IL2CPU.X86;
//
// namespace Cosmos.IL2CPU.IL.X86 {
// [Cosmos.Assembler.OpCode(OpCodeEnum.Ldlen)]
// public class Ldlen: Op {
// public Ldlen(ILReader aReader, MethodInformation aMethodInfo)
// : base(aReader, aMethodInfo) {
// }
// public override void DoAssemble() {
// Assembler.Stack.Pop();
// XS.Pop(XSRegisters.EAX);
// XS.Add(XSRegisters.EAX, 8);
// XS.Push(XSRegisters.EAX, isIndirect: true);
// Assembler.Stack.Push(new StackContent(4, typeof(uint)));
// }
// }
// }
}
}