Cosmos/source/Archive/Cosmos.Sys.Plugs/Assemblers/Reboot.cs

35 lines
1.2 KiB
C#

using Cosmos.IL2CPU.Plugs;
using Assembler=Cosmos.Assembler;
using CPUAll = Cosmos.Assembler;
using CPUx86 = Cosmos.Assembler.x86;
using Cosmos.Assembler.x86;
namespace Cosmos.Sys.Plugs.Assemblers
{
public class Reboot : AssemblerMethod
{
public override void AssembleNew(Cosmos.Assembler.Assembler aAssembler, object aMethodInfo) {
new CPUx86.ClrInterruptFlag();
/* Clear all keyboard buffers (output and command buffers) */
new CPUAll.Label(".waitBuffer");
XS.Mov(XSRegisters.DX, 0x64);
XS.InFromDX(XSRegisters.AL);
XS.Test(XSRegisters.AL, 2);
XS.Jump(ConditionalTestEnum.NotEqual, ".waitBuffer");
XS.Mov(XSRegisters.AL, 0xD1);
XS.Mov(XSRegisters.DX, 0x64);
XS.OutToDX(XSRegisters.AL);
new CPUAll.Label(".clearBuffer");
XS.Mov(XSRegisters.DX, 0x64);
XS.InFromDX(XSRegisters.AL);
XS.Test(XSRegisters.AL, 2);
XS.Jump(ConditionalTestEnum.NotEqual, ".clearBuffer");
XS.Mov(XSRegisters.AL, 0xFE);
XS.Mov(XSRegisters.DX, 0x60);
XS.OutToDX(XSRegisters.AL);
new CPUAll.Label(".loop");//failed... halt
XS.Halt();
XS.Jump(".loop");
}
}
}