mirror of
https://github.com/danbulant/Cosmos
synced 2026-05-26 21:42:11 +00:00
124 lines
6.9 KiB
XML
124 lines
6.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{7d29d57d-a78b-4e67-bbc3-df84bd10fc6d}</ProjectGuid>
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<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
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<Name>PlaygroundBoot</Name>
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<BinFormat>elf</BinFormat>
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<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Profile>VMware</Profile>
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<DebugEnabled>True</DebugEnabled>
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<DebugMode>Source</DebugMode>
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<TraceMode>User</TraceMode>
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<EnableGDB>False</EnableGDB>
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<StartCosmosGDB>False</StartCosmosGDB>
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<VMWareEdition>Workstation</VMWareEdition>
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<OutputPath>bin\Debug\</OutputPath>
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<Name>PlaygroundBoot</Name>
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<Description>Use VMware Player or Workstation to deploy and debug.</Description>
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<Deployment>ISO</Deployment>
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<Launch>VMware</Launch>
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<VisualStudioDebugPort>Pipe: Cosmos\Serial</VisualStudioDebugPort>
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<TraceAssemblies>All</TraceAssemblies>
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<VMware_Name>PlaygroundBoot</VMware_Name>
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<VMware_Description>Use VMware Player or Workstation to deploy and debug.</VMware_Description>
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<VMware_Deployment>ISO</VMware_Deployment>
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<VMware_Launch>VMware</VMware_Launch>
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<VMware_DebugEnabled>True</VMware_DebugEnabled>
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<VMware_DebugMode>Source</VMware_DebugMode>
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<VMware_VisualStudioDebugPort>Pipe: Cosmos\Serial</VMware_VisualStudioDebugPort>
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<VMware_VMwareEdition>Workstation</VMware_VMwareEdition>
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<VMware_OutputPath>bin\Debug\</VMware_OutputPath>
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<VMware_TraceAssemblies>All</VMware_TraceAssemblies>
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<VMware_EnableGDB>False</VMware_EnableGDB>
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<VMware_StartCosmosGDB>False</VMware_StartCosmosGDB>
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<StackCorruptionDetectionEnabled>True</StackCorruptionDetectionEnabled>
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<VMware_StackCorruptionDetectionEnabled>True</VMware_StackCorruptionDetectionEnabled>
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<USB_Name>PlaygroundBoot</USB_Name>
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<USB_Description>Makes a USB device such as a flash drive or external hard disk bootable.</USB_Description>
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<USB_Deployment>USB</USB_Deployment>
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<USB_Launch>None</USB_Launch>
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<USB_DebugEnabled>False</USB_DebugEnabled>
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<USB_StackCorruptionDetectionEnabled>True</USB_StackCorruptionDetectionEnabled>
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<USB_DebugMode>Source</USB_DebugMode>
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<USB_VisualStudioDebugPort>Pipe: Cosmos\Serial</USB_VisualStudioDebugPort>
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<USB_VMwareEdition>Workstation</USB_VMwareEdition>
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<USB_OutputPath>bin\Debug\</USB_OutputPath>
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<USB_TraceAssemblies>All</USB_TraceAssemblies>
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<USB_EnableGDB>False</USB_EnableGDB>
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<USB_StartCosmosGDB>False</USB_StartCosmosGDB>
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<PXE_Name>PlaygroundBoot</PXE_Name>
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<PXE_Description>Creates a PXE setup and hosts a DCHP and TFTP server to deploy directly to physical hardware. Allows debugging with a serial cable.</PXE_Description>
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<PXE_Deployment>PXE</PXE_Deployment>
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<PXE_Launch>None</PXE_Launch>
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<PXE_DebugEnabled>False</PXE_DebugEnabled>
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<PXE_StackCorruptionDetectionEnabled>True</PXE_StackCorruptionDetectionEnabled>
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<PXE_DebugMode>Source</PXE_DebugMode>
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<PXE_VisualStudioDebugPort>Pipe: Cosmos\Serial</PXE_VisualStudioDebugPort>
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<PXE_VMwareEdition>Workstation</PXE_VMwareEdition>
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<PXE_OutputPath>bin\Debug\</PXE_OutputPath>
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<PXE_TraceAssemblies>All</PXE_TraceAssemblies>
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<PXE_EnableGDB>False</PXE_EnableGDB>
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<PXE_StartCosmosGDB>False</PXE_StartCosmosGDB>
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<ISO_Name>PlaygroundBoot</ISO_Name>
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<ISO_Description>Creates a bootable ISO image which can be burned to a DVD. After running the selected project, an explorer window will open containing the ISO file. The ISO file can then be burned to a CD or DVD and used to boot a physical or virtual system.</ISO_Description>
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<ISO_Deployment>ISO</ISO_Deployment>
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<ISO_Launch>None</ISO_Launch>
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<ISO_DebugEnabled>False</ISO_DebugEnabled>
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<ISO_StackCorruptionDetectionEnabled>True</ISO_StackCorruptionDetectionEnabled>
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<ISO_DebugMode>Source</ISO_DebugMode>
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<ISO_VisualStudioDebugPort>Pipe: Cosmos\Serial</ISO_VisualStudioDebugPort>
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<ISO_VMwareEdition>Workstation</ISO_VMwareEdition>
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<ISO_OutputPath>bin\Debug\</ISO_OutputPath>
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<ISO_TraceAssemblies>All</ISO_TraceAssemblies>
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<ISO_EnableGDB>False</ISO_EnableGDB>
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<ISO_StartCosmosGDB>False</ISO_StartCosmosGDB>
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<IntelEdison_VMwareEdition>Workstation</IntelEdison_VMwareEdition>
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<IntelEdison_VisualStudioDebugPort>Pipe: Cosmos\Serial</IntelEdison_VisualStudioDebugPort>
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<IntelEdison_CosmosDebugPort>Serial: COM1</IntelEdison_CosmosDebugPort>
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<IntelEdison_DebugMode>Source</IntelEdison_DebugMode>
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<IntelEdison_StackCorruptionDetectionEnabled>True</IntelEdison_StackCorruptionDetectionEnabled>
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<IntelEdison_DebugEnabled>True</IntelEdison_DebugEnabled>
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<IntelEdison_Launch>IntelEdison</IntelEdison_Launch>
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<IntelEdison_Deployment>BinaryImage</IntelEdison_Deployment>
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<IntelEdison_Description>Connect to Intel Edison device to deploy and debug.</IntelEdison_Description>
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<IntelEdison_Name>Bochs User 001</IntelEdison_Name>
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<IntelEdison_OutputPath>bin\Debug\</IntelEdison_OutputPath>
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<IntelEdison_TraceAssemblies>All</IntelEdison_TraceAssemblies>
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<IntelEdison_EnableGDB>False</IntelEdison_EnableGDB>
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<IntelEdison_StartCosmosGDB>False</IntelEdison_StartCosmosGDB>
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<CosmosDebugPort>Serial: COM1</CosmosDebugPort>
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<VMware_CosmosDebugPort>Serial: COM1</VMware_CosmosDebugPort>
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<USB_CosmosDebugPort>Serial: COM1</USB_CosmosDebugPort>
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<ISO_CosmosDebugPort>Serial: COM1</ISO_CosmosDebugPort>
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<EnableBochsDebug>True</EnableBochsDebug>
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<Bochs_Name>PlaygroundBoot</Bochs_Name>
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<Bochs_Description>Use Bochs emulator to deploy and debug.</Bochs_Description>
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<Bochs_Deployment>ISO</Bochs_Deployment>
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<Bochs_Launch>Bochs</Bochs_Launch>
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<Bochs_DebugEnabled>False</Bochs_DebugEnabled>
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<Bochs_StackCorruptionDetectionEnabled>False</Bochs_StackCorruptionDetectionEnabled>
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<Bochs_DebugMode>Source</Bochs_DebugMode>
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<Bochs_CosmosDebugPort>Serial: COM1</Bochs_CosmosDebugPort>
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<Bochs_VisualStudioDebugPort>Pipe: Cosmos\Serial</Bochs_VisualStudioDebugPort>
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<Bochs_VMwareEdition>Workstation</Bochs_VMwareEdition>
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<Bochs_OutputPath>bin\Debug\</Bochs_OutputPath>
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<Bochs_TraceAssemblies>All</Bochs_TraceAssemblies>
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<Bochs_EnableGDB>False</Bochs_EnableGDB>
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<Bochs_StartCosmosGDB>False</Bochs_StartCosmosGDB>
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<Bochs_EnableBochsDebug>True</Bochs_EnableBochsDebug>
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<VMware_EnableBochsDebug>True</VMware_EnableBochsDebug>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Playground\Playground.csproj">
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<Name>Playground</Name>
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<Project>{8e3537cb-d0f9-4cfb-ae6f-72b465ca03f6}</Project>
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<Private>True</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Cosmos\Cosmos.targets" />
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</Project>
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